hello again
i have problem with my server startup
this is link of image : http://s9.picofile.com/file/8348924842/bandicam_2019_01_14_20_20_27_886.jpg
hello again
i have problem with my server startup
this is link of image : http://s9.picofile.com/file/8348924842/bandicam_2019_01_14_20_20_27_886.jpg
gamelog.txt:
Initialize engine version: 5.6.6f2 (6bac21139588)
Forcing GfxDevice: Null
NullGfxDevice:
Version: NULL 1.0 [1.0]
Renderer: Null Device
Vendor: Unity Technologies
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Administrator\Desktop\h\Hurtworld_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Administrator\Desktop\h\Hurtworld_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Administrator\Desktop\h\Hurtworld_Data\Managed\I18N.dll (this message is harmless)
Platform assembly: C:\Users\Administrator\Desktop\h\Hurtworld_Data\Managed\I18N.West.dll (this message is harmless)
Platform assembly: C:\Users\Administrator\Desktop\h\Hurtworld_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Users\Administrator\Desktop\h\Hurtworld_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\Administrator\Desktop\h\Hurtworld_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Administrator\Desktop\h\Hurtworld_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Administrator\Desktop\h\Hurtworld_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading C:\Users\Administrator\Desktop\h\Hurtworld_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\Administrator\Desktop\h\Hurtworld_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Administrator\Desktop\h\Hurtworld_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\Administrator\Desktop\h\Hurtworld_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\Administrator\Desktop\h\Hurtworld_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\Administrator\Desktop\h\Hurtworld_Data\Managed\AmplifyOcclusion.dll (this message is harmless)
Loading C:\Users\Administrator\Desktop\h\Hurtworld_Data\Managed\AmplifyOcclusion.dll into Unity Child Domain
Platform assembly: C:\Users\Administrator\Desktop\h\Hurtworld_Data\Managed\NSpeex.dll (this message is harmless)
Loading C:\Users\Administrator\Desktop\h\Hurtworld_Data\Managed\NSpeex.dll into Unity Child Domain
Platform assembly: C:\Users\Administrator\Desktop\h\Hurtworld_Data\Managed\uLink.dll (this message is harmless)
Loading C:\Users\Administrator\Desktop\h\Hurtworld_Data\Managed\uLink.dll into Unity Child Domain
Platform assembly: C:\Users\Administrator\Desktop\h\Hurtworld_Data\Managed\Ionic.ZLib.dll (this message is harmless)
Loading C:\Users\Administrator\Desktop\h\Hurtworld_Data\Managed\Ionic.ZLib.dll into Unity Child Domain
Platform assembly: C:\Users\Administrator\Desktop\h\Hurtworld_Data\Managed\DOTween.dll (this message is harmless)
Loading C:\Users\Administrator\Desktop\h\Hurtworld_Data\Managed\DOTween.dll into Unity Child Domain
Platform assembly: C:\Users\Administrator\Desktop\h\Hurtworld_Data\Managed\EasyAntiCheat.Client.dll (this message is harmless)
Loading C:\Users\Administrator\Desktop\h\Hurtworld_Data\Managed\EasyAntiCheat.Client.dll into Unity Child Domain
Platform assembly: C:\Users\Administrator\Desktop\h\Hurtworld_Data\Managed\EasyAntiCheat.Server.dll (this message is harmless)
Loading C:\Users\Administrator\Desktop\h\Hurtworld_Data\Managed\EasyAntiCheat.Server.dll into Unity Child Domain
Platform assembly: C:\Users\Administrator\Desktop\h\Hurtworld_Data\Managed\I18N.dll (this message is harmless)
Loading C:\Users\Administrator\Desktop\h\Hurtworld_Data\Managed\I18N.dll into Unity Child Domain
Platform assembly: C:\Users\Administrator\Desktop\h\Hurtworld_Data\Managed\I18N.West.dll (this message is harmless)
Loading C:\Users\Administrator\Desktop\h\Hurtworld_Data\Managed\I18N.West.dll into Unity Child Domain
