Buildings disappearing
In response to Tatra813 ():two different servers with slightly different settings and config files. Both have a "safe zone" o...
In response to krazy ():Are they decaying ? I've noticed that some things are decaying. Not sure if everything is decaying,...
No decay, TP out, TP back into Town and instantly the building is gone. Decay is off on the server anyhow. It is odd as it doesn't take foundations, just walls, supports, floors, doors/window frames.
Merged post
Quick update, built a new building, went to place a campfire on a triangular floor and the building collapsed, rebuilt checking stability. I think it is because I had the flag Stability off checked - defaulted back to stability on and it seems ok.
In response to Tatra813 ():Krazy -
No decay, TP out, TP back into Town and instantly the building is gone. Decay...
I've been having the same issue. I built a castle I was trying to turn into a safe zone. The issue is when a player tries to build/pickup whatever. THE WHOLE DAMN PLACES COLLAPSES. Doors, windows etc stay.
All of the following are enabled:
EjectSleepers, No Bleed, No Craft, No Deploy, No Drown, No Gather, No Loot Spawns, No NPC Targeting, No Player Loot, No Shop, No Stash, No Vending, UnDestr, No Box Loot, No Collect, No Cup, No Entity Pickup, No Heli targeting, No Oven Toggle, No Suicide, No Turret Targeting, No APC Targeting, No Build, No Decay, No Drop, No Fall Damage, No NPC Spawns, No Pickup, No Remove, No Stability, No Upgrade
I should add, I just tested those settings on a small 4x4 with some players and they couldn't build and couldn't harm one antoher. Yet when WITH THE SAME SETTINGS, I took them to the castle I built and they tried to build, the whole thing came crumbling down....again. :(
Any ideas?