Plugins not workingSolved

i have updated my rust server and oxide but the pluggins will not apeear ingame. i am using gather manager Stack controller and Zonemanager. no one of them will work. i have tried to download them again and reinnstaled them to oxide folder for pluggins but that didnt work either. i have a server thru Spillvert.no. they said that they think this problem was beacause you pluggins wasnt up to date for the last version on rust. can this be the problem?

We would need a lot more details such as logs, oxide.version command output, etc.

Mono path[0] = 'c:/TCAFiles/Users/thobiasl/12059/RustDedicated_Data/Managed'
Mono config path = 'c:/TCAFiles/Users/thobiasl/12059/MonoBleedingEdge/etc'
Initialize engine version: 2019.4.7f1 (e992b1a16e65)
[Subsystems] Discovering subsystems at path c:/TCAFiles/Users/thobiasl/12059/RustDedicated_Data/UnitySubsystems
GfxDevice: creating device client; threaded=0
d3d11: CreateDXGIFactory2(...) not found, fallbacking to CreateDXGIFactory1(...).
d3d11: QueryInterface(IDXGIFactory5) failed (80004002).
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: Software Adapter (ID=0x0)
    Vendor:   
    VRAM:     65479 MB
FMOD initialized on nosound output
Begin MonoManager ReloadAssembly
- Completed reload, in  0.143 seconds
Dedicated video D3D11 device creation failed (error: 0x887a0004). This device is used specifically for video decoding, we will use software video decoding instead.Shader 'TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
UnloadTime: 10.132191 ms
Bootstrap Startup
Loading maps/maps.bundle 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Loading shared/content.bundle 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Loading shared/content.private.bundle 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Loading shared/items.preload.bundle 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Loading shared/monuments.bundle 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Loading shared/skinnables.preload.bundle 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

System

	Name: WIN-L44VLPH1NDS

	OS:   Windows 7  (6.1.0) 64bit



CPU

	Model:  Intel(R) Xeon(R) CPU E5-1650 v3 @ 3.50GHz

	Cores:  12

	Memory: 130959 MB



GPU

	Model:  Software Adapter

	API:    Direct3D 11.0 [level 11.0]

	Memory: 65479 MB

	SM:     50



Process

	Memory:   427 MB



Mono

	Collects: 27

	Memory:   9 MB






Manifest Metadata Loaded

	17790 pooled strings

	7470 prefab properties

	389 effect categories

	931 entity names


Command Line: "c:\TCAFiles\Users\thobiasl\12059\RustDedicated.exe" "-batchmode" "+server.ip" "*.*.*.*" "+server.port" "28255" "+server.maxplayers" "100" "+server.hostname" "The Convention" "+server.identity" "facepunchdev" "+server.secure" "true" "+server.saveinterval" "600" "-cfg" "cfg/server.cfg" "+rcon.ip" "*.*.*.*" "+rcon.port" "28256" "+rcon.password" "******" "-logFile" "log.txt" "-load" "+server.seed" "123456" "+server.worldsize" "3000" "+server.description" "The Convention server with 3x loot" "+server.headerimage" "https://tuploads.s3.eu-west-1.amazonaws.com/production/uploads/event/image/18774/default_file-1484304326.jpeg" "+server.url" "" "+rcon.web" "1" "+fps.limit" "30" "+nav_disable" "true" "+nav_wait" "" 
Fallback handler could not load library c:/TCAFiles/Users/thobiasl/12059/RustDedicated_Data/Mono/data-0000000068C4A330.dll
Fallback handler could not load library c:/TCAFiles/Users/thobiasl/12059/RustDedicated_Data/Mono/data-0000000068C67010.dll
Fallback handler could not load library c:/TCAFiles/Users/thobiasl/12059/RustDedicated_Data/Mono/data-000000006AA52800.dll
Fallback handler could not load library c:/TCAFiles/Users/thobiasl/12059/RustDedicated_Data/Mono/data-000000006AA8A810.dll
Fallback handler could not load library c:/TCAFiles/Users/thobiasl/12059/RustDedicated_Data/Mono/data-000000006890DE70.dll
Server Config Loaded
Running server/facepunchdev/cfg/users.cfg 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Skinnable Warmup
Manifest Assets Loaded

	108 skinnable objects
Loading Scene
Unloading 5 Unused Serialized files (Serialized files now loaded: 47)
UnloadTime: 10.175198 ms
Missing shader in Main Camera (TOD_Scattering)
Missing shader in Main Camera (TOD_Scattering) 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Missing shader in Main Camera (TOD_Scattering)
Missing shader in Main Camera (TOD_Scattering) 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Missing shader in Main Camera (TOD_Scattering)
Missing shader in Main Camera (TOD_Scattering) 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Missing shader in Main Camera (TOD_Rays)
Missing shader in Main Camera (TOD_Rays) 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Missing shader in Main Camera (TOD_Rays)
Missing shader in Main Camera (TOD_Rays) 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Missing shader in Main Camera (TOD_Rays)
Missing shader in Main Camera (TOD_Rays) 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)


Unloading 348 unused Assets to reduce memory usage. Loaded Objects now: 33962.
Total: 77.173402 ms (FindLiveObjects: 1.893496 ms CreateObjectMapping: 2.830881 ms MarkObjects: 70.247164 ms  DeleteObjects: 2.200984 ms)

Missing shader in effect - Screen Blur (UnityStandardAssets.ImageEffects.BlurOptimized)
Missing shader in effect - Screen Blur (UnityStandardAssets.ImageEffects.BlurOptimized) 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Missing shader in effect - Cold (ScreenOverlayEx)
Missing shader in effect - Cold (ScreenOverlayEx) 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Missing shader in effect - Screen Blur (UnityStandardAssets.ImageEffects.ColorCorrectionCurves)
Missing shader in effect - Screen Blur (UnityStandardAssets.ImageEffects.ColorCorrectionCurves) 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Missing shader in effect - Screen Blur (UnityStandardAssets.ImageEffects.ColorCorrectionCurves)
Missing shader in effect - Screen Blur (UnityStandardAssets.ImageEffects.ColorCorrectionCurves) 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Missing shader in effect - Screen Blur (UnityStandardAssets.ImageEffects.ColorCorrectionCurves)
Missing shader in effect - Screen Blur (UnityStandardAssets.ImageEffects.ColorCorrectionCurves) 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Missing shader in effect - Hurt (UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration)
Missing shader in effect - Hurt (UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration) 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Missing shader in effect - Hurt (UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration)
Missing shader in effect - Hurt (UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration) 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Missing shader in effect - Hurt (UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration)
Missing shader in effect - Hurt (UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration) 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Missing shader in effect - Radiation (UnityStandardAssets.ImageEffects.ColorCorrectionCurves)
Missing shader in effect - Radiation (UnityStandardAssets.ImageEffects.ColorCorrectionCurves) 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Missing shader in effect - Radiation (UnityStandardAssets.ImageEffects.ColorCorrectionCurves)
Missing shader in effect - Radiation (UnityStandardAssets.ImageEffects.ColorCorrectionCurves) 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Missing shader in effect - Radiation (UnityStandardAssets.ImageEffects.ColorCorrectionCurves)
Missing shader in effect - Radiation (UnityStandardAssets.ImageEffects.ColorCorrectionCurves) 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Missing shader in Main Camera (UnityStandardAssets.ImageEffects.DepthOfField)
Missing shader in Main Camera (UnityStandardAssets.ImageEffects.DepthOfField) 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Missing shader in effect - Radiation (UnityStandardAssets.ImageEffects.NoiseAndGrain)
Missing shader in effect - Radiation (UnityStandardAssets.ImageEffects.NoiseAndGrain) 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Missing shader in effect - Hurt (ScreenOverlayEx)
Missing shader in effect - Hurt (ScreenOverlayEx) 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Missing shader in effect - Hot (UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration)
Missing shader in effect - Hot (UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration) 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Missing shader in effect - Hot (UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration)
Missing shader in effect - Hot (UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration) 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Missing shader in effect - Hot (UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration)
Missing shader in effect - Hot (UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration) 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Missing shader in effect - FXAA (FXAA)
Missing shader in effect - FXAA (FXAA) 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Missing shader in effect - Water (UnityStandardAssets.ImageEffects.BlurOptimized)
Missing shader in effect - Water (UnityStandardAssets.ImageEffects.BlurOptimized) 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Missing shader in effect - NVG (NVGEffect)
Missing shader in effect - NVG (NVGEffect) 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Loading Oxide Core v2.0.3991...
Loading Oxide Core v2.0.3991... 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Loading extensions...
Loading extensions... 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Loaded extension CSharp v2.0.4041 by Oxide Team and Contributors
Loaded extension CSharp v2.0.4041 by Oxide Team and Contributors 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Loaded extension MySql v2.0.3760 by Oxide Team and Contributors
Loaded extension MySql v2.0.3760 by Oxide Team and Contributors 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Loaded extension Rust v2.0.4919 by Oxide Team and Contributors
Loaded extension Rust v2.0.4919 by Oxide Team and Contributors 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Loaded extension SQLite v2.0.3762 by Oxide Team and Contributors
Loaded extension SQLite v2.0.3762 by Oxide Team and Contributors 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Loaded extension Unity v2.0.3772 by Oxide Team and Contributors
Loaded extension Unity v2.0.3772 by Oxide Team and Contributors 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Latest compiler MD5: 5fbca0bf39b1c09ddf2fb3686b869242
Latest compiler MD5: 5fbca0bf39b1c09ddf2fb3686b869242 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Local compiler MD5: 5fbca0bf39b1c09ddf2fb3686b869242
Local compiler MD5: 5fbca0bf39b1c09ddf2fb3686b869242 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Using Covalence provider for game 'Rust'
Using Covalence provider for game 'Rust' 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Loading plugins...
Loading plugins... 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Loaded plugin Rust v2.0.4919 by Oxide Team and Contributors
Loaded plugin Rust v2.0.4919 by Oxide Team and Contributors 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Loaded plugin Unity v2.0.3772 by Oxide Team and Contributors
Loaded plugin Unity v2.0.3772 by Oxide Team and Contributors 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Plugin filename GatherManager (2).cs must match the main class GatherManager (should be GatherManager.cs)
Plugin filename GatherManager (2).cs must match the main class GatherManager (should be GatherManager.cs) 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Plugin filename StackSizeController (1).cs must match the main class StackSizeController (should be StackSizeController.cs)
Plugin filename StackSizeController (1).cs must match the main class StackSizeController (should be StackSizeController.cs) 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Plugin filename ZoneManager (1).cs must match the main class ZoneManager (should be ZoneManager.cs)
Plugin filename ZoneManager (1).cs must match the main class ZoneManager (should be ZoneManager.cs) 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

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Asset Warmup (844/6942)
Couldn't create a Convex Mesh from source mesh "patrol_helicopter_part02" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
Couldn't create a Convex Mesh from source mesh "patrol_helicopter_part02" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh. 
(Filename:  Line: 91)

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Couldn't create a Convex Mesh from source mesh "Old_Boat_GM" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
Couldn't create a Convex Mesh from source mesh "Old_Boat_GM" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh. 
(Filename:  Line: 91)

Asset Warmup (2990/6942)
Asset Warmup (2990/6942)
Couldn't create a Convex Mesh from source mesh "ScrapHeliGibs_Part002" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
Couldn't create a Convex Mesh from source mesh "ScrapHeliGibs_Part002" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh. 
(Filename:  Line: 91)

Couldn't create a Convex Mesh from source mesh "ScrapHeliGibs_Part046" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
Couldn't create a Convex Mesh from source mesh "ScrapHeliGibs_Part046" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh. 
(Filename:  Line: 91)

Asset Warmup (3450/6942)
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The referenced script (LightPulse) on this Behaviour is missing!
The referenced script (LightPulse) on this Behaviour is missing! 
(Filename:  Line: 199)

The referenced script on this Behaviour (Game Object 'PayoutLight') is missing!
The referenced script on this Behaviour (Game Object 'PayoutLight') is missing! 
(Filename:  Line: 334)

The referenced script (LightPulse) on this Behaviour is missing!
The referenced script (LightPulse) on this Behaviour is missing! 
(Filename:  Line: 199)

The referenced script on this Behaviour (Game Object 'PayoutLight') is missing!
The referenced script on this Behaviour (Game Object 'PayoutLight') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object 'PayoutLight') is missing!
The referenced script on this Behaviour (Game Object 'PayoutLight') is missing! 
(Filename:  Line: 334)

The referenced script (SlotMachine) on this Behaviour is missing!
The referenced script (SlotMachine) on this Behaviour is missing! 
(Filename:  Line: 199)

The referenced script on this Behaviour (Game Object 'SlotMachine') is missing!
The referenced script on this Behaviour (Game Object 'SlotMachine') is missing! 
(Filename:  Line: 334)

The referenced script (SlotMachinePayoutDisplay) on this Behaviour is missing!
The referenced script (SlotMachinePayoutDisplay) on this Behaviour is missing! 
(Filename:  Line: 199)

The referenced script on this Behaviour (Game Object 'Canvas') is missing!
The referenced script on this Behaviour (Game Object 'Canvas') is missing! 
(Filename:  Line: 334)

The referenced script (SlotMachinePayoutSettings) on this Behaviour is missing!
The referenced script (SlotMachinePayoutSettings) on this Behaviour is missing! 
(Filename:  Line: 199)

The referenced script on this Behaviour (Game Object '<null>') is missing!
The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script (SlotMachine) on this Behaviour is missing!
The referenced script (SlotMachine) on this Behaviour is missing! 
(Filename:  Line: 199)

The referenced script (SlotMachinePayoutDisplay) on this Behaviour is missing!
The referenced script (SlotMachinePayoutDisplay) on this Behaviour is missing! 
(Filename:  Line: 199)

The referenced script on this Behaviour (Game Object 'SlotMachine') is missing!
The referenced script on this Behaviour (Game Object 'SlotMachine') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object 'SlotMachine') is missing!
The referenced script on this Behaviour (Game Object 'SlotMachine') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object 'Canvas') is missing!
The referenced script on this Behaviour (Game Object 'Canvas') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object 'Canvas') is missing!
The referenced script on this Behaviour (Game Object 'Canvas') is missing! 
(Filename:  Line: 334)

The referenced script (SlotMachineStorage) on this Behaviour is missing!
The referenced script (SlotMachineStorage) on this Behaviour is missing! 
(Filename:  Line: 199)

The referenced script on this Behaviour (Game Object 'SlotMachineStorage') is missing!
The referenced script on this Behaviour (Game Object 'SlotMachineStorage') is missing! 
(Filename:  Line: 334)

The referenced script (SlotMachineStorage) on this Behaviour is missing!
The referenced script (SlotMachineStorage) on this Behaviour is missing! 
(Filename:  Line: 199)

The referenced script on this Behaviour (Game Object 'SlotMachineStorage') is missing!
The referenced script on this Behaviour (Game Object 'SlotMachineStorage') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object 'SlotMachineStorage') is missing!
The referenced script on this Behaviour (Game Object 'SlotMachineStorage') is missing! 
(Filename:  Line: 334)

