Water walk doesnt flag at all.
Jesus (water walk)
also norecoil and aim is barely detected on scientist as i have tested so far.
Cheats versus NPC's are problematic, because of the way that NPC movement updates occur on the server. The position updates are highly granular, and appear as large jumps in position between updates. They appear to have a smooth motion, but this is an illusion created by animation on the client. The hitscan on the client partially dictates whether an NPC is hit. All that the server can do is verify that the hit position, in the world, is within the volume that the target occupied between position updates.
Water walk is still work in progress. It is generous at the moment, to reduce the chance of false positives. The thresholds will be increased after some more data collection.
Alright thank you!