Hello, if I understand it correctly ClanShare is doing that if a clan member is offline no structure of the clan is protected.
Well apparently that doesn't seem to work and I can't figure it out why.
If tested it basically, 2 players are in 1 clan and both build something. 1 of them goes offline. Now another players shoots both buildings while one of them is protected and the other one isn't.
Im using the Clans Plugin
This is my config file:
{"absoluteTimeScale": {},"activity": ["input","loot","respawn","chat","wakeup"],"afkMinutes": 10,"clanFirstOffline": false,"clanShare": true,"cooldownMinutes": 20,"damageScale": {"1": 0.2,"3": 0.3,"6": 0.4,"12": 0.9,"48": 1.0},"interimDamage": 0.1,"minMembers": 1,"playSound": false,"prefabs": ["door.hinged","door.double.hinged","window.bars","floor.ladder.hatch","floor.frame","wall.frame","shutter","wall.external","gates.external","box","locker"],"showMessage": true,"sound": "assets/prefabs/weapon mods/silencers/effects/silencer_attach.fx.prefab","VERSION": "0.3.9"}