The referenced script (SlotMachinePayoutWidget) on this Behaviour is missing!
The referenced script (SlotMachinePayoutWidget) on this Behaviour is missing! 
(Filename:  Line: 199)

The referenced script on this Behaviour (Game Object 'SlotPayoutWidget') is missing!
The referenced script on this Behaviour (Game Object 'SlotPayoutWidget') is missing! 
(Filename:  Line: 334)

The referenced script (SlotMachinePayoutWidget) on this Behaviour is missing!
The referenced script (SlotMachinePayoutWidget) on this Behaviour is missing! 
(Filename:  Line: 199)

The referenced script on this Behaviour (Game Object 'SlotPayoutWidget') is missing!
The referenced script on this Behaviour (Game Object 'SlotPayoutWidget') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object 'SlotPayoutWidget') is missing!
The referenced script on this Behaviour (Game Object 'SlotPayoutWidget') is missing! 
(Filename:  Line: 334)

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WebSocket RCon Started on 28256
WebSocket RCon Started on 28256 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Generating procedural map of size 3000 with seed 123456
Generating procedural map of size 3000 with seed 123456 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

[0.6s] Loading World
[0.6s] Loading World 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
ERROR: Shader Hidden/Nature/Terrain/Utilities shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
Shader 'Nature/Terrain/Diffuse': dependency 'AddPassShader' shader 'Hidden/TerrainEngine/Splatmap/Diffuse-AddPass' not found
Shader 'Hidden/TerrainEngine/Splatmap/Standard-AddPass': fallback shader 'Hidden/TerrainEngine/Splatmap/Diffuse-AddPass' not found
[14.2s] Spawning World
[14.2s] Spawning World 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

[0.6s] Terrain Mesh
[0.6s] Terrain Mesh 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

[1.4s] Processing World
[1.4s] Processing World 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Generated ocean patrol path with node count: 271
Generated ocean patrol path with node count: 271 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

[13.5s] Ocean Patrol Paths
[13.5s] Ocean Patrol Paths 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Unloading 3 Unused Serialized files (Serialized files now loaded: 47)
[1.6s] Cleaning Up
[1.6s] Cleaning Up 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)


Unloading 115828 unused Assets to reduce memory usage. Loaded Objects now: 883367.
Total: 800.014160 ms (FindLiveObjects: 86.577100 ms CreateObjectMapping: 134.261181 ms MarkObjects: 531.596537 ms  DeleteObjects: 47.578172 ms)

Map Spawned 482 entities
Map Spawned 482 entities
Destroying 528 old entities
Destroying 528 old entities
Calling kill - but already IsDestroyed!? vending_mapmarker[0]
Calling kill - but already IsDestroyed!? vending_mapmarker[0] 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Calling kill - but already IsDestroyed!? vending_mapmarker[0]
Calling kill - but already IsDestroyed!? vending_mapmarker[0] 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Calling kill - but already IsDestroyed!? vending_mapmarker[0]
Calling kill - but already IsDestroyed!? vending_mapmarker[0] 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Calling kill - but already IsDestroyed!? vending_mapmarker[0]
Calling kill - but already IsDestroyed!? vending_mapmarker[0] 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Calling kill - but already IsDestroyed!? vending_mapmarker[0]
Calling kill - but already IsDestroyed!? vending_mapmarker[0] 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Calling kill - but already IsDestroyed!? vending_mapmarker[0]
Calling kill - but already IsDestroyed!? vending_mapmarker[0] 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Calling kill - but already IsDestroyed!? vending_mapmarker[0]
Calling kill - but already IsDestroyed!? vending_mapmarker[0] 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Calling kill - but already IsDestroyed!? vending_mapmarker[0]
Calling kill - but already IsDestroyed!? vending_mapmarker[0] 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Calling kill - but already IsDestroyed!? vending_mapmarker[0]
Calling kill - but already IsDestroyed!? vending_mapmarker[0] 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Calling kill - but already IsDestroyed!? vending_mapmarker[0]
Calling kill - but already IsDestroyed!? vending_mapmarker[0] 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Calling kill - but already IsDestroyed!? vending_mapmarker[0]
Calling kill - but already IsDestroyed!? vending_mapmarker[0] 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Calling kill - but already IsDestroyed!? vending_mapmarker[0]
Calling kill - but already IsDestroyed!? vending_mapmarker[0] 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Calling kill - but already IsDestroyed!? vending_mapmarker[0]
Calling kill - but already IsDestroyed!? vending_mapmarker[0] 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Calling kill - but already IsDestroyed!? vending_mapmarker[0]
Calling kill - but already IsDestroyed!? vending_mapmarker[0] 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Calling kill - but already IsDestroyed!? vending_mapmarker[0]
Calling kill - but already IsDestroyed!? vending_mapmarker[0] 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Calling kill - but already IsDestroyed!? vending_mapmarker[0]
Calling kill - but already IsDestroyed!? vending_mapmarker[0] 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Calling kill - but already IsDestroyed!? vending_mapmarker[0]
Calling kill - but already IsDestroyed!? vending_mapmarker[0] 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Calling kill - but already IsDestroyed!? vending_mapmarker[0]
Calling kill - but already IsDestroyed!? vending_mapmarker[0] 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Calling kill - but already IsDestroyed!? vending_mapmarker[0]
Calling kill - but already IsDestroyed!? vending_mapmarker[0] 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Calling kill - but already IsDestroyed!? vending_mapmarker[0]
Calling kill - but already IsDestroyed!? vending_mapmarker[0] 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

	done.
	done.
Spawning 24156 entities
Spawning 24156 entities
Kinematic body only supports Speculative Continuous collision detection 
(Filename:  Line: 747)

	done.
	done.
Enforcing SpawnPopulation Limits
Enforcing SpawnPopulation Limits
	done.
	done.
Initializing 25251 entity links
Initializing 25251 entity links
	16182 / 25251
	16182 / 25251
	done.
	done.
Initializing 2681 stability supports
Initializing 2681 stability supports
	done.
	done.
Initializing 2457 conditional models
Initializing 2457 conditional models
	done.
	done.
Initializing 24174 entity save caches
Initializing 24174 entity save caches
	done.
	done.
Gamemode Convar :
Gamemode Convar : 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

No Gamemode.
No Gamemode. 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

SteamServer Initialized
SteamServer Initialized
IP address from command-line: *.*.*.*
IP address from command-line: *.*.*.* 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

You have a lot of plugins duplicated in oxide/plugins, remove all of the ones with (#) in them.

20:12 [Info] Loading Oxide Core v2.0.3991...
20:12 [Info] Loading extensions...
20:12 [Info] Loaded extension CSharp v2.0.4041 by Oxide Team and Contributors
20:12 [Info] Loaded extension MySql v2.0.3760 by Oxide Team and Contributors
20:12 [Info] Loaded extension Rust v2.0.4919 by Oxide Team and Contributors
20:12 [Info] Loaded extension SQLite v2.0.3762 by Oxide Team and Contributors
20:12 [Info] Loaded extension Unity v2.0.3772 by Oxide Team and Contributors
20:12 [Info] Latest compiler MD5: 5fbca0bf39b1c09ddf2fb3686b869242
20:12 [Info] Local compiler MD5: 5fbca0bf39b1c09ddf2fb3686b869242
20:12 [Info] Using Covalence provider for game 'Rust'
20:12 [Info] Loading plugins...
20:12 [Info] Loaded plugin Rust v2.0.4919 by Oxide Team and Contributors
20:12 [Info] Loaded plugin Unity v2.0.3772 by Oxide Team and Contributors
20:12 [Info] GatherManager, StackSizeController and ZoneManager were compiled successfully in 0ms
20:12 [Info] Loaded plugin Gathering Manager v2.2.75 by Mughisi
20:12 [Info] Loaded plugin Stack Size Controller v2.0.4 by Canopy Sheep
20:12 [Info] Loaded plugin Zone Manager v3.0.91 by k1lly0u
20:13 [Info] IP address from command-line: *.*.*.*
20:28 [Info] Loading Oxide Core v2.0.3991...
20:28 [Info] Loading extensions...
20:28 [Info] Loaded extension CSharp v2.0.4041 by Oxide Team and Contributors
20:28 [Info] Loaded extension MySql v2.0.3760 by Oxide Team and Contributors
20:28 [Info] Loaded extension Rust v2.0.4919 by Oxide Team and Contributors
20:28 [Info] Loaded extension SQLite v2.0.3762 by Oxide Team and Contributors
20:28 [Info] Loaded extension Unity v2.0.3772 by Oxide Team and Contributors
20:28 [Info] Latest compiler MD5: 5fbca0bf39b1c09ddf2fb3686b869242
20:28 [Info] Local compiler MD5: 5fbca0bf39b1c09ddf2fb3686b869242
20:28 [Info] Using Covalence provider for game 'Rust'
20:28 [Info] Loading plugins...
20:28 [Info] Loaded plugin Rust v2.0.4919 by Oxide Team and Contributors
20:28 [Info] Loaded plugin Unity v2.0.3772 by Oxide Team and Contributors
20:28 [Info] GatherManager, StackSizeController and ZoneManager were compiled successfully in 0ms
20:28 [Info] Loaded plugin Gathering Manager v2.2.75 by Mughisi
20:28 [Info] Loaded plugin Stack Size Controller v2.0.4 by Canopy Sheep
20:28 [Info] Loaded plugin Zone Manager v3.0.91 by k1lly0u
20:29 [Info] IP address from command-line: *.*.*.*
21:50 [Info] Loading Oxide Core v2.0.3991...
21:50 [Info] Loading extensions...
21:50 [Info] Loaded extension CSharp v2.0.4041 by Oxide Team and Contributors
21:50 [Info] Loaded extension MySql v2.0.3760 by Oxide Team and Contributors
21:50 [Info] Loaded extension Rust v2.0.4919 by Oxide Team and Contributors
21:50 [Info] Loaded extension SQLite v2.0.3762 by Oxide Team and Contributors
21:50 [Info] Loaded extension Unity v2.0.3772 by Oxide Team and Contributors
21:50 [Info] Latest compiler MD5: 5fbca0bf39b1c09ddf2fb3686b869242
21:50 [Info] Local compiler MD5: 5fbca0bf39b1c09ddf2fb3686b869242
21:50 [Info] Using Covalence provider for game 'Rust'
21:50 [Info] Loading plugins...
21:50 [Info] Loaded plugin Rust v2.0.4919 by Oxide Team and Contributors
21:50 [Info] Loaded plugin Unity v2.0.3772 by Oxide Team and Contributors
21:50 [Error] Plugin filename GatherManager (2).cs must match the main class GatherManager (should be GatherManager.cs)
21:50 [Error] Plugin filename StackSizeController (1).cs must match the main class StackSizeController (should be StackSizeController.cs)
21:50 [Error] Plugin filename ZoneManager (1).cs must match the main class ZoneManager (should be ZoneManager.cs)
21:51 [Info] IP address from command-line: *.*.*.*

Remove or rename the files mentioned previously.

i have put {#) in them now it wasnt duplicated in the folder. but i have done it

GatherManager.cs not GatherManager (2).cs
StackSizeController.cs not StackSizeController (1).cs
ZoneManager.cs not ZoneManager (1).cs

renamed all of them. restarting server now

Mono path[0] = 'c:/TCAFiles/Users/thobiasl/12059/RustDedicated_Data/Managed'
Mono config path = 'c:/TCAFiles/Users/thobiasl/12059/MonoBleedingEdge/etc'
Initialize engine version: 2019.4.7f1 (e992b1a16e65)
[Subsystems] Discovering subsystems at path c:/TCAFiles/Users/thobiasl/12059/RustDedicated_Data/UnitySubsystems
GfxDevice: creating device client; threaded=0
d3d11: CreateDXGIFactory2(...) not found, fallbacking to CreateDXGIFactory1(...).
d3d11: QueryInterface(IDXGIFactory5) failed (80004002).
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: Software Adapter (ID=0x0)
    Vendor:   
    VRAM:     65479 MB
FMOD initialized on nosound output
Begin MonoManager ReloadAssembly
- Completed reload, in  0.127 seconds
Dedicated video D3D11 device creation failed (error: 0x887a0004). This device is used specifically for video decoding, we will use software video decoding instead.Shader 'TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
UnloadTime: 10.965422 ms
Bootstrap Startup
Loading maps/maps.bundle 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Loading shared/content.bundle 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Loading shared/content.private.bundle 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Loading shared/items.preload.bundle 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Loading shared/monuments.bundle 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Loading shared/skinnables.preload.bundle 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

System

	Name: WIN-L44VLPH1NDS

	OS:   Windows 7  (6.1.0) 64bit



CPU

	Model:  Intel(R) Xeon(R) CPU E5-1650 v3 @ 3.50GHz

	Cores:  12

	Memory: 130959 MB



GPU

	Model:  Software Adapter

	API:    Direct3D 11.0 [level 11.0]

	Memory: 65479 MB

	SM:     50



Process

	Memory:   427 MB



Mono

	Collects: 27

	Memory:   9 MB






Manifest Metadata Loaded

	17790 pooled strings

	7470 prefab properties

	389 effect categories

	931 entity names


Command Line: "c:\TCAFiles\Users\thobiasl\12059\RustDedicated.exe" "-batchmode" "+server.ip" "*.*.*.*" "+server.port" "28255" "+server.maxplayers" "100" "+server.hostname" "The Convention" "+server.identity" "facepunchdev" "+server.secure" "true" "+server.saveinterval" "600" "-cfg" "cfg/server.cfg" "+rcon.ip" "*.*.*.*" "+rcon.port" "28256" "+rcon.password" "******" "-logFile" "log.txt" "-load" "+server.seed" "123456" "+server.worldsize" "3000" "+server.description" "The Convention server with 3x loot" "+server.headerimage" "https://tuploads.s3.eu-west-1.amazonaws.com/production/uploads/event/image/18774/default_file-1484304326.jpeg" "+server.url" "" "+rcon.web" "1" "+fps.limit" "30" "+nav_disable" "true" "+nav_wait" "" 
Fallback handler could not load library c:/TCAFiles/Users/thobiasl/12059/RustDedicated_Data/Mono/data-0000000069859A30.dll
Fallback handler could not load library c:/TCAFiles/Users/thobiasl/12059/RustDedicated_Data/Mono/data-000000006986F040.dll
Fallback handler could not load library c:/TCAFiles/Users/thobiasl/12059/RustDedicated_Data/Mono/data-000000006988C050.dll
Fallback handler could not load library c:/TCAFiles/Users/thobiasl/12059/RustDedicated_Data/Mono/data-00000000698A6060.dll
Fallback handler could not load library c:/TCAFiles/Users/thobiasl/12059/RustDedicated_Data/Mono/data-00000000693AB990.dll
Server Config Loaded
Running server/facepunchdev/cfg/users.cfg 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Skinnable Warmup
Manifest Assets Loaded