Platform assembly: C:\Users\Administrator\Desktop\h\Hurtworld_Data\Managed\UnityEngine.CrashLog.dll (this message is harmless)
Loading C:\Users\Administrator\Desktop\h\Hurtworld_Data\Managed\UnityEngine.CrashLog.dll into Unity Child Domain
Platform assembly: C:\Users\Administrator\Desktop\h\Hurtworld_Data\Managed\MonitorComponents.dll (this message is harmless)
Loading C:\Users\Administrator\Desktop\h\Hurtworld_Data\Managed\MonitorComponents.dll into Unity Child Domain
Platform assembly: C:\Users\Administrator\Desktop\h\Hurtworld_Data\Managed\Rewired_Core.dll (this message is harmless)
Loading C:\Users\Administrator\Desktop\h\Hurtworld_Data\Managed\Rewired_Core.dll into Unity Child Domain
Platform assembly: C:\Users\Administrator\Desktop\h\Hurtworld_Data\Managed\Rewired_Windows_Lib.dll (this message is harmless)
Loading C:\Users\Administrator\Desktop\h\Hurtworld_Data\Managed\Rewired_Windows_Lib.dll into Unity Child Domain
- Completed reload, in 0.097 seconds
Platform assembly: C:\Users\Administrator\Desktop\h\Hurtworld_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\Administrator\Desktop\h\Hurtworld_Data\Managed\System.dll (this message is harmless)
TypeLoadException: Could not load type 'GameStateChangeEvent' from assembly 'Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
(Filename: Line: -1)
TypeLoadException: Could not load type 'GameStateChangeEvent' from assembly 'Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
(Filename: Line: -1)
TypeLoadException: Could not load type 'EasyAntiCheat.Server.UserStatusUpdate' from assembly 'EasyAntiCheat.Server, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
(Filename: Line: -1)
TypeLoadException: Could not load type 'GameStateChangeEvent' from assembly 'Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
(Filename: Line: -1)
TypeLoadException: Could not load type 'GameStateChangeEvent' from assembly 'Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
(Filename: Line: -1)
TypeLoadException: Could not load type 'EasyAntiCheat.Server.UserStatusUpdate' from assembly 'EasyAntiCheat.Server, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
(Filename: Line: -1)
OnLevelWasLoaded was found on ResourceManager
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
(Filename: Line: 376)
The referenced script on this Behaviour is missing!
(Filename: Line: 1515)
The referenced script on this Behaviour is missing!
(Filename: Line: 1515)
The script behaviour 'GameManager' could not be instantiated!
(Filename: Line: 1549)
NullReferenceException: Object reference not set to an instance of an object
at GameObjectExtensions.GetResetDelegate (uLink.BitStream stream) [0x00000] in <filename unknown>:0
at BitStreamPooled..ctor () [0x00000] in <filename unknown>:0
at GameSerializer..ctor () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
The referenced script on this Behaviour is missing!
(Filename: Line: 1515)
The referenced script on this Behaviour is missing!
(Filename: Line: 1515)
The referenced script on this Behaviour is missing!
(Filename: Line: 1515)
The referenced script on this Behaviour is missing!
(Filename: Line: 1515)
The referenced script on this Behaviour is missing!
(Filename: Line: 1515)
The referenced script on this Behaviour is missing!
(Filename: Line: 1515)
The referenced script on this Behaviour is missing!
(Filename: Line: 1515)
The referenced script on this Behaviour is missing!
(Filename: Line: 1515)
The referenced script on this Behaviour is missing!
(Filename: Line: 1515)
The referenced script on this Behaviour is missing!
(Filename: Line: 1515)
The referenced script on this Behaviour is missing!
(Filename: Line: 1515)
The referenced script on this Behaviour is missing!
(Filename: Line: 1515)
The script behaviour 'GameManager' could not be instantiated!
