Disconnecting: RPC Error in OnRespawnInformationSolved
It occurs to me that an oxide command could be integrated for example: reset.player ninco90

And to delete all the information of that player that is in the db files: wipe, status, deaths, ...

I bet whatever it is that would solve 80% of the cases.
Herb
guys just stop your server delete the file --> player.deaths.3 and start its fixed then

I was testing with an exact copy of my server, deleting these files, now I was going to test that. Although I also want to make sure if deleting that file will have consequences for the rest of the players.

no i noticed nothing to the player and nobody say a word to me i think its fine

add: also its very long time ago that happend to me or a player i allready forgott that problem :D 

I confirm that this solution solves the problem and seems to have no negative consequences.
postet this btw 3 months ago :D

ah here we go xD

RPC Error in OnRespawnInformation: Object reference not set to an instance of an object. at LifeInfographic.Refresh () [0x00000] in <00000000000000000000000000000000>:0 at UIDeathScreen.UpdateRespawnInformation (ProtoBuf.RespawnInformation info) [0x00000] in <00000000000000000000000000000000>:0 at UIDeathScreen.OnRespawnInformation (ProtoBuf.RespawnInformation info) [0x00000] in <00000000000000000000000000000000>:0 at BasePlayer.OnRpcMessage (BasePlayer player, System.UInt32 rpc, Network.Message msg) [0x00000] in <00000000000000000000000000000000>:0 at BaseEntity.CL_RPCMessage (System.UInt32 nameID, System.UInt64 sourceConnection, Network.Message message) [0x00000] in <00000000000000000000000000000000>:0 at Client.OnRPCMessage (Network.Message packet) [0x00000] in <00000000000000000000000000000000>:0 at Client.OnNetworkMessage (Network.Message packet) [0x00000] in <00000000000000000000000000000000>:0 at Facepunch.Network.Raknet.Client.HandleMessage () [0x00000] in <00000000000000000000000000000000>:0 at Facepunch.Network.Raknet.Client.Cycle () [0x00000] in <00000000000000000000000000000000>:0 at Client.Update () [0x00000] in <00000000000000000000000000000000>:0

i posted a solution and everyone who have this error is happy with it.

please close this thread now

also worked for me thanks !

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