	108 skinnable objects
Loading Scene
Unloading 5 Unused Serialized files (Serialized files now loaded: 47)
UnloadTime: 9.960454 ms
Missing shader in Main Camera (TOD_Scattering)
Missing shader in Main Camera (TOD_Scattering) 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Missing shader in Main Camera (TOD_Scattering)
Missing shader in Main Camera (TOD_Scattering) 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Missing shader in Main Camera (TOD_Scattering)
Missing shader in Main Camera (TOD_Scattering) 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Missing shader in Main Camera (TOD_Rays)
Missing shader in Main Camera (TOD_Rays) 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Missing shader in Main Camera (TOD_Rays)
Missing shader in Main Camera (TOD_Rays) 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Missing shader in Main Camera (TOD_Rays)
Missing shader in Main Camera (TOD_Rays) 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)


Unloading 348 unused Assets to reduce memory usage. Loaded Objects now: 33962.
Total: 77.617519 ms (FindLiveObjects: 2.296361 ms CreateObjectMapping: 3.804838 ms MarkObjects: 71.113163 ms  DeleteObjects: 0.402280 ms)

Missing shader in effect - Screen Blur (UnityStandardAssets.ImageEffects.BlurOptimized)
Missing shader in effect - Screen Blur (UnityStandardAssets.ImageEffects.BlurOptimized) 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Missing shader in effect - Cold (ScreenOverlayEx)
Missing shader in effect - Cold (ScreenOverlayEx) 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Missing shader in effect - Screen Blur (UnityStandardAssets.ImageEffects.ColorCorrectionCurves)
Missing shader in effect - Screen Blur (UnityStandardAssets.ImageEffects.ColorCorrectionCurves) 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Missing shader in effect - Screen Blur (UnityStandardAssets.ImageEffects.ColorCorrectionCurves)
Missing shader in effect - Screen Blur (UnityStandardAssets.ImageEffects.ColorCorrectionCurves) 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Missing shader in effect - Screen Blur (UnityStandardAssets.ImageEffects.ColorCorrectionCurves)
Missing shader in effect - Screen Blur (UnityStandardAssets.ImageEffects.ColorCorrectionCurves) 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Missing shader in effect - Hurt (UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration)
Missing shader in effect - Hurt (UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration) 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Missing shader in effect - Hurt (UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration)
Missing shader in effect - Hurt (UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration) 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Missing shader in effect - Hurt (UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration)
Missing shader in effect - Hurt (UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration) 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Missing shader in effect - Radiation (UnityStandardAssets.ImageEffects.ColorCorrectionCurves)
Missing shader in effect - Radiation (UnityStandardAssets.ImageEffects.ColorCorrectionCurves) 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Missing shader in effect - Radiation (UnityStandardAssets.ImageEffects.ColorCorrectionCurves)
Missing shader in effect - Radiation (UnityStandardAssets.ImageEffects.ColorCorrectionCurves) 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Missing shader in effect - Radiation (UnityStandardAssets.ImageEffects.ColorCorrectionCurves)
Missing shader in effect - Radiation (UnityStandardAssets.ImageEffects.ColorCorrectionCurves) 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Missing shader in Main Camera (UnityStandardAssets.ImageEffects.DepthOfField)
Missing shader in Main Camera (UnityStandardAssets.ImageEffects.DepthOfField) 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Missing shader in effect - Radiation (UnityStandardAssets.ImageEffects.NoiseAndGrain)
Missing shader in effect - Radiation (UnityStandardAssets.ImageEffects.NoiseAndGrain) 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Missing shader in effect - Hurt (ScreenOverlayEx)
Missing shader in effect - Hurt (ScreenOverlayEx) 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Missing shader in effect - Hot (UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration)
Missing shader in effect - Hot (UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration) 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Missing shader in effect - Hot (UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration)
Missing shader in effect - Hot (UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration) 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Missing shader in effect - Hot (UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration)
Missing shader in effect - Hot (UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration) 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Missing shader in effect - FXAA (FXAA)
Missing shader in effect - FXAA (FXAA) 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Missing shader in effect - Water (UnityStandardAssets.ImageEffects.BlurOptimized)
Missing shader in effect - Water (UnityStandardAssets.ImageEffects.BlurOptimized) 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Missing shader in effect - NVG (NVGEffect)
Missing shader in effect - NVG (NVGEffect) 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Loading Oxide Core v2.0.3991...
Loading Oxide Core v2.0.3991... 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Loading extensions...
Loading extensions... 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Loaded extension CSharp v2.0.4041 by Oxide Team and Contributors
Loaded extension CSharp v2.0.4041 by Oxide Team and Contributors 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Loaded extension MySql v2.0.3760 by Oxide Team and Contributors
Loaded extension MySql v2.0.3760 by Oxide Team and Contributors 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Loaded extension Rust v2.0.4919 by Oxide Team and Contributors
Loaded extension Rust v2.0.4919 by Oxide Team and Contributors 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Loaded extension SQLite v2.0.3762 by Oxide Team and Contributors
Loaded extension SQLite v2.0.3762 by Oxide Team and Contributors 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Loaded extension Unity v2.0.3772 by Oxide Team and Contributors
Loaded extension Unity v2.0.3772 by Oxide Team and Contributors 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Latest compiler MD5: 5fbca0bf39b1c09ddf2fb3686b869242
Latest compiler MD5: 5fbca0bf39b1c09ddf2fb3686b869242 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Local compiler MD5: 5fbca0bf39b1c09ddf2fb3686b869242
Local compiler MD5: 5fbca0bf39b1c09ddf2fb3686b869242 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Using Covalence provider for game 'Rust'
Using Covalence provider for game 'Rust' 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Loading plugins...
Loading plugins... 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Loaded plugin Rust v2.0.4919 by Oxide Team and Contributors
Loaded plugin Rust v2.0.4919 by Oxide Team and Contributors 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Loaded plugin Unity v2.0.3772 by Oxide Team and Contributors
Loaded plugin Unity v2.0.3772 by Oxide Team and Contributors 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Asset Warmup (1/6942)
Asset Warmup (1/6942)
Asset Warmup (384/6942)
Asset Warmup (384/6942)
Asset Warmup (844/6942)
Asset Warmup (844/6942)
Couldn't create a Convex Mesh from source mesh "patrol_helicopter_part02" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
Couldn't create a Convex Mesh from source mesh "patrol_helicopter_part02" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh. 
(Filename:  Line: 91)

Asset Warmup (1667/6942)
Asset Warmup (1667/6942)
Asset Warmup (2225/6942)
Asset Warmup (2225/6942)
Couldn't create a Convex Mesh from source mesh "Old_Boat_GM" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
Couldn't create a Convex Mesh from source mesh "Old_Boat_GM" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh. 
(Filename:  Line: 91)

Asset Warmup (2937/6942)
Asset Warmup (2937/6942)
Asset Warmup (3080/6942)
Asset Warmup (3080/6942)
Couldn't create a Convex Mesh from source mesh "ScrapHeliGibs_Part002" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
Couldn't create a Convex Mesh from source mesh "ScrapHeliGibs_Part002" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh. 
(Filename:  Line: 91)

Couldn't create a Convex Mesh from source mesh "ScrapHeliGibs_Part046" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
Couldn't create a Convex Mesh from source mesh "ScrapHeliGibs_Part046" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh. 
(Filename:  Line: 91)

Asset Warmup (3719/6942)
Asset Warmup (3719/6942)
Asset Warmup (4303/6942)
Asset Warmup (4303/6942)
The referenced script (LightPulse) on this Behaviour is missing!
The referenced script (LightPulse) on this Behaviour is missing! 
(Filename:  Line: 199)

The referenced script on this Behaviour (Game Object 'PayoutLight') is missing!
The referenced script on this Behaviour (Game Object 'PayoutLight') is missing! 
(Filename:  Line: 334)

The referenced script (LightPulse) on this Behaviour is missing!
The referenced script (LightPulse) on this Behaviour is missing! 
(Filename:  Line: 199)

The referenced script on this Behaviour (Game Object 'PayoutLight') is missing!
The referenced script on this Behaviour (Game Object 'PayoutLight') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object 'PayoutLight') is missing!
The referenced script on this Behaviour (Game Object 'PayoutLight') is missing! 
(Filename:  Line: 334)

The referenced script (SlotMachine) on this Behaviour is missing!
The referenced script (SlotMachine) on this Behaviour is missing! 
(Filename:  Line: 199)

The referenced script on this Behaviour (Game Object 'SlotMachine') is missing!
The referenced script on this Behaviour (Game Object 'SlotMachine') is missing! 
(Filename:  Line: 334)

The referenced script (SlotMachinePayoutDisplay) on this Behaviour is missing!
The referenced script (SlotMachinePayoutDisplay) on this Behaviour is missing! 
(Filename:  Line: 199)

The referenced script on this Behaviour (Game Object 'Canvas') is missing!
The referenced script on this Behaviour (Game Object 'Canvas') is missing! 
(Filename:  Line: 334)

The referenced script (SlotMachinePayoutSettings) on this Behaviour is missing!
The referenced script (SlotMachinePayoutSettings) on this Behaviour is missing! 
(Filename:  Line: 199)

The referenced script on this Behaviour (Game Object '<null>') is missing!
The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script (SlotMachine) on this Behaviour is missing!
The referenced script (SlotMachine) on this Behaviour is missing! 
(Filename:  Line: 199)

The referenced script (SlotMachinePayoutDisplay) on this Behaviour is missing!
The referenced script (SlotMachinePayoutDisplay) on this Behaviour is missing! 
(Filename:  Line: 199)

The referenced script on this Behaviour (Game Object 'SlotMachine') is missing!
The referenced script on this Behaviour (Game Object 'SlotMachine') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object 'SlotMachine') is missing!
The referenced script on this Behaviour (Game Object 'SlotMachine') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object 'Canvas') is missing!
The referenced script on this Behaviour (Game Object 'Canvas') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object 'Canvas') is missing!
The referenced script on this Behaviour (Game Object 'Canvas') is missing! 
(Filename:  Line: 334)

The referenced script (SlotMachineStorage) on this Behaviour is missing!
The referenced script (SlotMachineStorage) on this Behaviour is missing! 
(Filename:  Line: 199)

The referenced script on this Behaviour (Game Object 'SlotMachineStorage') is missing!
The referenced script on this Behaviour (Game Object 'SlotMachineStorage') is missing! 
(Filename:  Line: 334)

The referenced script (SlotMachineStorage) on this Behaviour is missing!
The referenced script (SlotMachineStorage) on this Behaviour is missing! 
(Filename:  Line: 199)

The referenced script on this Behaviour (Game Object 'SlotMachineStorage') is missing!
The referenced script on this Behaviour (Game Object 'SlotMachineStorage') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object 'SlotMachineStorage') is missing!
The referenced script on this Behaviour (Game Object 'SlotMachineStorage') is missing! 
(Filename:  Line: 334)

The referenced script (SlotMachinePayoutWidget) on this Behaviour is missing!
The referenced script (SlotMachinePayoutWidget) on this Behaviour is missing! 
(Filename:  Line: 199)

The referenced script on this Behaviour (Game Object 'SlotPayoutWidget') is missing!
The referenced script on this Behaviour (Game Object 'SlotPayoutWidget') is missing! 
(Filename:  Line: 334)

The referenced script (SlotMachinePayoutWidget) on this Behaviour is missing!
The referenced script (SlotMachinePayoutWidget) on this Behaviour is missing! 
(Filename:  Line: 199)

The referenced script on this Behaviour (Game Object 'SlotPayoutWidget') is missing!
The referenced script on this Behaviour (Game Object 'SlotPayoutWidget') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object 'SlotPayoutWidget') is missing!
The referenced script on this Behaviour (Game Object 'SlotPayoutWidget') is missing! 
(Filename:  Line: 334)

Asset Warmup (4906/6942)
Asset Warmup (4906/6942)
Asset Warmup (5377/6942)
Asset Warmup (5377/6942)
Asset Warmup (5970/6942)
Asset Warmup (5970/6942)
Asset Warmup (6511/6942)
Asset Warmup (6511/6942)
Asset Warmup (6939/6942)
Asset Warmup (6939/6942)
Asset Warmup (6942/6942)
Asset Warmup (6942/6942)
WebSocket RCon Started on 28256
WebSocket RCon Started on 28256 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Generating procedural map of size 3000 with seed 123456
Generating procedural map of size 3000 with seed 123456 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

[0.7s] Loading World
[0.7s] Loading World 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
ERROR: Shader Hidden/Nature/Terrain/Utilities shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
Shader 'Nature/Terrain/Diffuse': dependency 'AddPassShader' shader 'Hidden/TerrainEngine/Splatmap/Diffuse-AddPass' not found
Shader 'Hidden/TerrainEngine/Splatmap/Standard-AddPass': fallback shader 'Hidden/TerrainEngine/Splatmap/Diffuse-AddPass' not found
[15.9s] Spawning World
[15.9s] Spawning World 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

[0.7s] Terrain Mesh
[0.7s] Terrain Mesh 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

[1.5s] Processing World
[1.5s] Processing World 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Generated ocean patrol path with node count: 271
Generated ocean patrol path with node count: 271 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

[15.1s] Ocean Patrol Paths
[15.1s] Ocean Patrol Paths 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Unloading 3 Unused Serialized files (Serialized files now loaded: 47)
[1.7s] Cleaning Up
[1.7s] Cleaning Up 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)


Unloading 115828 unused Assets to reduce memory usage. Loaded Objects now: 883367.
Total: 856.920840 ms (FindLiveObjects: 116.739033 ms CreateObjectMapping: 149.884275 ms MarkObjects: 537.581586 ms  DeleteObjects: 52.715068 ms)

