Hi,
i have trouble setting the config up correctly.
When i set "TurnOffEvents: True" no Bradley will appear at all.
When i set "TurnOffEvents: False" it happens that 2 Bradleys are here at the same time.
(This applies to cargo/plane/bradley.. too)
What exactly is "TurnOffEvents"? Best guess is, that it turns off the official Rust-Events and only uses activated Plugin-Events in this config?
Am i doing something wrong?
With this config... there should be only 1 Bradley and it has to respawn 60mins after it was killed.
But this happens:
i have trouble setting the config up correctly.
When i set "TurnOffEvents: True" no Bradley will appear at all.
When i set "TurnOffEvents: False" it happens that 2 Bradleys are here at the same time.
(This applies to cargo/plane/bradley.. too)
What exactly is "TurnOffEvents"? Best guess is, that it turns off the official Rust-Events and only uses activated Plugin-Events in this config?
Am i doing something wrong?
With this config... there should be only 1 Bradley and it has to respawn 60mins after it was killed.
But this happens:
(21:07:19) | [AutomatedEvents] Spawning Bradley Control Bradley
(21:07:19) | [BradleyControl] Bradley Reset
(21:07:19) | [AutomatedEvents] Next Bradley in 60 minutesIt tries to spawn Bradley, but it instant resets it (it disappears) :o
{
"Settings": {
"AnnounceOnLoad": "True",
"StartupDelay": "0",
"TurnOffEvents": "True",
"UseGUIAnnouncementsPlugin": "True",
"RestartTimerOnDeath": "True"
},
"Events": {
"Bradley": {
"Enabled": true,
"AnnounceNext": false,
"ClearOnStart": false,
"MaximumNumber": 1,
"StartOffset": 0.0,
"MinimumTimeBetween": 60,
"MaximumTimeBetween": 60
},