I started a test server with the hdrp aux01 branch, but oxide does not load. is this just me? or is there a dev branch that works with it?
Hdrp backport and oxide?Solved
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We generally only provide builds for release, not branches continuously in development.
understandable, was just checking my sanity. thanks wulf
I hear rumors on wipe this will be merged in the master branch. that is why I got a little worried
Btw I know that Oxide is only for the Main Version of the game but wonder how tf then Rustoria if not wrong had server in staging and Used to test cars before official update long time ago with friend. They had all cars parts and stuff inserted, Also TPR, bla bla... Spawn kits etc when oxide is not available for staging. How they load this plugins and all modded stuff?
They patch themselves.Flammable
Btw I know that Oxide is only for the Main Version of the game but wonder how tf then Rustoria if not wrong had server in staging and Used to test cars before official update long time ago with friend. They had all cars parts and stuff inserted, Also TPR, bla bla... Spawn kits etc when oxide is not available for staging. How they load this plugins and all modded stuff?
Wulf did release a one-off Oxide version for the staging branch with cars as a favour to a few of us who requested it here.
JimDeadlock
Wulf did release a one-off Oxide version for the staging branch with cars as a favour to a few of us who requested it here.
Yeah, may do it from time to time, but not likely to keep up with every commit. :P
It's possible to setup automation for that, but the way Oxide does patching would end up with broken hooks quickly.
True because as I know even vanilla server is hard to maintain on Staging... Facepunch release commits and update this version when they see fit and merge stuff so doing oxide updates all the time is waste of time.
thank you thank you thank you, i would love to see an article on how to compile oxide itself, I am learning but suck still.
Merged post
looks like its working, thank you so much
pretty sure i saw a x1000 server on staging
thank you for the files I think there no longer working
Yeah because Facepunch do release updates every day and merge sh*t from their test versions into stagging and oxide is out of date and then nobody have time to patch oxide daily...
It's updated for aux01 and staging as of this post.
Updated aux01 isn't working for me, keep getting Invalid Packet: Player Tick when joining the server with the oxide update (win version), connect fine in pure vanilla though.
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