Map Spawned 482 entities
Map Spawned 482 entities
Destroying 528 old entities
Destroying 528 old entities
Calling kill - but already IsDestroyed!? vending_mapmarker[0]
Calling kill - but already IsDestroyed!? vending_mapmarker[0] 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Calling kill - but already IsDestroyed!? vending_mapmarker[0]
Calling kill - but already IsDestroyed!? vending_mapmarker[0] 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Calling kill - but already IsDestroyed!? vending_mapmarker[0]
Calling kill - but already IsDestroyed!? vending_mapmarker[0] 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Calling kill - but already IsDestroyed!? vending_mapmarker[0]
Calling kill - but already IsDestroyed!? vending_mapmarker[0] 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Calling kill - but already IsDestroyed!? vending_mapmarker[0]
Calling kill - but already IsDestroyed!? vending_mapmarker[0] 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Calling kill - but already IsDestroyed!? vending_mapmarker[0]
Calling kill - but already IsDestroyed!? vending_mapmarker[0] 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Calling kill - but already IsDestroyed!? vending_mapmarker[0]
Calling kill - but already IsDestroyed!? vending_mapmarker[0] 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Calling kill - but already IsDestroyed!? vending_mapmarker[0]
Calling kill - but already IsDestroyed!? vending_mapmarker[0] 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Calling kill - but already IsDestroyed!? vending_mapmarker[0]
Calling kill - but already IsDestroyed!? vending_mapmarker[0] 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Calling kill - but already IsDestroyed!? vending_mapmarker[0]
Calling kill - but already IsDestroyed!? vending_mapmarker[0] 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Calling kill - but already IsDestroyed!? vending_mapmarker[0]
Calling kill - but already IsDestroyed!? vending_mapmarker[0] 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Calling kill - but already IsDestroyed!? vending_mapmarker[0]
Calling kill - but already IsDestroyed!? vending_mapmarker[0] 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Calling kill - but already IsDestroyed!? vending_mapmarker[0]
Calling kill - but already IsDestroyed!? vending_mapmarker[0] 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Calling kill - but already IsDestroyed!? vending_mapmarker[0]
Calling kill - but already IsDestroyed!? vending_mapmarker[0] 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Calling kill - but already IsDestroyed!? vending_mapmarker[0]
Calling kill - but already IsDestroyed!? vending_mapmarker[0] 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Calling kill - but already IsDestroyed!? vending_mapmarker[0]
Calling kill - but already IsDestroyed!? vending_mapmarker[0] 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Calling kill - but already IsDestroyed!? vending_mapmarker[0]
Calling kill - but already IsDestroyed!? vending_mapmarker[0] 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Calling kill - but already IsDestroyed!? vending_mapmarker[0]
Calling kill - but already IsDestroyed!? vending_mapmarker[0] 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Calling kill - but already IsDestroyed!? vending_mapmarker[0]
Calling kill - but already IsDestroyed!? vending_mapmarker[0] 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Calling kill - but already IsDestroyed!? vending_mapmarker[0]
Calling kill - but already IsDestroyed!? vending_mapmarker[0] 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

	done.
	done.
Spawning 24603 entities
Spawning 24603 entities
Kinematic body only supports Speculative Continuous collision detection 
(Filename:  Line: 747)

	done.
	done.
Enforcing SpawnPopulation Limits
Enforcing SpawnPopulation Limits
	done.
	done.
Initializing 25706 entity links
Initializing 25706 entity links
	15839 / 25706
	15839 / 25706
	19410 / 25706
	19410 / 25706
	done.
	done.
Initializing 2681 stability supports
Initializing 2681 stability supports
	done.
	done.
Initializing 2457 conditional models
Initializing 2457 conditional models
	done.
	done.
Initializing 24627 entity save caches
Initializing 24627 entity save caches
	done.
	done.
Gamemode Convar :
Gamemode Convar : 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

No Gamemode.
No Gamemode. 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

SteamServer Initialized
SteamServer Initialized
IP address from command-line: *.*.*.*
IP address from command-line: *.*.*.* 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Server startup complete
Server startup complete
SteamServer Connected
SteamServer Connected 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Checking for new Steam Item Definitions..
Checking for new Steam Item Definitions.. 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Kinematic body only supports Speculative Continuous collision detection 
(Filename:  Line: 747)

Looks like you renamed them wrongly. Make sure you didn't remove the .cs from the name.

Also, from the looks of it, your server isn't fully updated with either Rust or Oxide.

i have updated them 3 times now xd both of them

22:10 [Error] Error while compiling: GatherManager.cs(5,0): error CS1024: Wrong preprocessor directive
22:10 [Error] Error while compiling: StackSizeController.cs(5,0): error CS1024: Wrong preprocessor directive
22:10 [Error] Error while compiling: ZoneManager.cs(5,0): error CS1024: Wrong preprocessor directive
22:11 [Info] IP address from command-line: *.*.*.*

I don't know what you did to the plugins you downloaded, but I would suggest deleting ALL copies of them and downloadng clean copies.

If you ever see any "The referenced script on this Behaviour is missing" in the logs too, that means the server is not updated.

can it be that the pluggin isnt up to date for the new rust update?

Merged post

20:12 [Info] Loading Oxide Core v2.0.3991...
20:12 [Info] Loading extensions...
20:12 [Info] Loaded extension CSharp v2.0.4041 by Oxide Team and Contributors
20:12 [Info] Loaded extension MySql v2.0.3760 by Oxide Team and Contributors
20:12 [Info] Loaded extension Rust v2.0.4919 by Oxide Team and Contributors
20:12 [Info] Loaded extension SQLite v2.0.3762 by Oxide Team and Contributors
20:12 [Info] Loaded extension Unity v2.0.3772 by Oxide Team and Contributors
20:12 [Info] Latest compiler MD5: 5fbca0bf39b1c09ddf2fb3686b869242
20:12 [Info] Local compiler MD5: 5fbca0bf39b1c09ddf2fb3686b869242
20:12 [Info] Using Covalence provider for game 'Rust'
20:12 [Info] Loading plugins...
20:12 [Info] Loaded plugin Rust v2.0.4919 by Oxide Team and Contributors
20:12 [Info] Loaded plugin Unity v2.0.3772 by Oxide Team and Contributors
20:12 [Info] GatherManager, StackSizeController and ZoneManager were compiled successfully in 0ms
20:12 [Info] Loaded plugin Gathering Manager v2.2.75 by Mughisi
20:12 [Info] Loaded plugin Stack Size Controller v2.0.4 by Canopy Sheep
20:12 [Info] Loaded plugin Zone Manager v3.0.91 by k1lly0u
20:13 [Info] IP address from command-line: *.*.*.*
20:28 [Info] Loading Oxide Core v2.0.3991...
20:28 [Info] Loading extensions...
20:28 [Info] Loaded extension CSharp v2.0.4041 by Oxide Team and Contributors
20:28 [Info] Loaded extension MySql v2.0.3760 by Oxide Team and Contributors
20:28 [Info] Loaded extension Rust v2.0.4919 by Oxide Team and Contributors
20:28 [Info] Loaded extension SQLite v2.0.3762 by Oxide Team and Contributors
20:28 [Info] Loaded extension Unity v2.0.3772 by Oxide Team and Contributors
20:28 [Info] Latest compiler MD5: 5fbca0bf39b1c09ddf2fb3686b869242
20:28 [Info] Local compiler MD5: 5fbca0bf39b1c09ddf2fb3686b869242
20:28 [Info] Using Covalence provider for game 'Rust'
20:28 [Info] Loading plugins...
20:28 [Info] Loaded plugin Rust v2.0.4919 by Oxide Team and Contributors
20:28 [Info] Loaded plugin Unity v2.0.3772 by Oxide Team and Contributors
20:28 [Info] GatherManager, StackSizeController and ZoneManager were compiled successfully in 0ms
20:28 [Info] Loaded plugin Gathering Manager v2.2.75 by Mughisi
20:28 [Info] Loaded plugin Stack Size Controller v2.0.4 by Canopy Sheep
20:28 [Info] Loaded plugin Zone Manager v3.0.91 by k1lly0u
20:29 [Info] IP address from command-line: *.*.*.*
21:50 [Info] Loading Oxide Core v2.0.3991...
21:50 [Info] Loading extensions...
21:50 [Info] Loaded extension CSharp v2.0.4041 by Oxide Team and Contributors
21:50 [Info] Loaded extension MySql v2.0.3760 by Oxide Team and Contributors
21:50 [Info] Loaded extension Rust v2.0.4919 by Oxide Team and Contributors
21:50 [Info] Loaded extension SQLite v2.0.3762 by Oxide Team and Contributors
21:50 [Info] Loaded extension Unity v2.0.3772 by Oxide Team and Contributors
21:50 [Info] Latest compiler MD5: 5fbca0bf39b1c09ddf2fb3686b869242
21:50 [Info] Local compiler MD5: 5fbca0bf39b1c09ddf2fb3686b869242
21:50 [Info] Using Covalence provider for game 'Rust'
21:50 [Info] Loading plugins...
21:50 [Info] Loaded plugin Rust v2.0.4919 by Oxide Team and Contributors
21:50 [Info] Loaded plugin Unity v2.0.3772 by Oxide Team and Contributors
21:50 [Error] Plugin filename GatherManager (2).cs must match the main class GatherManager (should be GatherManager.cs)
21:50 [Error] Plugin filename StackSizeController (1).cs must match the main class StackSizeController (should be StackSizeController.cs)
21:50 [Error] Plugin filename ZoneManager (1).cs must match the main class ZoneManager (should be ZoneManager.cs)
21:51 [Info] IP address from command-line: *.*.*.*
21:57 [Error] Plugin filename GatherManager (2).cs must match the main class GatherManager (should be GatherManager.cs)
21:57 [Warning] Ignored unexpected plugin compilation failure: GatherManager (2)
21:57 [Error] Plugin filename StackSizeController (1).cs must match the main class StackSizeController (should be StackSizeController.cs)
21:58 [Error] Plugin filename ZoneManager (1).cs must match the main class ZoneManager (should be ZoneManager.cs)
21:58 [Warning] Ignored unexpected plugin compilation failure: ZoneManager (1)
21:58 [Error] Timed out waiting for plugin to be compiled: GatherManager (2)
21:59 [Error] Timed out waiting for plugin to be compiled: ZoneManager (1)
22:02 [Info] Loading Oxide Core v2.0.3991...
22:02 [Info] Loading extensions...
22:02 [Info] Loaded extension CSharp v2.0.4041 by Oxide Team and Contributors
22:02 [Info] Loaded extension MySql v2.0.3760 by Oxide Team and Contributors
22:02 [Info] Loaded extension Rust v2.0.4919 by Oxide Team and Contributors
22:02 [Info] Loaded extension SQLite v2.0.3762 by Oxide Team and Contributors
22:02 [Info] Loaded extension Unity v2.0.3772 by Oxide Team and Contributors
22:02 [Info] Latest compiler MD5: 5fbca0bf39b1c09ddf2fb3686b869242
22:02 [Info] Local compiler MD5: 5fbca0bf39b1c09ddf2fb3686b869242
22:02 [Info] Using Covalence provider for game 'Rust'
22:02 [Info] Loading plugins...
22:02 [Info] Loaded plugin Rust v2.0.4919 by Oxide Team and Contributors
22:02 [Info] Loaded plugin Unity v2.0.3772 by Oxide Team and Contributors
22:04 [Info] IP address from command-line: *.*.*.*
22:07 [Error] Error while compiling: GatherManager.cs(5,0): error CS1024: Wrong preprocessor directive
22:08 [Error] Error while compiling: StackSizeController.cs(5,0): error CS1024: Wrong preprocessor directive
22:08 [Error] Error while compiling: ZoneManager.cs(5,0): error CS1024: Wrong preprocessor directive
22:10 [Info] Loading Oxide Core v2.0.3991...
22:10 [Info] Loading extensions...
22:10 [Info] Loaded extension CSharp v2.0.4041 by Oxide Team and Contributors
22:10 [Info] Loaded extension MySql v2.0.3760 by Oxide Team and Contributors
22:10 [Info] Loaded extension Rust v2.0.4919 by Oxide Team and Contributors
22:10 [Info] Loaded extension SQLite v2.0.3762 by Oxide Team and Contributors
22:10 [Info] Loaded extension Unity v2.0.3772 by Oxide Team and Contributors
22:10 [Info] Latest compiler MD5: 5fbca0bf39b1c09ddf2fb3686b869242
22:10 [Info] Local compiler MD5: 5fbca0bf39b1c09ddf2fb3686b869242
22:10 [Info] Using Covalence provider for game 'Rust'
22:10 [Info] Loading plugins...
22:10 [Info] Loaded plugin Rust v2.0.4919 by Oxide Team and Contributors
22:10 [Info] Loaded plugin Unity v2.0.3772 by Oxide Team and Contributors
22:10 [Error] Error while compiling: GatherManager.cs(5,0): error CS1024: Wrong preprocessor directive
22:10 [Error] Error while compiling: StackSizeController.cs(5,0): error CS1024: Wrong preprocessor directive
22:10 [Error] Error while compiling: ZoneManager.cs(5,0): error CS1024: Wrong preprocessor directive
22:11 [Info] IP address from command-line: *.*.*.*
22:16 [Error] Plugin filename GatherManager (3).cs must match the main class GatherManager (should be GatherManager.cs)
22:16 [Warning] Ignored unexpected plugin compilation failure: GatherManager (3)
22:17 [Info] GatherManager was compiled successfully in 2119ms
22:17 [Warning] [Gathering Manager] New configuration file created.
22:17 [Warning] [Gathering Manager] Configuration file updated.
22:17 [Info] Loaded plugin Gathering Manager v2.2.75 by Mughisi
22:17 [Error] Timed out waiting for plugin to be compiled: GatherManager (3)
22:17 [Error] Plugin filename StackSizeController (2).cs must match the main class StackSizeController (should be StackSizeController.cs)
22:17 [Warning] Ignored unexpected plugin compilation failure: StackSizeController (2)
22:17 [Warning] [DEBUG] Load requested for plugin which is already loading: StackSizeController (2)
22:18 [Info] StackSizeController was compiled successfully in 434ms
22:18 [Info] [Stack Size Controller] Generating a new config file...
22:18 [Info] [Stack Size Controller] Added item category: 'Attire' to the config.
22:18 [Info] [Stack Size Controller] Added item category: 'Misc' to the config.
22:18 [Info] [Stack Size Controller] Added item category: 'Items' to the config.
22:18 [Info] [Stack Size Controller] Added item category: 'Construction' to the config.
22:18 [Info] [Stack Size Controller] Added item category: 'Component' to the config.
22:18 [Info] [Stack Size Controller] Added item category: 'Traps' to the config.
22:18 [Info] [Stack Size Controller] Added item category: 'Electrical' to the config.
22:18 [Info] [Stack Size Controller] Added item category: 'Fun' to the config.
22:18 [Info] [Stack Size Controller] Added item category: 'Food' to the config.
22:18 [Info] [Stack Size Controller] Added item category: 'Resources' to the config.
22:18 [Info] [Stack Size Controller] Added item category: 'Tool' to the config.
22:18 [Info] [Stack Size Controller] Added item category: 'Medical' to the config.
22:18 [Info] Loaded plugin Stack Size Controller v2.0.4 by Canopy Sheep
22:18 [Error] Plugin filename ZoneManager (2).cs must match the main class ZoneManager (should be ZoneManager.cs)
22:18 [Warning] Ignored unexpected plugin compilation failure: ZoneManager (2)
22:18 [Error] Timed out waiting for plugin to be compiled: StackSizeController (2)
22:19 [Error] Timed out waiting for plugin to be compiled: ZoneManager (2)
22:20 [Error] Plugin filename ZoneManager (2).cs must match the main class ZoneManager (should be ZoneManager.cs)
22:20 [Warning] Ignored unexpected plugin compilation failure: ZoneManager (2)
22:20 [Warning] [DEBUG] Load requested for plugin which is already loading: ZoneManager (2)
22:20 [Warning] [DEBUG] Load requested for plugin which is already loading: ZoneManager (2)
22:20 [Info] ZoneManager was compiled successfully in 2245ms
22:20 [Info] Loaded plugin Zone Manager v3.0.91 by k1lly0u
22:21 [Info] Loading Oxide Core v2.0.3991...
22:21 [Info] Loading extensions...
22:21 [Info] Loaded extension CSharp v2.0.4041 by Oxide Team and Contributors
22:21 [Info] Loaded extension MySql v2.0.3760 by Oxide Team and Contributors
22:21 [Info] Loaded extension Rust v2.0.4919 by Oxide Team and Contributors
22:21 [Info] Loaded extension SQLite v2.0.3762 by Oxide Team and Contributors
22:21 [Info] Loaded extension Unity v2.0.3772 by Oxide Team and Contributors
22:21 [Info] Latest compiler MD5: 5fbca0bf39b1c09ddf2fb3686b869242
22:21 [Info] Local compiler MD5: 5fbca0bf39b1c09ddf2fb3686b869242
22:21 [Info] Using Covalence provider for game 'Rust'
22:21 [Info] Loading plugins...
22:21 [Info] Loaded plugin Rust v2.0.4919 by Oxide Team and Contributors
22:21 [Info] Loaded plugin Unity v2.0.3772 by Oxide Team and Contributors
22:21 [Info] GatherManager, StackSizeController and ZoneManager were compiled successfully in 0ms
22:21 [Info] Loaded plugin Gathering Manager v2.2.75 by Mughisi
22:21 [Info] Loaded plugin Stack Size Controller v2.0.4 by Canopy Sheep
22:21 [Info] Loaded plugin Zone Manager v3.0.91 by k1lly0u
22:22 [Info] IP address from command-line: *.*.*.*


