If a player throws a supply signal, the loot is locked to them ....
- LockSupplySignalCrate: true
- UseTimedUnlock: true
- TimeUntilUnlock (seconds): 300
Also would be cool to add locked crates to whoever started the timer.
- LockSupplySignalCrate: true
- UseTimedUnlock: true
- TimeUntilUnlock (seconds): 300
Also would be cool to add locked crates to whoever started the timer.