(Filename: Line: 1549)
NullReferenceException: Object reference not set to an instance of an object
at GameObjectExtensions.GetResetDelegate (uLink.BitStream stream) [0x00000] in <filename unknown>:0
at BitStreamPooled..ctor () [0x00000] in <filename unknown>:0
at GameSerializer..ctor () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
The referenced script on this Behaviour is missing!
(Filename: Line: 1515)
The referenced script on this Behaviour is missing!
(Filename: Line: 1515)
The referenced script on this Behaviour is missing!
(Filename: Line: 1515)
The referenced script on this Behaviour is missing!
(Filename: Line: 1515)
The referenced script on this Behaviour is missing!
(Filename: Line: 1515)
The referenced script on this Behaviour is missing!
(Filename: Line: 1515)
The referenced script on this Behaviour is missing!
(Filename: Line: 1515)
The referenced script on this Behaviour is missing!
(Filename: Line: 1515)
The referenced script on this Behaviour is missing!
(Filename: Line: 1515)
The referenced script on this Behaviour is missing!
(Filename: Line: 1515)
The referenced script on this Behaviour is missing!
(Filename: Line: 1515)
The referenced script on this Behaviour is missing!
(Filename: Line: 1515)
The referenced script on this Behaviour (Game Object '<null>') is missing!
(Filename: Line: 1744)
A script behaviour (probably HackyScriptReferencesList?) has a different serialization layout when loading. (Read 60 bytes but expected 336 bytes)
Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
(Filename: Line: 1888)
The referenced script on this Behaviour is missing!
(Filename: Line: 1515)
The referenced script on this Behaviour (Game Object '<null>') is missing!
(Filename: Line: 1744)
A script behaviour (probably HurtWaterAssetBuilder?) has a different serialization layout when loading. (Read 56 bytes but expected 68 bytes)
Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
(Filename: Line: 1888)
The referenced script on this Behaviour is missing!
(Filename: Line: 1515)
The referenced script on this Behaviour (Game Object '<null>') is missing!
(Filename: Line: 1744)
A script behaviour (probably ImpulseSoundConfigGroup?) has a different serialization layout when loading. (Read 48 bytes but expected 96 bytes)
Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
(Filename: Line: 1888)
The referenced script on this Behaviour is missing!
(Filename: Line: 1515)
The referenced script on this Behaviour (Game Object '<null>') is missing!
(Filename: Line: 1744)
A script behaviour (probably ImpulseSoundConfigGroup?) has a different serialization layout when loading. (Read 48 bytes but expected 96 bytes)
Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
(Filename: Line: 1888)
The referenced script on this Behaviour is missing!
(Filename: Line: 1515)
The referenced script on this Behaviour (Game Object '<null>') is missing!
(Filename: Line: 1744)
A script behaviour (probably ImpulseSoundConfigGroup?) has a different serialization layout when loading. (Read 48 bytes but expected 96 bytes)
Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
(Filename: Line: 1888)
The file 'C:/Users/Administrator/Desktop/h/Hurtworld_Data/sharedassets0.assets' is corrupted! Remove it and launch unity again!
[Position out of bounds!]
(Filename: Line: 221)
A script behaviour (probably PlayerSpawnManagerClient?) has a different serialization layout when loading. (Read 32 bytes but expected 40 bytes)
Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
(Filename: Line: 1888)
A script behaviour (probably AssignManualView?) has a different serialization layout when loading. (Read 36 bytes but expected 64 bytes)
Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
(Filename: Line: 1888)
The file 'C:/Users/Administrator/Desktop/h/Hurtworld_Data/sharedassets0.assets' is corrupted! Remove it and launch unity again!
[Position out of bounds!]
(Filename: Line: 221)
A script behaviour (probably NetworkInstantiateConfig?) has a different serialization layout when loading. (Read 80 bytes but expected 84 bytes)
Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
(Filename: Line: 1888)
The referenced script on this Behaviour (Game Object 'GlobalScriptsServer') is missing!