Merged post

Mono path[0] = 'c:/TCAFiles/Users/thobiasl/12059/RustDedicated_Data/Managed'
Mono config path = 'c:/TCAFiles/Users/thobiasl/12059/MonoBleedingEdge/etc'
Initialize engine version: 2019.4.7f1 (e992b1a16e65)
[Subsystems] Discovering subsystems at path c:/TCAFiles/Users/thobiasl/12059/RustDedicated_Data/UnitySubsystems
GfxDevice: creating device client; threaded=0
d3d11: CreateDXGIFactory2(...) not found, fallbacking to CreateDXGIFactory1(...).
d3d11: QueryInterface(IDXGIFactory5) failed (80004002).
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: Software Adapter (ID=0x0)
    Vendor:   
    VRAM:     65479 MB
FMOD initialized on nosound output
Begin MonoManager ReloadAssembly
- Completed reload, in  0.124 seconds
Dedicated video D3D11 device creation failed (error: 0x887a0004). This device is used specifically for video decoding, we will use software video decoding instead.Shader 'TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
UnloadTime: 10.595617 ms
Bootstrap Startup
Loading maps/maps.bundle 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Loading shared/content.bundle 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Loading shared/content.private.bundle 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Loading shared/items.preload.bundle 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Loading shared/monuments.bundle 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Loading shared/skinnables.preload.bundle 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

System

	Name: WIN-L44VLPH1NDS

	OS:   Windows 7  (6.1.0) 64bit



CPU

	Model:  Intel(R) Xeon(R) CPU E5-1650 v3 @ 3.50GHz

	Cores:  12

	Memory: 130959 MB



GPU

	Model:  Software Adapter

	API:    Direct3D 11.0 [level 11.0]

	Memory: 65479 MB

	SM:     50



Process

	Memory:   427 MB



Mono

	Collects: 27

	Memory:   9 MB






Manifest Metadata Loaded

	17790 pooled strings

	7470 prefab properties

	389 effect categories

	931 entity names


Command Line: "c:\TCAFiles\Users\thobiasl\12059\RustDedicated.exe" "-batchmode" "+server.ip" "*.*.*.*" "+server.port" "28255" "+server.maxplayers" "100" "+server.hostname" "The Convention" "+server.identity" "facepunchdev" "+server.secure" "true" "+server.saveinterval" "600" "-cfg" "cfg/server.cfg" "+rcon.ip" "*.*.*.*" "+rcon.port" "28256" "+rcon.password" "******" "-logFile" "log.txt" "-load" "+server.seed" "123456" "+server.worldsize" "3000" "+server.description" "The Convention server with 3x loot" "+server.headerimage" "https://tuploads.s3.eu-west-1.amazonaws.com/production/uploads/event/image/18774/default_file-1484304326.jpeg" "+server.url" "" "+rcon.web" "1" "+fps.limit" "30" "+nav_disable" "true" "+nav_wait" "" 
Fallback handler could not load library c:/TCAFiles/Users/thobiasl/12059/RustDedicated_Data/Mono/data-0000000068D8BD80.dll
Fallback handler could not load library c:/TCAFiles/Users/thobiasl/12059/RustDedicated_Data/Mono/data-0000000068DA6A60.dll
Fallback handler could not load library c:/TCAFiles/Users/thobiasl/12059/RustDedicated_Data/Mono/data-0000000068DCBAA0.dll
Fallback handler could not load library c:/TCAFiles/Users/thobiasl/12059/RustDedicated_Data/Mono/data-0000000068DE1AB0.dll
Fallback handler could not load library c:/TCAFiles/Users/thobiasl/12059/RustDedicated_Data/Mono/data-0000000068A87990.dll
Fallback handler could not load library c:/TCAFiles/Users/thobiasl/12059/RustDedicated_Data/Mono/data-000000006B676F00.dll
Server Config Loaded
Running server/facepunchdev/cfg/users.cfg 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Skinnable Warmup
Manifest Assets Loaded

	108 skinnable objects
Loading Scene
Unloading 5 Unused Serialized files (Serialized files now loaded: 47)
UnloadTime: 9.401065 ms
Missing shader in Main Camera (TOD_Scattering)
Missing shader in Main Camera (TOD_Scattering) 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Missing shader in Main Camera (TOD_Scattering)
Missing shader in Main Camera (TOD_Scattering) 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Missing shader in Main Camera (TOD_Scattering)
Missing shader in Main Camera (TOD_Scattering) 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Missing shader in Main Camera (TOD_Rays)
Missing shader in Main Camera (TOD_Rays) 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Missing shader in Main Camera (TOD_Rays)
Missing shader in Main Camera (TOD_Rays) 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Missing shader in Main Camera (TOD_Rays)
Missing shader in Main Camera (TOD_Rays) 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)


Unloading 348 unused Assets to reduce memory usage. Loaded Objects now: 33962.
Total: 93.817556 ms (FindLiveObjects: 1.538319 ms CreateObjectMapping: 3.217655 ms MarkObjects: 88.606932 ms  DeleteObjects: 0.453479 ms)

Missing shader in effect - Screen Blur (UnityStandardAssets.ImageEffects.BlurOptimized)
Missing shader in effect - Screen Blur (UnityStandardAssets.ImageEffects.BlurOptimized) 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Missing shader in effect - Cold (ScreenOverlayEx)
Missing shader in effect - Cold (ScreenOverlayEx) 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Missing shader in effect - Screen Blur (UnityStandardAssets.ImageEffects.ColorCorrectionCurves)
Missing shader in effect - Screen Blur (UnityStandardAssets.ImageEffects.ColorCorrectionCurves) 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Missing shader in effect - Screen Blur (UnityStandardAssets.ImageEffects.ColorCorrectionCurves)
Missing shader in effect - Screen Blur (UnityStandardAssets.ImageEffects.ColorCorrectionCurves) 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Missing shader in effect - Screen Blur (UnityStandardAssets.ImageEffects.ColorCorrectionCurves)
Missing shader in effect - Screen Blur (UnityStandardAssets.ImageEffects.ColorCorrectionCurves) 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Missing shader in effect - Hurt (UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration)
Missing shader in effect - Hurt (UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration) 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Missing shader in effect - Hurt (UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration)
Missing shader in effect - Hurt (UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration) 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Missing shader in effect - Hurt (UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration)
Missing shader in effect - Hurt (UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration) 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Missing shader in effect - Radiation (UnityStandardAssets.ImageEffects.ColorCorrectionCurves)
Missing shader in effect - Radiation (UnityStandardAssets.ImageEffects.ColorCorrectionCurves) 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Missing shader in effect - Radiation (UnityStandardAssets.ImageEffects.ColorCorrectionCurves)
Missing shader in effect - Radiation (UnityStandardAssets.ImageEffects.ColorCorrectionCurves) 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Missing shader in effect - Radiation (UnityStandardAssets.ImageEffects.ColorCorrectionCurves)
Missing shader in effect - Radiation (UnityStandardAssets.ImageEffects.ColorCorrectionCurves) 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Missing shader in Main Camera (UnityStandardAssets.ImageEffects.DepthOfField)
Missing shader in Main Camera (UnityStandardAssets.ImageEffects.DepthOfField) 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Missing shader in effect - Radiation (UnityStandardAssets.ImageEffects.NoiseAndGrain)
Missing shader in effect - Radiation (UnityStandardAssets.ImageEffects.NoiseAndGrain) 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Missing shader in effect - Hurt (ScreenOverlayEx)
Missing shader in effect - Hurt (ScreenOverlayEx) 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Missing shader in effect - Hot (UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration)
Missing shader in effect - Hot (UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration) 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Missing shader in effect - Hot (UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration)
Missing shader in effect - Hot (UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration) 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Missing shader in effect - Hot (UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration)
Missing shader in effect - Hot (UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration) 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Missing shader in effect - FXAA (FXAA)
Missing shader in effect - FXAA (FXAA) 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Missing shader in effect - Water (UnityStandardAssets.ImageEffects.BlurOptimized)
Missing shader in effect - Water (UnityStandardAssets.ImageEffects.BlurOptimized) 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Missing shader in effect - NVG (NVGEffect)
Missing shader in effect - NVG (NVGEffect) 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Loading Oxide Core v2.0.3991...
Loading Oxide Core v2.0.3991... 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Loading extensions...
Loading extensions... 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Loaded extension CSharp v2.0.4041 by Oxide Team and Contributors
Loaded extension CSharp v2.0.4041 by Oxide Team and Contributors 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Loaded extension MySql v2.0.3760 by Oxide Team and Contributors
Loaded extension MySql v2.0.3760 by Oxide Team and Contributors 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Loaded extension Rust v2.0.4919 by Oxide Team and Contributors
Loaded extension Rust v2.0.4919 by Oxide Team and Contributors 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Loaded extension SQLite v2.0.3762 by Oxide Team and Contributors
Loaded extension SQLite v2.0.3762 by Oxide Team and Contributors 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Loaded extension Unity v2.0.3772 by Oxide Team and Contributors
Loaded extension Unity v2.0.3772 by Oxide Team and Contributors 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Latest compiler MD5: 5fbca0bf39b1c09ddf2fb3686b869242
Latest compiler MD5: 5fbca0bf39b1c09ddf2fb3686b869242 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Local compiler MD5: 5fbca0bf39b1c09ddf2fb3686b869242
Local compiler MD5: 5fbca0bf39b1c09ddf2fb3686b869242 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Using Covalence provider for game 'Rust'
Using Covalence provider for game 'Rust' 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Loading plugins...
Loading plugins... 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Loaded plugin Rust v2.0.4919 by Oxide Team and Contributors
Loaded plugin Rust v2.0.4919 by Oxide Team and Contributors 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Loaded plugin Unity v2.0.3772 by Oxide Team and Contributors
Loaded plugin Unity v2.0.3772 by Oxide Team and Contributors 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

GatherManager, StackSizeController and ZoneManager were compiled successfully in 0ms
GatherManager, StackSizeController and ZoneManager were compiled successfully in 0ms 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Loaded plugin Gathering Manager v2.2.75 by Mughisi
Loaded plugin Gathering Manager v2.2.75 by Mughisi 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Loaded plugin Stack Size Controller v2.0.4 by Canopy Sheep
Loaded plugin Stack Size Controller v2.0.4 by Canopy Sheep 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Loaded plugin Zone Manager v3.0.91 by k1lly0u
Loaded plugin Zone Manager v3.0.91 by k1lly0u 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Asset Warmup (1/6942)
Asset Warmup (1/6942)
Asset Warmup (488/6942)
Asset Warmup (488/6942)
Asset Warmup (844/6942)
Asset Warmup (844/6942)
Couldn't create a Convex Mesh from source mesh "patrol_helicopter_part02" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
Couldn't create a Convex Mesh from source mesh "patrol_helicopter_part02" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh. 
(Filename:  Line: 91)

Asset Warmup (1667/6942)
Asset Warmup (1667/6942)
Asset Warmup (2225/6942)
Asset Warmup (2225/6942)
Couldn't create a Convex Mesh from source mesh "Old_Boat_GM" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
Couldn't create a Convex Mesh from source mesh "Old_Boat_GM" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh. 
(Filename:  Line: 91)

Asset Warmup (2937/6942)
Asset Warmup (2937/6942)
Asset Warmup (3079/6942)
Asset Warmup (3079/6942)
Couldn't create a Convex Mesh from source mesh "ScrapHeliGibs_Part002" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
Couldn't create a Convex Mesh from source mesh "ScrapHeliGibs_Part002" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh. 
(Filename:  Line: 91)

Couldn't create a Convex Mesh from source mesh "ScrapHeliGibs_Part046" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
Couldn't create a Convex Mesh from source mesh "ScrapHeliGibs_Part046" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh. 
(Filename:  Line: 91)

Asset Warmup (3735/6942)
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The referenced script (LightPulse) on this Behaviour is missing!
The referenced script (LightPulse) on this Behaviour is missing! 
(Filename:  Line: 199)

The referenced script on this Behaviour (Game Object 'PayoutLight') is missing!
The referenced script on this Behaviour (Game Object 'PayoutLight') is missing! 
(Filename:  Line: 334)

The referenced script (LightPulse) on this Behaviour is missing!
The referenced script (LightPulse) on this Behaviour is missing! 
(Filename:  Line: 199)

The referenced script on this Behaviour (Game Object 'PayoutLight') is missing!
The referenced script on this Behaviour (Game Object 'PayoutLight') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object 'PayoutLight') is missing!
The referenced script on this Behaviour (Game Object 'PayoutLight') is missing! 
(Filename:  Line: 334)

The referenced script (SlotMachine) on this Behaviour is missing!
The referenced script (SlotMachine) on this Behaviour is missing! 
(Filename:  Line: 199)

The referenced script on this Behaviour (Game Object 'SlotMachine') is missing!
The referenced script on this Behaviour (Game Object 'SlotMachine') is missing! 
(Filename:  Line: 334)

The referenced script (SlotMachinePayoutDisplay) on this Behaviour is missing!
The referenced script (SlotMachinePayoutDisplay) on this Behaviour is missing! 
(Filename:  Line: 199)

The referenced script on this Behaviour (Game Object 'Canvas') is missing!
The referenced script on this Behaviour (Game Object 'Canvas') is missing! 
(Filename:  Line: 334)

The referenced script (SlotMachinePayoutSettings) on this Behaviour is missing!
The referenced script (SlotMachinePayoutSettings) on this Behaviour is missing! 
(Filename:  Line: 199)

The referenced script on this Behaviour (Game Object '<null>') is missing!
The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script (SlotMachine) on this Behaviour is missing!
The referenced script (SlotMachine) on this Behaviour is missing! 
(Filename:  Line: 199)

The referenced script (SlotMachinePayoutDisplay) on this Behaviour is missing!
The referenced script (SlotMachinePayoutDisplay) on this Behaviour is missing! 
(Filename:  Line: 199)

The referenced script on this Behaviour (Game Object 'SlotMachine') is missing!
The referenced script on this Behaviour (Game Object 'SlotMachine') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object 'SlotMachine') is missing!
The referenced script on this Behaviour (Game Object 'SlotMachine') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object 'Canvas') is missing!
The referenced script on this Behaviour (Game Object 'Canvas') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object 'Canvas') is missing!
The referenced script on this Behaviour (Game Object 'Canvas') is missing! 
(Filename:  Line: 334)

