Having a timer for the raid bases to despawn, that doesnt start until it is damaged for the first time

Howdy All,

I am sorry if this is a simple question, but after having watched my server fps for the last few wipes with my raidable base plugin the last few wipes, I am trying to figure out how to reduce the strain on my server. So my question is, I prefer to have a timer on the raid bases as it will allow for the base to despawn if someone doesnt finish the raid. However I also do not have a crazy high population to the point where the bases get completed before the timer runs out. As a result I get a fair amount of destroying pasted bases and pasting of new bases, as you can imagine this does lower the fps on my server quite a bit when this is happening.

So my question is, is there currently a setting I am missing that allows you to set a timer on a base that will not start until its damaged for the first time? I can see having a timer or not having a timer in the settings, but I must be missing how to have it toggle on/off depending on when its damaged.

I appreciate your help with this question and hate to bother you for such a simple question.

Thanks,

Tim

set this to true Wait To Start Despawn Timer When Base Takes Damage From Player in the config

Thank you so much for such a fast response. I just sent you a small donation, in thanks of such an amazing plugin and being an amazing plugin developer. I wish I could have given more, this plugin is amazing.

ty it's appreciated