Rust server not showing up in list
I'm gonna start off by saying that I've been looking for answers this entire week, and this forum is my last hope. I've probably read all available information there is on this topic, but now I am confused. I help my friend with a rust server he hosts on ShockByte, we've had it running for days now and we have had no problems with plugins, ping or anything else. However, our server is not showing up in the Rust server list. I'm gonna try to list what we've tried:
- Server restarts
- Installing latest versions of Rust, Steam, Oxide and plugins
- Contacting the host, which aren't very helpful
- Changing the server properties (this is where I think the problem lies)
- Refreshing the Rust server list
- Shortening the server name
- Clearing Steam cache
- ...
None of this has worked, but to make sure it's not a problem on our side, I would appreciate for some things to be cleared up.
I mentioned above that I'm confused, this is because of the way our files look like. I've seen people talk about numerous files on all the topics I've read, which included server.cfg, a startup .bat file with commands. Well, I don't have either of these. I guess it makes sense because we don't host the server ourselves, so I'm not concerned about the startup commandlines; or should I? In the main directory (I will provide images) we have two property files, one is called 'server.properties'; which looks like a Minecraft server.properties for some reason(we didn't edit it for it to look like this).
server-ip=0.0.0.0
server-port=25598
max-players=125
level-name=world
online-mode=true
pvp=true
motd=
spawn-monsters=true
allow-nether=true
gamemode=0
spawn-animals=true
difficulty=1
white-list=false
view-distance=
level-seed=
allow-flight=true
hellworld=trueWeird, right? Then there is a 'rust.properties' file:
ServerName=TunedRust 3x
AutomaticSteamUpdates=false
identity=my_server_identity
tickrate=30
worldSize=3000
seed=2843234
rconPassword=**********
headerImage=https://imgur.com/oh6MRm0.jpg
description="A new Rust server: Tuned Rust"
So, I have no clue what to put in where, then lastly, there is a 'serverauto.cfg' file in server/my_server_identity/cfg. There is no other files here but 'users.cfg' and 'bans.cfg'. 'serverauto.cfg':
fps.limit "0"
global.perf "0"
server.arrowarmor "1"
server.arrowdamage "1"
server.bleedingarmor "1"
server.bleedingdamage "1"
server.bulletarmor "1"
server.bulletdamage "1"
server.meleearmor "1"
server.meleedamage "1"
server.playerserverfall "True"
server.showholstereditems "True"
server.woundingenabled "True"
What should I do? I ran out of ideas at this point, we've put around 40 hours of development into the server, and now it's done, we still don't see it.
Thank you for reading, I don't know whether this community is still active, I appreciate everyone trying to help, it's just my last resort.

