can you expose Expose protected bool waterlogged for BaseModularVehicle?
Expose protected bool waterlogged for BaseModularVehicleSolved
Are you trying to drive underwater? If so, all you need to do is run this on FixedUpdate.
car.SetFlag(BaseEntity.Flags.On, true, false, true);
car.SetFlag(BaseEntity.Flags.Reserved1, false, false, true); I'm exploring the ocean floor right now. Submarine cars are really helpful since I am messing with the ocean level.
It's twitchy. Need to look into more flags.
Exposed the majority of BaseModularVehicle in the next build.
Thanks wulf
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