The referenced script (SlotMachineStorage) on this Behaviour is missing!
The referenced script (SlotMachineStorage) on this Behaviour is missing! 
(Filename:  Line: 199)

The referenced script on this Behaviour (Game Object 'SlotMachineStorage') is missing!
The referenced script on this Behaviour (Game Object 'SlotMachineStorage') is missing! 
(Filename:  Line: 334)

The referenced script (SlotMachineStorage) on this Behaviour is missing!
The referenced script (SlotMachineStorage) on this Behaviour is missing! 
(Filename:  Line: 199)

The referenced script on this Behaviour (Game Object 'SlotMachineStorage') is missing!
The referenced script on this Behaviour (Game Object 'SlotMachineStorage') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object 'SlotMachineStorage') is missing!
The referenced script on this Behaviour (Game Object 'SlotMachineStorage') is missing! 
(Filename:  Line: 334)

The referenced script (SlotMachinePayoutWidget) on this Behaviour is missing!
The referenced script (SlotMachinePayoutWidget) on this Behaviour is missing! 
(Filename:  Line: 199)

The referenced script on this Behaviour (Game Object 'SlotPayoutWidget') is missing!
The referenced script on this Behaviour (Game Object 'SlotPayoutWidget') is missing! 
(Filename:  Line: 334)

The referenced script (SlotMachinePayoutWidget) on this Behaviour is missing!
The referenced script (SlotMachinePayoutWidget) on this Behaviour is missing! 
(Filename:  Line: 199)

The referenced script on this Behaviour (Game Object 'SlotPayoutWidget') is missing!
The referenced script on this Behaviour (Game Object 'SlotPayoutWidget') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object 'SlotPayoutWidget') is missing!
The referenced script on this Behaviour (Game Object 'SlotPayoutWidget') is missing! 
(Filename:  Line: 334)

Asset Warmup (4938/6942)
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WebSocket RCon Started on 28256
WebSocket RCon Started on 28256 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Generating procedural map of size 3000 with seed 123456
Generating procedural map of size 3000 with seed 123456 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

[0.5s] Loading World
[0.5s] Loading World 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
ERROR: Shader Hidden/Nature/Terrain/Utilities shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
Shader 'Nature/Terrain/Diffuse': dependency 'AddPassShader' shader 'Hidden/TerrainEngine/Splatmap/Diffuse-AddPass' not found
Shader 'Hidden/TerrainEngine/Splatmap/Standard-AddPass': fallback shader 'Hidden/TerrainEngine/Splatmap/Diffuse-AddPass' not found
[14.9s] Spawning World
[14.9s] Spawning World 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

[0.6s] Terrain Mesh
[0.6s] Terrain Mesh 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

[1.4s] Processing World
[1.4s] Processing World 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Generated ocean patrol path with node count: 271
Generated ocean patrol path with node count: 271 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

[13.7s] Ocean Patrol Paths
[13.7s] Ocean Patrol Paths 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

[1.1s] Finalizing World
[1.1s] Finalizing World 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Unloading 3 Unused Serialized files (Serialized files now loaded: 47)
[1.6s] Cleaning Up
[1.6s] Cleaning Up 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)


Unloading 115828 unused Assets to reduce memory usage. Loaded Objects now: 883367.
Total: 731.863534 ms (FindLiveObjects: 93.466182 ms CreateObjectMapping: 134.145032 ms MarkObjects: 453.787094 ms  DeleteObjects: 50.464641 ms)

Map Spawned 482 entities
Map Spawned 482 entities
Destroying 528 old entities
Destroying 528 old entities
Calling kill - but already IsDestroyed!? vending_mapmarker[0]
Calling kill - but already IsDestroyed!? vending_mapmarker[0] 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Calling kill - but already IsDestroyed!? vending_mapmarker[0]
Calling kill - but already IsDestroyed!? vending_mapmarker[0] 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Calling kill - but already IsDestroyed!? vending_mapmarker[0]
Calling kill - but already IsDestroyed!? vending_mapmarker[0] 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Calling kill - but already IsDestroyed!? vending_mapmarker[0]
Calling kill - but already IsDestroyed!? vending_mapmarker[0] 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Calling kill - but already IsDestroyed!? vending_mapmarker[0]
Calling kill - but already IsDestroyed!? vending_mapmarker[0] 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Calling kill - but already IsDestroyed!? vending_mapmarker[0]
Calling kill - but already IsDestroyed!? vending_mapmarker[0] 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Calling kill - but already IsDestroyed!? vending_mapmarker[0]
Calling kill - but already IsDestroyed!? vending_mapmarker[0] 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Calling kill - but already IsDestroyed!? vending_mapmarker[0]
Calling kill - but already IsDestroyed!? vending_mapmarker[0] 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Calling kill - but already IsDestroyed!? vending_mapmarker[0]
Calling kill - but already IsDestroyed!? vending_mapmarker[0] 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Calling kill - but already IsDestroyed!? vending_mapmarker[0]
Calling kill - but already IsDestroyed!? vending_mapmarker[0] 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Calling kill - but already IsDestroyed!? vending_mapmarker[0]
Calling kill - but already IsDestroyed!? vending_mapmarker[0] 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Calling kill - but already IsDestroyed!? vending_mapmarker[0]
Calling kill - but already IsDestroyed!? vending_mapmarker[0] 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Calling kill - but already IsDestroyed!? vending_mapmarker[0]
Calling kill - but already IsDestroyed!? vending_mapmarker[0] 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Calling kill - but already IsDestroyed!? vending_mapmarker[0]
Calling kill - but already IsDestroyed!? vending_mapmarker[0] 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Calling kill - but already IsDestroyed!? vending_mapmarker[0]
Calling kill - but already IsDestroyed!? vending_mapmarker[0] 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Calling kill - but already IsDestroyed!? vending_mapmarker[0]
Calling kill - but already IsDestroyed!? vending_mapmarker[0] 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Calling kill - but already IsDestroyed!? vending_mapmarker[0]
Calling kill - but already IsDestroyed!? vending_mapmarker[0] 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Calling kill - but already IsDestroyed!? vending_mapmarker[0]
Calling kill - but already IsDestroyed!? vending_mapmarker[0] 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Calling kill - but already IsDestroyed!? vending_mapmarker[0]
Calling kill - but already IsDestroyed!? vending_mapmarker[0] 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Calling kill - but already IsDestroyed!? vending_mapmarker[0]
Calling kill - but already IsDestroyed!? vending_mapmarker[0] 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

	done.
	done.
Spawning 24603 entities
Spawning 24603 entities
Kinematic body only supports Speculative Continuous collision detection 
(Filename:  Line: 747)

	done.
	done.
Enforcing SpawnPopulation Limits
Enforcing SpawnPopulation Limits
	done.
	done.
Initializing 25640 entity links
Initializing 25640 entity links
	16221 / 25640
	16221 / 25640
	done.
	done.
Initializing 2681 stability supports
Initializing 2681 stability supports
	done.
	done.
Initializing 2457 conditional models
Initializing 2457 conditional models
	done.
	done.
Initializing 24627 entity save caches
Initializing 24627 entity save caches
	done.
	done.
Gamemode Convar :
Gamemode Convar : 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

No Gamemode.
No Gamemode. 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

SteamServer Initialized
SteamServer Initialized
IP address from command-line: *.*.*.*
IP address from command-line: *.*.*.* 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Server startup complete
Server startup complete
Checking for new Steam Item Definitions..
Checking for new Steam Item Definitions.. 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Kinematic body only supports Speculative Continuous collision detection 
(Filename:  Line: 747)

SteamServer Connection Failure (NoConnection)
SteamServer Connection Failure (NoConnection) 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

SteamServer Connected
SteamServer Connected 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)


Merged post

i have deleted all pluggins and re innstalled them now 

The plugins look fine now, but your server log still showing "The referenced script on this Behaviour" is still an indication that it isn't updated properly.

