Dev server not loading up after Rust Update & Oxide Update.
Removed all plugins
I have the strict minimum
rustedit installed (latest) + custom map (1000 in size Testing prefabs)
CPU usage is through the roof 93% (even though Navmesh is disabled in parms +nav_disable true).
Can never seem to go beyond this point
RustEdit] - Vehicle data loaded and ready to be processed!
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
[RustEdit] - NPC data loaded and ready to be processed!
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
[RustEdit] - No ocean patrol path data found in map file
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
Any news about this would be appreciated thanks.