@mic92 No just update uMod like usual again.
Plugins not loading on LinuxFixed
mic92so will i need to update every plugin?
No, just re-install Oxide.
how do i update umod?
Yes loading in on start up, here we go boys. I have about (99) pings on my Discord, but its all good rust.
reinstall oxide what u mean click update server ? wulf sorry never had to do this before
@Wulf Server startup complete on my end all plugins loaded! Thanks for the quick fix!
reinstall oxide what u mean click update server ? wulf sorry never had to do this beforeHiggins@mic92 No just update uMod like usual again.
i tagged wulfs post really
Ok, everything works now, thx Wulf!!
mic92reinstall oxide what u mean click update server ? wulf sorry never had to do this before
i tagged wulfs post really
if on linux and you are using lgsm - ./rustserver mods-update
if you do stuff manually, just copy latest version again overwriting files.
Is update .4409 just a Linux patch? Or does it have fixes for Windows as well?
Not aware of any Windows issues.thepiercedweirdo
Is update .4409 just a Linux patch? Or does it have fixes for Windows as well?
Okay thank you. Just didn't want to have to shut the servers down again if it wasn't needed :)
Works fine, thanks Wulf.
@Wulf
mine still seems to be problematic. Not sure if it printed the issue of the gpu in the past:
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mine still seems to be problematic. Not sure if it printed the issue of the gpu in the past:
WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader. Shader 'Nature/Terrain/Diffuse': dependency 'AddPassShader' shader 'Hidden/TerrainEngine/Splatmap/Diffuse-AddPass' not found Shader 'Hidden/TerrainEngine/Splatmap/Standard-AddPass': fallback shader 'Hidden/TerrainEngine/Splatmap/Diffuse-AddPass' not found Requested RenderTexture format R8 UNorm (5) is not supported on this platform, using RGBA8 UNorm (8) fallback format (Filename: ./Runtime/Graphics/RenderTexture.cpp Line: 800) Requested RenderTexture format R8 UNorm (5) is not supported on this platform, using RGBA8 UNorm (8) fallback format (Filename: ./Runtime/Graphics/RenderTexture.cpp Line: 800) Requested RenderTexture format R8 UNorm (5) is not supported on this platform, using RGBA8 UNorm (8) fallback format (Filename: ./Runtime/Graphics/RenderTexture.cpp Line: 800) [1.0s] Height Map (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35) [0.8s] Topology Map (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
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Pho3niX90@Wulf
mine still seems to be problematic. Not sure if it printed the issue of the gpu in the past:WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader. Shader 'Nature/Terrain/Diffuse': dependency 'AddPassShader' shader 'Hidden/TerrainEngine/Splatmap/Diffuse-AddPass' not found Shader 'Hidden/TerrainEngine/Splatmap/Standard-AddPass': fallback shader 'Hidden/TerrainEngine/Splatmap/Diffuse-AddPass' not found Requested RenderTexture format R8 UNorm (5) is not supported on this platform, using RGBA8 UNorm (8) fallback format (Filename: ./Runtime/Graphics/RenderTexture.cpp Line: 800) Requested RenderTexture format R8 UNorm (5) is not supported on this platform, using RGBA8 UNorm (8) fallback format (Filename: ./Runtime/Graphics/RenderTexture.cpp Line: 800) Requested RenderTexture format R8 UNorm (5) is not supported on this platform, using RGBA8 UNorm (8) fallback format (Filename: ./Runtime/Graphics/RenderTexture.cpp Line: 800) [1.0s] Height Map (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35) [0.8s] Topology Map (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
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None of that is output from Oxide.
Locked automatically