Plugins not loading on LinuxFixed
@mic92 No just update uMod like usual again.
mic92
so will i need to update every plugin?

No, just re-install Oxide.

how do i update umod?
Yes loading in on start up, here we go boys. I have about (99) pings on my Discord, but its all good rust.
reinstall oxide what u mean click update server ? wulf sorry never had to do this before
@Wulf Server startup complete on my end all plugins loaded! Thanks for the quick fix!
Higgins
@mic92 No just update uMod like usual again.
reinstall oxide what u mean click update server ? wulf sorry never had to do this before

i tagged wulfs post really
Ok, everything works now, thx Wulf!!
mic92
reinstall oxide what u mean click update server ? wulf sorry never had to do this before

i tagged wulfs post really

if on linux and you are using lgsm - ./rustserver mods-update

if you do stuff manually, just copy latest version again overwriting files.

Is update .4409 just a Linux patch? Or does it have fixes for Windows as well?
5b6defbe66328.jpg thepiercedweirdo
Is update .4409 just a Linux patch? Or does it have fixes for Windows as well?
Not aware of any Windows issues.
Okay thank you. Just didn't want to have to shut the servers down again if it wasn't needed :)
Works fine, thanks Wulf.
@Wulf

mine still seems to be problematic. Not sure if it printed the issue of the gpu in the past:

WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
Shader 'Nature/Terrain/Diffuse': dependency 'AddPassShader' shader 'Hidden/TerrainEngine/Splatmap/Diffuse-AddPass' not found
Shader 'Hidden/TerrainEngine/Splatmap/Standard-AddPass': fallback shader 'Hidden/TerrainEngine/Splatmap/Diffuse-AddPass' not found
Requested RenderTexture format R8 UNorm (5) is not supported on this platform, using RGBA8 UNorm (8) fallback format
 
(Filename: ./Runtime/Graphics/RenderTexture.cpp Line: 800)

Requested RenderTexture format R8 UNorm (5) is not supported on this platform, using RGBA8 UNorm (8) fallback format
 
(Filename: ./Runtime/Graphics/RenderTexture.cpp Line: 800)

Requested RenderTexture format R8 UNorm (5) is not supported on this platform, using RGBA8 UNorm (8) fallback format
 
(Filename: ./Runtime/Graphics/RenderTexture.cpp Line: 800)

[1.0s] Height Map
 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

[0.8s] Topology Map
 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)


Merged post

stop there
Pho3niX90
@Wulf

mine still seems to be problematic. Not sure if it printed the issue of the gpu in the past:

WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
Shader 'Nature/Terrain/Diffuse': dependency 'AddPassShader' shader 'Hidden/TerrainEngine/Splatmap/Diffuse-AddPass' not found
Shader 'Hidden/TerrainEngine/Splatmap/Standard-AddPass': fallback shader 'Hidden/TerrainEngine/Splatmap/Diffuse-AddPass' not found
Requested RenderTexture format R8 UNorm (5) is not supported on this platform, using RGBA8 UNorm (8) fallback format
 
(Filename: ./Runtime/Graphics/RenderTexture.cpp Line: 800)

Requested RenderTexture format R8 UNorm (5) is not supported on this platform, using RGBA8 UNorm (8) fallback format
 
(Filename: ./Runtime/Graphics/RenderTexture.cpp Line: 800)

Requested RenderTexture format R8 UNorm (5) is not supported on this platform, using RGBA8 UNorm (8) fallback format
 
(Filename: ./Runtime/Graphics/RenderTexture.cpp Line: 800)

[1.0s] Height Map
 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

[0.8s] Topology Map
 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)


Merged post

stop there

None of that is output from Oxide.

Locked automatically