Different craft rate for VIPs and normal playersSuggestion
is there a way to change craft rate for vips ? or any plugin that does that ?
That would be very handy! A config with permissions for admins to add VIP
In response to RafaelOeste ():
is there a way to change craft rate for vips ? or any plugin that does that ?
Yes, I can help you
In response to YGBHawk ():
That would be very handy! A config with permissions for admins to add VIP
Yes, I can help you
In response to Adriok ():
Yes, I can help you
@Adriok How are you able to acheive this? I been looking for this answer for a long time.
In response to FandangoChristmas ():
@Adriok How are you able to acheive this? I been looking for this answer for a long time.
I was wondering this myself because I do not want to have to run 2 plugins but I guess I can 1 for VIP and one for Default. 
Was looking to have Default set at 35% to 50 % and then vip instant crafting. Can this all be done with this single plugin or do I need to run 2 plugins one for default and 1 for VIP
In response to clumsyzombie ():
I was wondering this myself because I do not want to have to run 2 plugins but I guess I can 1 for V...
I just modified the plugin to do it
In response to FandangoChristmas ():
@Adriok How are you able to acheive this? I been looking for this answer for a long time.
I just modified the plugin to do it
 
In response to Adriok ():
I just modified the plugin to do it
Check
private object OnItemCraft(ItemCraftTask task, BasePlayer crafter)​
In response to Adriok ():
I just modified the plugin to do it 
Then if a player has the permission change the rate else don't change it
In response to Adriok ():
Then if a player has the permission change the rate else don't change it
hi,  pls when will it be posted or will you send it?
In response to Adriok ():
Then if a player has the permission change the rate else don't change it

What I was looking to do is this 
Default get 50
VIP gets 10

Something like that can you do that with the changes you made?
Be cool to have like 
/rate group <rate>

Add a variable in the code so you can set the group you know?

In response to Adriok ():
Then if a player has the permission change the rate else don't change it
If you paste the snippet then I will add it to a future version
What about this ? :)
nivex
If you paste the snippet then I will add it to a future version
Sorry mate, just quit Rust for long time, what I did was setting a custom perm. that allows players to have half crafting rate. If a player doesnt have such perm it will craft the item with default rust rate.
This is the code I had but can be improved so far.
if (!permission.UserHasPermission(crafter.UserIDString, "craftingcontroller.use")){
                //task.endTime = 0f;
                int itemID = 0;
                int amount = 0;
                ItemManager.CreateByItemID(itemID, amount);
                UpdateCraftingRate();

            }
            else{
                
                foreach (var bp in blueprintDefinitions){
                    
                if (CraftingRate != 0f)
                        bp.time = Blueprints[bp.targetItem.shortname] * (CraftingRate / 200);
                    else bp.time = 0f;
                }
                //task.blueprint.time /= 2;
                //UpdateCraftingRate();

            }​