Howdy All,
I am sorry if this is a simple question, but after having watched my server fps for the last few wipes with my raidable base plugin the last few wipes, I am trying to figure out how to reduce the strain on my server. So my question is, I prefer to have a timer on the raid bases as it will allow for the base to despawn if someone doesnt finish the raid. However I also do not have a crazy high population to the point where the bases get completed before the timer runs out. As a result I get a fair amount of destroying pasted bases and pasting of new bases, as you can imagine this does lower the fps on my server quite a bit when this is happening.
So my question is, is there currently a setting I am missing that allows you to set a timer on a base that will not start until its damaged for the first time? I can see having a timer or not having a timer in the settings, but I must be missing how to have it toggle on/off depending on when its damaged.
I appreciate your help with this question and hate to bother you for such a simple question.
Thanks,
Tim
Having a timer for the raid bases to despawn, that doesnt start until it is damaged for the first time
set this to true Wait To Start Despawn Timer When Base Takes Damage From Player in the config
Thank you so much for such a fast response. I just sent you a small donation, in thanks of such an amazing plugin and being an amazing plugin developer. I wish I could have given more, this plugin is amazing.
ty it's appreciated