Indestructible buildings (Rust)
Hello all.
I'm looking for a way to make the builds of the players indestructible (Except of course using the / remove command) , meaning that whatever happens, their house is never destroyed because of the weather, other players, etc. Is it possible ?
Whenever I start my server, walls and foundations disappear and all that was inside (chests, forges etc.). I find just loots on the floor as shown in the following screenshot:
https://www.noelshack.com/2019-26-2-1561471917-20190625113254-1.jpg

Thank you
That may be because of the decay. You can disable it
However, I use the plugin "NoDecay" with this config :
{
"Debug": {
"outputToRcon": false
},
"Mutipliers": {
"armoredMultiplier": 0.0,
"barricadesMultiplier": 0.0,
"bbqMultiplier": 0.0,
"boxMultiplier": 0.0,
"campfireMultiplier": 0.0,
"deployablesMultiplier": 0.0,
"furnaceMultiplier": 0.0,
"highStoneWallMultiplier": 0.0,
"highWoodWallMultiplier": 0.0,
"rowboatMultiplier": 0.0,
"sheetMultiplier": 0.0,
"stoneMultiplier": 0.0,
"trapMultiplier": 0.0,
"twigMultiplier": 0.0,
"woodMultiplier": 0.0
},
"Options": {
"hideGameTips": false
}
}
In response to misticos ():
That may be because of the decay. You can disable it
Do you know another way to disable the decay apart with the plugin "NoDecay"?

Merged post

Why do you think that what I am building (as an administrator) are the only constructions that remain standing? Does using the option to "skip the night" with my RCON software also speed up the decomposition of players' builds? Thx
In response to Agonos ():
Do you know another way to disable the decay apart with the plugin "NoDecay"?

Merged post...
You can check here on how to modify decay rates. Modifying environment time does not affect decay as far as I know.
You have plugin issues on your server and config issues.

This isnt any longer a request for a new plugin, but a how to correct my plugin issue thread.
NoDecay configs are what you are after, there are also other options to allow a cleaner way to do what you are asking for, but certainly at this point a new custom plugin isnt what ya need.