Multiple events spawning or no events at all
Hi,
i have trouble setting the config up correctly.

When i set "TurnOffEvents: True" no Bradley will appear at all.
When i set "TurnOffEvents: False" it happens that 2 Bradleys are here at the same time.
(This applies to cargo/plane/bradley.. too)

What exactly is "TurnOffEvents"? Best guess is, that it turns off the official Rust-Events and only uses activated Plugin-Events in this config?
Am i doing something wrong?

With this config... there should be only 1 Bradley and it has to respawn 60mins after it was killed.

But this happens:

(21:07:19) | [AutomatedEvents] Spawning Bradley Control Bradley
(21:07:19) | [BradleyControl] Bradley Reset
(21:07:19) | [AutomatedEvents] Next Bradley in 60 minutes​

It tries to spawn Bradley, but it instant resets it (it disappears) :o


{
  "Settings": {
    "AnnounceOnLoad": "True",
    "StartupDelay": "0",
    "TurnOffEvents": "True",
    "UseGUIAnnouncementsPlugin": "True",
    "RestartTimerOnDeath": "True"
  },
  "Events": {
    "Bradley": {
      "Enabled": true,
      "AnnounceNext": false,
      "ClearOnStart": false,
      "MaximumNumber": 1,
      "StartOffset": 0.0,
      "MinimumTimeBetween": 60,
      "MaximumTimeBetween": 60
    },​
TurnOffEvents turns off Rust's inbuilt spawners.BradleyControl is unmaintained. I would not running it due to that. Check out it's help section for current issues with it. I do hope it picks up a maintainer.I would recommend trying AutomatedEvents without Bradley Control to see how it works for you.