(Filename: Line: 1744)
A script behaviour (probably AntilagHintManager?) has a different serialization layout when loading. (Read 32 bytes but expected 36 bytes)
Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
(Filename: Line: 1888)
The file 'C:/Users/Administrator/Desktop/h/Hurtworld_Data/sharedassets0.assets' is corrupted! Remove it and launch unity again!
[Position out of bounds!]
(Filename: Line: 221)
A script behaviour (probably AssignManualView?) has a different serialization layout when loading. (Read 36 bytes but expected 64 bytes)
Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
(Filename: Line: 1888)
A script behaviour (probably GameManager?) has a different serialization layout when loading. (Read 32 bytes but expected 96 bytes)
Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
(Filename: Line: 1888)
The referenced script on this Behaviour (Game Object 'NakedRagdoll') is missing!
(Filename: Line: 1744)
A script behaviour (probably RagdollMeshManager?) has a different serialization layout when loading. (Read 32 bytes but expected 1572 bytes)
Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
(Filename: Line: 1888)
A script behaviour (probably ImpactSetParticleEffect?) has a different serialization layout when loading. (Read 32 bytes but expected 44 bytes)
Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
(Filename: Line: 1888)
A script behaviour (probably PoisonAmbientEffect?) has a different serialization layout when loading. (Read 36 bytes but expected 48 bytes)
Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
(Filename: Line: 1888)
The file 'C:/Users/Administrator/Desktop/h/Hurtworld_Data/sharedassets0.assets' is corrupted! Remove it and launch unity again!
[Position out of bounds!]
(Filename: Line: 221)
The referenced script on this Behaviour (Game Object 'GlobalScripts') is missing!
(Filename: Line: 1744)
A script behaviour (probably OptionsManager?) has a different serialization layout when loading. (Read 44 bytes but expected 144 bytes)
Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
(Filename: Line: 1888)
The referenced script on this Behaviour (Game Object 'ImpactFlash') is missing!
(Filename: Line: 1744)
A script behaviour (probably TestImpactEffect?) has a different serialization layout when loading. (Read 32 bytes but expected 36 bytes)
Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
(Filename: Line: 1888)
The referenced script on this Behaviour (Game Object 'ImpactFlashFlesh') is missing!
(Filename: Line: 1744)
A script behaviour (probably TestImpactEffect?) has a different serialization layout when loading. (Read 32 bytes but expected 36 bytes)
Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
(Filename: Line: 1888)
A script behaviour (probably MachineNetworkManager?) has a different serialization layout when loading. (Read 208 bytes but expected 220 bytes)
Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
(Filename: Line: 1888)
A script behaviour (probably RadiationAmbientEffect?) has a different serialization layout when loading. (Read 36 bytes but expected 60 bytes)
Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
(Filename: Line: 1888)
look when i go to Games\Hurtworld in the site and try to download for v1.it will starting download v2 again.
https://umod.org/games/hurtworld/download/2.0.3911?tag=legacy
this link have legacy in the end. but when start downloading it name is v2
try please
hurtworld.exe -batchmode -nographics -exec "servername Unconfigured;host 12871" -logfile "gamelog.txt"which isn't working to turning on your server, You should have something like this,
@echo off
cls
:start
hurtworld.exe -batchmode -nographics -exec "host 12871;queryport 12881;servername <color=#00FFFF>[NL/EU]DutchOrders/X3/TP/Andmore</color>;addadmin 76561198220514876;maxplayers 70" -logfile "gamelog.txt"
@echo Restarting Server.......
@echo.
goto startYou can use this command line setup as an example but you've to edit everything on your own liking
In response to hamedmahdavi ():look when i go to Games\Hurtworld in the site and try to download for v1.it will starting download v...
hello again wulf
when i put item v2 oxide in my hurtworld directory it will start corectly but when item v1 is in directory it will not run
help me? :|
In response to hamedmahdavi ():hello again wulfwhen i put item v2 oxide in my hurtworld directory it will start corectly but when...