Huge Server fps drop on multiple airdrops calls

I have a PVE server with DynamicPVP, I noticed that Server FPS takes huge drops and everything lags
when multiple airdrops are called. sFPS is fine even with 10x airdtops with DynamicPVP disabled.

Because each airdrop creates a zone... dropping 20 supply signals creates 20 zones, 50 : 50 zones etc..

Is it possible somehow to NOT create a pvp zone when airdrop drops into a pvp zone already?

that would save so much oh so needed cpu power.

You can limit the number of supply signals on the server through other plugins...

I could also remove creating pvp zone out of supply signals alltogether..

If possible : would be nice to have as option. cheers.