i have updated again now

Merged post

20:12 [Info] Loading Oxide Core v2.0.3991...
20:12 [Info] Loading extensions...
20:12 [Info] Loaded extension CSharp v2.0.4041 by Oxide Team and Contributors
20:12 [Info] Loaded extension MySql v2.0.3760 by Oxide Team and Contributors
20:12 [Info] Loaded extension Rust v2.0.4919 by Oxide Team and Contributors
20:12 [Info] Loaded extension SQLite v2.0.3762 by Oxide Team and Contributors
20:12 [Info] Loaded extension Unity v2.0.3772 by Oxide Team and Contributors
20:12 [Info] Latest compiler MD5: 5fbca0bf39b1c09ddf2fb3686b869242
20:12 [Info] Local compiler MD5: 5fbca0bf39b1c09ddf2fb3686b869242
20:12 [Info] Using Covalence provider for game 'Rust'
20:12 [Info] Loading plugins...
20:12 [Info] Loaded plugin Rust v2.0.4919 by Oxide Team and Contributors
20:12 [Info] Loaded plugin Unity v2.0.3772 by Oxide Team and Contributors
20:12 [Info] GatherManager, StackSizeController and ZoneManager were compiled successfully in 0ms
20:12 [Info] Loaded plugin Gathering Manager v2.2.75 by Mughisi
20:12 [Info] Loaded plugin Stack Size Controller v2.0.4 by Canopy Sheep
20:12 [Info] Loaded plugin Zone Manager v3.0.91 by k1lly0u
20:13 [Info] IP address from command-line: *.*.*.*
20:28 [Info] Loading Oxide Core v2.0.3991...
20:28 [Info] Loading extensions...
20:28 [Info] Loaded extension CSharp v2.0.4041 by Oxide Team and Contributors
20:28 [Info] Loaded extension MySql v2.0.3760 by Oxide Team and Contributors
20:28 [Info] Loaded extension Rust v2.0.4919 by Oxide Team and Contributors
20:28 [Info] Loaded extension SQLite v2.0.3762 by Oxide Team and Contributors
20:28 [Info] Loaded extension Unity v2.0.3772 by Oxide Team and Contributors
20:28 [Info] Latest compiler MD5: 5fbca0bf39b1c09ddf2fb3686b869242
20:28 [Info] Local compiler MD5: 5fbca0bf39b1c09ddf2fb3686b869242
20:28 [Info] Using Covalence provider for game 'Rust'
20:28 [Info] Loading plugins...
20:28 [Info] Loaded plugin Rust v2.0.4919 by Oxide Team and Contributors
20:28 [Info] Loaded plugin Unity v2.0.3772 by Oxide Team and Contributors
20:28 [Info] GatherManager, StackSizeController and ZoneManager were compiled successfully in 0ms
20:28 [Info] Loaded plugin Gathering Manager v2.2.75 by Mughisi
20:28 [Info] Loaded plugin Stack Size Controller v2.0.4 by Canopy Sheep
20:28 [Info] Loaded plugin Zone Manager v3.0.91 by k1lly0u
20:29 [Info] IP address from command-line: *.*.*.*
21:50 [Info] Loading Oxide Core v2.0.3991...
21:50 [Info] Loading extensions...
21:50 [Info] Loaded extension CSharp v2.0.4041 by Oxide Team and Contributors
21:50 [Info] Loaded extension MySql v2.0.3760 by Oxide Team and Contributors
21:50 [Info] Loaded extension Rust v2.0.4919 by Oxide Team and Contributors
21:50 [Info] Loaded extension SQLite v2.0.3762 by Oxide Team and Contributors
21:50 [Info] Loaded extension Unity v2.0.3772 by Oxide Team and Contributors
21:50 [Info] Latest compiler MD5: 5fbca0bf39b1c09ddf2fb3686b869242
21:50 [Info] Local compiler MD5: 5fbca0bf39b1c09ddf2fb3686b869242
21:50 [Info] Using Covalence provider for game 'Rust'
21:50 [Info] Loading plugins...
21:50 [Info] Loaded plugin Rust v2.0.4919 by Oxide Team and Contributors
21:50 [Info] Loaded plugin Unity v2.0.3772 by Oxide Team and Contributors
21:50 [Error] Plugin filename GatherManager (2).cs must match the main class GatherManager (should be GatherManager.cs)
21:50 [Error] Plugin filename StackSizeController (1).cs must match the main class StackSizeController (should be StackSizeController.cs)
21:50 [Error] Plugin filename ZoneManager (1).cs must match the main class ZoneManager (should be ZoneManager.cs)
21:51 [Info] IP address from command-line: *.*.*.*
21:57 [Error] Plugin filename GatherManager (2).cs must match the main class GatherManager (should be GatherManager.cs)
21:57 [Warning] Ignored unexpected plugin compilation failure: GatherManager (2)
21:57 [Error] Plugin filename StackSizeController (1).cs must match the main class StackSizeController (should be StackSizeController.cs)
21:58 [Error] Plugin filename ZoneManager (1).cs must match the main class ZoneManager (should be ZoneManager.cs)
21:58 [Warning] Ignored unexpected plugin compilation failure: ZoneManager (1)
21:58 [Error] Timed out waiting for plugin to be compiled: GatherManager (2)
21:59 [Error] Timed out waiting for plugin to be compiled: ZoneManager (1)
22:02 [Info] Loading Oxide Core v2.0.3991...
22:02 [Info] Loading extensions...
22:02 [Info] Loaded extension CSharp v2.0.4041 by Oxide Team and Contributors
22:02 [Info] Loaded extension MySql v2.0.3760 by Oxide Team and Contributors
22:02 [Info] Loaded extension Rust v2.0.4919 by Oxide Team and Contributors
22:02 [Info] Loaded extension SQLite v2.0.3762 by Oxide Team and Contributors
22:02 [Info] Loaded extension Unity v2.0.3772 by Oxide Team and Contributors
22:02 [Info] Latest compiler MD5: 5fbca0bf39b1c09ddf2fb3686b869242
22:02 [Info] Local compiler MD5: 5fbca0bf39b1c09ddf2fb3686b869242
22:02 [Info] Using Covalence provider for game 'Rust'
22:02 [Info] Loading plugins...
22:02 [Info] Loaded plugin Rust v2.0.4919 by Oxide Team and Contributors
22:02 [Info] Loaded plugin Unity v2.0.3772 by Oxide Team and Contributors
22:04 [Info] IP address from command-line: *.*.*.*
22:07 [Error] Error while compiling: GatherManager.cs(5,0): error CS1024: Wrong preprocessor directive
22:08 [Error] Error while compiling: StackSizeController.cs(5,0): error CS1024: Wrong preprocessor directive
22:08 [Error] Error while compiling: ZoneManager.cs(5,0): error CS1024: Wrong preprocessor directive
22:10 [Info] Loading Oxide Core v2.0.3991...
22:10 [Info] Loading extensions...
22:10 [Info] Loaded extension CSharp v2.0.4041 by Oxide Team and Contributors
22:10 [Info] Loaded extension MySql v2.0.3760 by Oxide Team and Contributors
22:10 [Info] Loaded extension Rust v2.0.4919 by Oxide Team and Contributors
22:10 [Info] Loaded extension SQLite v2.0.3762 by Oxide Team and Contributors
22:10 [Info] Loaded extension Unity v2.0.3772 by Oxide Team and Contributors
22:10 [Info] Latest compiler MD5: 5fbca0bf39b1c09ddf2fb3686b869242
22:10 [Info] Local compiler MD5: 5fbca0bf39b1c09ddf2fb3686b869242
22:10 [Info] Using Covalence provider for game 'Rust'
22:10 [Info] Loading plugins...
22:10 [Info] Loaded plugin Rust v2.0.4919 by Oxide Team and Contributors
22:10 [Info] Loaded plugin Unity v2.0.3772 by Oxide Team and Contributors
22:10 [Error] Error while compiling: GatherManager.cs(5,0): error CS1024: Wrong preprocessor directive
22:10 [Error] Error while compiling: StackSizeController.cs(5,0): error CS1024: Wrong preprocessor directive
22:10 [Error] Error while compiling: ZoneManager.cs(5,0): error CS1024: Wrong preprocessor directive
22:11 [Info] IP address from command-line: *.*.*.*
22:16 [Error] Plugin filename GatherManager (3).cs must match the main class GatherManager (should be GatherManager.cs)
22:16 [Warning] Ignored unexpected plugin compilation failure: GatherManager (3)
22:17 [Info] GatherManager was compiled successfully in 2119ms
22:17 [Warning] [Gathering Manager] New configuration file created.
22:17 [Warning] [Gathering Manager] Configuration file updated.
22:17 [Info] Loaded plugin Gathering Manager v2.2.75 by Mughisi
22:17 [Error] Timed out waiting for plugin to be compiled: GatherManager (3)
22:17 [Error] Plugin filename StackSizeController (2).cs must match the main class StackSizeController (should be StackSizeController.cs)
22:17 [Warning] Ignored unexpected plugin compilation failure: StackSizeController (2)
22:17 [Warning] [DEBUG] Load requested for plugin which is already loading: StackSizeController (2)
22:18 [Info] StackSizeController was compiled successfully in 434ms
22:18 [Info] [Stack Size Controller] Generating a new config file...
22:18 [Info] [Stack Size Controller] Added item category: 'Attire' to the config.
22:18 [Info] [Stack Size Controller] Added item category: 'Misc' to the config.
22:18 [Info] [Stack Size Controller] Added item category: 'Items' to the config.
22:18 [Info] [Stack Size Controller] Added item category: 'Construction' to the config.
22:18 [Info] [Stack Size Controller] Added item category: 'Component' to the config.
22:18 [Info] [Stack Size Controller] Added item category: 'Traps' to the config.
22:18 [Info] [Stack Size Controller] Added item category: 'Electrical' to the config.
22:18 [Info] [Stack Size Controller] Added item category: 'Fun' to the config.
22:18 [Info] [Stack Size Controller] Added item category: 'Food' to the config.
22:18 [Info] [Stack Size Controller] Added item category: 'Resources' to the config.
22:18 [Info] [Stack Size Controller] Added item category: 'Tool' to the config.
22:18 [Info] [Stack Size Controller] Added item category: 'Medical' to the config.
22:18 [Info] Loaded plugin Stack Size Controller v2.0.4 by Canopy Sheep
22:18 [Error] Plugin filename ZoneManager (2).cs must match the main class ZoneManager (should be ZoneManager.cs)
22:18 [Warning] Ignored unexpected plugin compilation failure: ZoneManager (2)
22:18 [Error] Timed out waiting for plugin to be compiled: StackSizeController (2)
22:19 [Error] Timed out waiting for plugin to be compiled: ZoneManager (2)
22:20 [Error] Plugin filename ZoneManager (2).cs must match the main class ZoneManager (should be ZoneManager.cs)
22:20 [Warning] Ignored unexpected plugin compilation failure: ZoneManager (2)
22:20 [Warning] [DEBUG] Load requested for plugin which is already loading: ZoneManager (2)
22:20 [Warning] [DEBUG] Load requested for plugin which is already loading: ZoneManager (2)
22:20 [Info] ZoneManager was compiled successfully in 2245ms
22:20 [Info] Loaded plugin Zone Manager v3.0.91 by k1lly0u
22:21 [Info] Loading Oxide Core v2.0.3991...
22:21 [Info] Loading extensions...
22:21 [Info] Loaded extension CSharp v2.0.4041 by Oxide Team and Contributors
22:21 [Info] Loaded extension MySql v2.0.3760 by Oxide Team and Contributors
22:21 [Info] Loaded extension Rust v2.0.4919 by Oxide Team and Contributors
22:21 [Info] Loaded extension SQLite v2.0.3762 by Oxide Team and Contributors
22:21 [Info] Loaded extension Unity v2.0.3772 by Oxide Team and Contributors
22:21 [Info] Latest compiler MD5: 5fbca0bf39b1c09ddf2fb3686b869242
22:21 [Info] Local compiler MD5: 5fbca0bf39b1c09ddf2fb3686b869242
22:21 [Info] Using Covalence provider for game 'Rust'
22:21 [Info] Loading plugins...
22:21 [Info] Loaded plugin Rust v2.0.4919 by Oxide Team and Contributors
22:21 [Info] Loaded plugin Unity v2.0.3772 by Oxide Team and Contributors
22:21 [Info] GatherManager, StackSizeController and ZoneManager were compiled successfully in 0ms
22:21 [Info] Loaded plugin Gathering Manager v2.2.75 by Mughisi
22:21 [Info] Loaded plugin Stack Size Controller v2.0.4 by Canopy Sheep
22:21 [Info] Loaded plugin Zone Manager v3.0.91 by k1lly0u
22:22 [Info] IP address from command-line: *.*.*.*
22:29 [Info] Loading Oxide Core v2.0.3991...
22:29 [Info] Loading extensions...
22:29 [Info] Loaded extension CSharp v2.0.4041 by Oxide Team and Contributors
22:29 [Info] Loaded extension MySql v2.0.3760 by Oxide Team and Contributors
22:29 [Info] Loaded extension Rust v2.0.4919 by Oxide Team and Contributors
22:29 [Info] Loaded extension SQLite v2.0.3762 by Oxide Team and Contributors
22:29 [Info] Loaded extension Unity v2.0.3772 by Oxide Team and Contributors
22:29 [Info] Latest compiler MD5: 5fbca0bf39b1c09ddf2fb3686b869242
22:29 [Info] Local compiler MD5: 5fbca0bf39b1c09ddf2fb3686b869242
22:29 [Info] Using Covalence provider for game 'Rust'
22:29 [Info] Loading plugins...
22:29 [Info] Loaded plugin Rust v2.0.4919 by Oxide Team and Contributors
22:29 [Info] Loaded plugin Unity v2.0.3772 by Oxide Team and Contributors
22:29 [Info] GatherManager, StackSizeController and ZoneManager were compiled successfully in 0ms
22:29 [Info] Loaded plugin Gathering Manager v2.2.75 by Mughisi
22:29 [Info] Loaded plugin Stack Size Controller v2.0.4 by Canopy Sheep
22:29 [Info] Loaded plugin Zone Manager v3.0.91 by k1lly0u
22:31 [Info] IP address from command-line: *.*.*.*
22:34 [Info] Loading Oxide Core v2.0.3991...
22:34 [Info] Loading extensions...
22:34 [Info] Loaded extension CSharp v2.0.4041 by Oxide Team and Contributors
22:34 [Info] Loaded extension MySql v2.0.3760 by Oxide Team and Contributors
22:34 [Info] Loaded extension Rust v2.0.4919 by Oxide Team and Contributors
22:34 [Info] Loaded extension SQLite v2.0.3762 by Oxide Team and Contributors
22:34 [Info] Loaded extension Unity v2.0.3772 by Oxide Team and Contributors
22:34 [Info] Latest compiler MD5: 5fbca0bf39b1c09ddf2fb3686b869242
22:34 [Info] Local compiler MD5: 5fbca0bf39b1c09ddf2fb3686b869242
22:34 [Info] Using Covalence provider for game 'Rust'
22:34 [Info] Loading plugins...
22:34 [Info] Loaded plugin Rust v2.0.4919 by Oxide Team and Contributors
22:34 [Info] Loaded plugin Unity v2.0.3772 by Oxide Team and Contributors
22:34 [Info] GatherManager, StackSizeController and ZoneManager were compiled successfully in 0ms
22:34 [Info] Loaded plugin Gathering Manager v2.2.75 by Mughisi
22:34 [Info] Loaded plugin Stack Size Controller v2.0.4 by Canopy Sheep
22:34 [Info] Loaded plugin Zone Manager v3.0.91 by k1lly0u
22:36 [Info] IP address from command-line: *.*.*.*


Merged post

Mono path[0] = 'c:/TCAFiles/Users/thobiasl/12059/RustDedicated_Data/Managed'
Mono config path = 'c:/TCAFiles/Users/thobiasl/12059/MonoBleedingEdge/etc'
Initialize engine version: 2019.4.7f1 (e992b1a16e65)
[Subsystems] Discovering subsystems at path c:/TCAFiles/Users/thobiasl/12059/RustDedicated_Data/UnitySubsystems
GfxDevice: creating device client; threaded=0
d3d11: CreateDXGIFactory2(...) not found, fallbacking to CreateDXGIFactory1(...).
d3d11: QueryInterface(IDXGIFactory5) failed (80004002).
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: Software Adapter (ID=0x0)
    Vendor:   
    VRAM:     65479 MB
FMOD initialized on nosound output
Begin MonoManager ReloadAssembly
- Completed reload, in  0.182 seconds
Dedicated video D3D11 device creation failed (error: 0x887a0004). This device is used specifically for video decoding, we will use software video decoding instead.Shader 'TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
UnloadTime: 9.663205 ms
Bootstrap Startup
Loading maps/maps.bundle 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Loading shared/content.bundle 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Loading shared/content.private.bundle 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Loading shared/items.preload.bundle 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Loading shared/monuments.bundle 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Loading shared/skinnables.preload.bundle 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

System

	Name: WIN-L44VLPH1NDS

	OS:   Windows 7  (6.1.0) 64bit



CPU

	Model:  Intel(R) Xeon(R) CPU E5-1650 v3 @ 3.50GHz

	Cores:  12

	Memory: 130959 MB



GPU

	Model:  Software Adapter

	API:    Direct3D 11.0 [level 11.0]

	Memory: 65479 MB

	SM:     50



Process

	Memory:   426 MB



Mono

	Collects: 27

	Memory:   9 MB






Manifest Metadata Loaded

	17790 pooled strings

	7470 prefab properties

	389 effect categories

	931 entity names


Command Line: "c:\TCAFiles\Users\thobiasl\12059\RustDedicated.exe" "-batchmode" "+server.ip" "*.*.*.*" "+server.port" "28255" "+server.maxplayers" "100" "+server.hostname" "The Convention" "+server.identity" "facepunchdev" "+server.secure" "true" "+server.saveinterval" "600" "-cfg" "cfg/server.cfg" "+rcon.ip" "*.*.*.*" "+rcon.port" "28256" "+rcon.password" "******" "-logFile" "log.txt" "-load" "+server.seed" "123456" "+server.worldsize" "3000" "+server.description" "The Convention server with 3x loot" "+server.headerimage" "https://tuploads.s3.eu-west-1.amazonaws.com/production/uploads/event/image/18774/default_file-1484304326.jpeg" "+server.url" "" "+rcon.web" "1" "+fps.limit" "30" "+nav_disable" "true" "+nav_wait" "" 
Fallback handler could not load library c:/TCAFiles/Users/thobiasl/12059/RustDedicated_Data/Mono/data-000000006917CFA0.dll
Fallback handler could not load library c:/TCAFiles/Users/thobiasl/12059/RustDedicated_Data/Mono/data-0000000069197C80.dll
Fallback handler could not load library c:/TCAFiles/Users/thobiasl/12059/RustDedicated_Data/Mono/data-00000000691ACC90.dll
Fallback handler could not load library c:/TCAFiles/Users/thobiasl/12059/RustDedicated_Data/Mono/data-0000000068FB0AA0.dll
Fallback handler could not load library c:/TCAFiles/Users/thobiasl/12059/RustDedicated_Data/Mono/data-00000000692AD000.dll
Fallback handler could not load library c:/TCAFiles/Users/thobiasl/12059/RustDedicated_Data/Mono/data-000000006B7CCD60.dll
Server Config Loaded
Running server/facepunchdev/cfg/users.cfg 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Skinnable Warmup
Manifest Assets Loaded

	108 skinnable objects
Loading Scene
Unloading 5 Unused Serialized files (Serialized files now loaded: 47)
UnloadTime: 10.127217 ms
Missing shader in Main Camera (TOD_Scattering)
Missing shader in Main Camera (TOD_Scattering) 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Missing shader in Main Camera (TOD_Scattering)
Missing shader in Main Camera (TOD_Scattering) 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Missing shader in Main Camera (TOD_Scattering)
Missing shader in Main Camera (TOD_Scattering) 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Missing shader in Main Camera (TOD_Rays)
Missing shader in Main Camera (TOD_Rays) 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Missing shader in Main Camera (TOD_Rays)
Missing shader in Main Camera (TOD_Rays) 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Missing shader in Main Camera (TOD_Rays)
Missing shader in Main Camera (TOD_Rays) 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)


Unloading 348 unused Assets to reduce memory usage. Loaded Objects now: 33962.
Total: 78.061344 ms (FindLiveObjects: 1.727610 ms CreateObjectMapping: 3.671720 ms MarkObjects: 72.269974 ms  DeleteObjects: 0.390870 ms)

Missing shader in effect - Screen Blur (UnityStandardAssets.ImageEffects.BlurOptimized)
Missing shader in effect - Screen Blur (UnityStandardAssets.ImageEffects.BlurOptimized) 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Missing shader in effect - Cold (ScreenOverlayEx)
Missing shader in effect - Cold (ScreenOverlayEx) 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Missing shader in effect - Screen Blur (UnityStandardAssets.ImageEffects.ColorCorrectionCurves)
Missing shader in effect - Screen Blur (UnityStandardAssets.ImageEffects.ColorCorrectionCurves) 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Missing shader in effect - Screen Blur (UnityStandardAssets.ImageEffects.ColorCorrectionCurves)
Missing shader in effect - Screen Blur (UnityStandardAssets.ImageEffects.ColorCorrectionCurves) 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Missing shader in effect - Screen Blur (UnityStandardAssets.ImageEffects.ColorCorrectionCurves)
Missing shader in effect - Screen Blur (UnityStandardAssets.ImageEffects.ColorCorrectionCurves) 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Missing shader in effect - Hurt (UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration)
Missing shader in effect - Hurt (UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration) 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Missing shader in effect - Hurt (UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration)
Missing shader in effect - Hurt (UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration) 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Missing shader in effect - Hurt (UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration)
Missing shader in effect - Hurt (UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration) 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Missing shader in effect - Radiation (UnityStandardAssets.ImageEffects.ColorCorrectionCurves)
Missing shader in effect - Radiation (UnityStandardAssets.ImageEffects.ColorCorrectionCurves) 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Missing shader in effect - Radiation (UnityStandardAssets.ImageEffects.ColorCorrectionCurves)
Missing shader in effect - Radiation (UnityStandardAssets.ImageEffects.ColorCorrectionCurves) 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Missing shader in effect - Radiation (UnityStandardAssets.ImageEffects.ColorCorrectionCurves)
Missing shader in effect - Radiation (UnityStandardAssets.ImageEffects.ColorCorrectionCurves) 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Missing shader in Main Camera (UnityStandardAssets.ImageEffects.DepthOfField)
Missing shader in Main Camera (UnityStandardAssets.ImageEffects.DepthOfField) 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Missing shader in effect - Radiation (UnityStandardAssets.ImageEffects.NoiseAndGrain)
Missing shader in effect - Radiation (UnityStandardAssets.ImageEffects.NoiseAndGrain) 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Missing shader in effect - Hurt (ScreenOverlayEx)
Missing shader in effect - Hurt (ScreenOverlayEx) 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Missing shader in effect - Hot (UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration)
Missing shader in effect - Hot (UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration) 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Missing shader in effect - Hot (UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration)
Missing shader in effect - Hot (UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration) 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Missing shader in effect - Hot (UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration)
Missing shader in effect - Hot (UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration) 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Missing shader in effect - FXAA (FXAA)
Missing shader in effect - FXAA (FXAA) 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Missing shader in effect - Water (UnityStandardAssets.ImageEffects.BlurOptimized)
Missing shader in effect - Water (UnityStandardAssets.ImageEffects.BlurOptimized) 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Missing shader in effect - NVG (NVGEffect)
Missing shader in effect - NVG (NVGEffect) 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Loading Oxide Core v2.0.3991...
Loading Oxide Core v2.0.3991... 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Loading extensions...
Loading extensions... 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Loaded extension CSharp v2.0.4041 by Oxide Team and Contributors
Loaded extension CSharp v2.0.4041 by Oxide Team and Contributors 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Loaded extension MySql v2.0.3760 by Oxide Team and Contributors
Loaded extension MySql v2.0.3760 by Oxide Team and Contributors 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Loaded extension Rust v2.0.4919 by Oxide Team and Contributors
Loaded extension Rust v2.0.4919 by Oxide Team and Contributors 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Loaded extension SQLite v2.0.3762 by Oxide Team and Contributors
Loaded extension SQLite v2.0.3762 by Oxide Team and Contributors 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Loaded extension Unity v2.0.3772 by Oxide Team and Contributors
Loaded extension Unity v2.0.3772 by Oxide Team and Contributors 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Latest compiler MD5: 5fbca0bf39b1c09ddf2fb3686b869242
Latest compiler MD5: 5fbca0bf39b1c09ddf2fb3686b869242 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Local compiler MD5: 5fbca0bf39b1c09ddf2fb3686b869242
Local compiler MD5: 5fbca0bf39b1c09ddf2fb3686b869242 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Using Covalence provider for game 'Rust'
Using Covalence provider for game 'Rust' 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Loading plugins...
Loading plugins... 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Loaded plugin Rust v2.0.4919 by Oxide Team and Contributors
Loaded plugin Rust v2.0.4919 by Oxide Team and Contributors 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Loaded plugin Unity v2.0.3772 by Oxide Team and Contributors
Loaded plugin Unity v2.0.3772 by Oxide Team and Contributors 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

GatherManager, StackSizeController and ZoneManager were compiled successfully in 0ms
GatherManager, StackSizeController and ZoneManager were compiled successfully in 0ms 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Loaded plugin Gathering Manager v2.2.75 by Mughisi
Loaded plugin Gathering Manager v2.2.75 by Mughisi 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Loaded plugin Stack Size Controller v2.0.4 by Canopy Sheep
Loaded plugin Stack Size Controller v2.0.4 by Canopy Sheep 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Loaded plugin Zone Manager v3.0.91 by k1lly0u
Loaded plugin Zone Manager v3.0.91 by k1lly0u 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Asset Warmup (1/6942)
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Couldn't create a Convex Mesh from source mesh "patrol_helicopter_part02" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
Couldn't create a Convex Mesh from source mesh "patrol_helicopter_part02" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh. 
(Filename:  Line: 91)

Asset Warmup (1937/6942)
Asset Warmup (1937/6942)
Asset Warmup (2528/6942)
Asset Warmup (2528/6942)
Couldn't create a Convex Mesh from source mesh "Old_Boat_GM" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
Couldn't create a Convex Mesh from source mesh "Old_Boat_GM" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh. 
(Filename:  Line: 91)

Asset Warmup (2990/6942)
Asset Warmup (2990/6942)
Couldn't create a Convex Mesh from source mesh "ScrapHeliGibs_Part002" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
Couldn't create a Convex Mesh from source mesh "ScrapHeliGibs_Part002" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh. 
(Filename:  Line: 91)

Couldn't create a Convex Mesh from source mesh "ScrapHeliGibs_Part046" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
Couldn't create a Convex Mesh from source mesh "ScrapHeliGibs_Part046" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh. 
(Filename:  Line: 91)

Asset Warmup (3358/6942)
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The referenced script (LightPulse) on this Behaviour is missing!
The referenced script (LightPulse) on this Behaviour is missing! 
(Filename:  Line: 199)

The referenced script on this Behaviour (Game Object 'PayoutLight') is missing!
The referenced script on this Behaviour (Game Object 'PayoutLight') is missing! 
(Filename:  Line: 334)

The referenced script (LightPulse) on this Behaviour is missing!
The referenced script (LightPulse) on this Behaviour is missing! 
(Filename:  Line: 199)

The referenced script on this Behaviour (Game Object 'PayoutLight') is missing!
The referenced script on this Behaviour (Game Object 'PayoutLight') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object 'PayoutLight') is missing!
The referenced script on this Behaviour (Game Object 'PayoutLight') is missing! 
(Filename:  Line: 334)

The referenced script (SlotMachine) on this Behaviour is missing!
The referenced script (SlotMachine) on this Behaviour is missing! 
(Filename:  Line: 199)

The referenced script on this Behaviour (Game Object 'SlotMachine') is missing!
The referenced script on this Behaviour (Game Object 'SlotMachine') is missing! 
(Filename:  Line: 334)

The referenced script (SlotMachinePayoutDisplay) on this Behaviour is missing!
The referenced script (SlotMachinePayoutDisplay) on this Behaviour is missing! 
(Filename:  Line: 199)

The referenced script on this Behaviour (Game Object 'Canvas') is missing!
The referenced script on this Behaviour (Game Object 'Canvas') is missing! 
(Filename:  Line: 334)

The referenced script (SlotMachinePayoutSettings) on this Behaviour is missing!
The referenced script (SlotMachinePayoutSettings) on this Behaviour is missing! 
(Filename:  Line: 199)

The referenced script on this Behaviour (Game Object '<null>') is missing!
The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script (SlotMachine) on this Behaviour is missing!
The referenced script (SlotMachine) on this Behaviour is missing! 
(Filename:  Line: 199)

The referenced script (SlotMachinePayoutDisplay) on this Behaviour is missing!
The referenced script (SlotMachinePayoutDisplay) on this Behaviour is missing! 
(Filename:  Line: 199)

The referenced script on this Behaviour (Game Object 'SlotMachine') is missing!
The referenced script on this Behaviour (Game Object 'SlotMachine') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object 'SlotMachine') is missing!
The referenced script on this Behaviour (Game Object 'SlotMachine') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object 'Canvas') is missing!
The referenced script on this Behaviour (Game Object 'Canvas') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object 'Canvas') is missing!
The referenced script on this Behaviour (Game Object 'Canvas') is missing! 
(Filename:  Line: 334)

The referenced script (SlotMachineStorage) on this Behaviour is missing!
The referenced script (SlotMachineStorage) on this Behaviour is missing! 
(Filename:  Line: 199)

The referenced script on this Behaviour (Game Object 'SlotMachineStorage') is missing!
The referenced script on this Behaviour (Game Object 'SlotMachineStorage') is missing! 
(Filename:  Line: 334)

The referenced script (SlotMachineStorage) on this Behaviour is missing!
The referenced script (SlotMachineStorage) on this Behaviour is missing! 
(Filename:  Line: 199)

The referenced script on this Behaviour (Game Object 'SlotMachineStorage') is missing!
The referenced script on this Behaviour (Game Object 'SlotMachineStorage') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object 'SlotMachineStorage') is missing!
The referenced script on this Behaviour (Game Object 'SlotMachineStorage') is missing! 
(Filename:  Line: 334)

The referenced script (SlotMachinePayoutWidget) on this Behaviour is missing!
The referenced script (SlotMachinePayoutWidget) on this Behaviour is missing! 
(Filename:  Line: 199)

The referenced script on this Behaviour (Game Object 'SlotPayoutWidget') is missing!
The referenced script on this Behaviour (Game Object 'SlotPayoutWidget') is missing! 
(Filename:  Line: 334)

The referenced script (SlotMachinePayoutWidget) on this Behaviour is missing!
The referenced script (SlotMachinePayoutWidget) on this Behaviour is missing! 
(Filename:  Line: 199)

The referenced script on this Behaviour (Game Object 'SlotPayoutWidget') is missing!
The referenced script on this Behaviour (Game Object 'SlotPayoutWidget') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object 'SlotPayoutWidget') is missing!
The referenced script on this Behaviour (Game Object 'SlotPayoutWidget') is missing! 
(Filename:  Line: 334)

Asset Warmup (4956/6942)
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WebSocket RCon Started on 28256
WebSocket RCon Started on 28256 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Generating procedural map of size 3000 with seed 123456
Generating procedural map of size 3000 with seed 123456 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

[0.6s] Loading World
[0.6s] Loading World 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
ERROR: Shader Hidden/Nature/Terrain/Utilities shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
Shader 'Nature/Terrain/Diffuse': dependency 'AddPassShader' shader 'Hidden/TerrainEngine/Splatmap/Diffuse-AddPass' not found
Shader 'Hidden/TerrainEngine/Splatmap/Standard-AddPass': fallback shader 'Hidden/TerrainEngine/Splatmap/Diffuse-AddPass' not found
[15.7s] Spawning World
[15.7s] Spawning World 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

[0.5s] Terrain Mesh
[0.5s] Terrain Mesh 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

[1.4s] Processing World
[1.4s] Processing World 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Generated ocean patrol path with node count: 271
Generated ocean patrol path with node count: 271 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

[13.5s] Ocean Patrol Paths
[13.5s] Ocean Patrol Paths 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

[1.0s] Finalizing World
[1.0s] Finalizing World 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Unloading 3 Unused Serialized files (Serialized files now loaded: 47)
[1.6s] Cleaning Up
[1.6s] Cleaning Up 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)


Unloading 115828 unused Assets to reduce memory usage. Loaded Objects now: 883367.
Total: 731.759672 ms (FindLiveObjects: 92.297083 ms CreateObjectMapping: 133.993775 ms MarkObjects: 455.172985 ms  DeleteObjects: 50.294952 ms)

Map Spawned 482 entities
Map Spawned 482 entities
Destroying 528 old entities
Destroying 528 old entities
Calling kill - but already IsDestroyed!? vending_mapmarker[0]
Calling kill - but already IsDestroyed!? vending_mapmarker[0] 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Calling kill - but already IsDestroyed!? vending_mapmarker[0]
Calling kill - but already IsDestroyed!? vending_mapmarker[0] 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Calling kill - but already IsDestroyed!? vending_mapmarker[0]
Calling kill - but already IsDestroyed!? vending_mapmarker[0] 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Calling kill - but already IsDestroyed!? vending_mapmarker[0]
Calling kill - but already IsDestroyed!? vending_mapmarker[0] 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Calling kill - but already IsDestroyed!? vending_mapmarker[0]
Calling kill - but already IsDestroyed!? vending_mapmarker[0] 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Calling kill - but already IsDestroyed!? vending_mapmarker[0]
Calling kill - but already IsDestroyed!? vending_mapmarker[0] 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Calling kill - but already IsDestroyed!? vending_mapmarker[0]
Calling kill - but already IsDestroyed!? vending_mapmarker[0] 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Calling kill - but already IsDestroyed!? vending_mapmarker[0]
Calling kill - but already IsDestroyed!? vending_mapmarker[0] 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Calling kill - but already IsDestroyed!? vending_mapmarker[0]
Calling kill - but already IsDestroyed!? vending_mapmarker[0] 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Calling kill - but already IsDestroyed!? vending_mapmarker[0]
Calling kill - but already IsDestroyed!? vending_mapmarker[0] 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Calling kill - but already IsDestroyed!? vending_mapmarker[0]
Calling kill - but already IsDestroyed!? vending_mapmarker[0] 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Calling kill - but already IsDestroyed!? vending_mapmarker[0]
Calling kill - but already IsDestroyed!? vending_mapmarker[0] 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Calling kill - but already IsDestroyed!? vending_mapmarker[0]
Calling kill - but already IsDestroyed!? vending_mapmarker[0] 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Calling kill - but already IsDestroyed!? vending_mapmarker[0]
Calling kill - but already IsDestroyed!? vending_mapmarker[0] 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Calling kill - but already IsDestroyed!? vending_mapmarker[0]
Calling kill - but already IsDestroyed!? vending_mapmarker[0] 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Calling kill - but already IsDestroyed!? vending_mapmarker[0]
Calling kill - but already IsDestroyed!? vending_mapmarker[0] 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Calling kill - but already IsDestroyed!? vending_mapmarker[0]
Calling kill - but already IsDestroyed!? vending_mapmarker[0] 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Calling kill - but already IsDestroyed!? vending_mapmarker[0]
Calling kill - but already IsDestroyed!? vending_mapmarker[0] 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Calling kill - but already IsDestroyed!? vending_mapmarker[0]
Calling kill - but already IsDestroyed!? vending_mapmarker[0] 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Calling kill - but already IsDestroyed!? vending_mapmarker[0]
Calling kill - but already IsDestroyed!? vending_mapmarker[0] 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

	done.
	done.
Spawning 24603 entities
Spawning 24603 entities
Kinematic body only supports Speculative Continuous collision detection 
(Filename:  Line: 747)

	done.
	done.
Enforcing SpawnPopulation Limits
Enforcing SpawnPopulation Limits
	done.
	done.
Initializing 25640 entity links
Initializing 25640 entity links
	16189 / 25640
	16189 / 25640
	22907 / 25640
	22907 / 25640
	done.
	done.
Initializing 2681 stability supports
Initializing 2681 stability supports
	done.
	done.
Initializing 2457 conditional models
Initializing 2457 conditional models
	done.
	done.
Initializing 24627 entity save caches
Initializing 24627 entity save caches
	done.
	done.
Gamemode Convar :
Gamemode Convar : 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

No Gamemode.
No Gamemode. 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

SteamServer Initialized
SteamServer Initialized
IP address from command-line: *.*.*.*
IP address from command-line: *.*.*.* 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Server startup complete
Server startup complete
SteamServer Connected
SteamServer Connected 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Checking for new Steam Item Definitions..
Checking for new Steam Item Definitions.. 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Kinematic body only supports Speculative Continuous collision detection 
(Filename:  Line: 747)


Merged post

now i cant even join...
Locked automatically