Buildings disappearing
two different servers with slightly different settings and config files.   Both have a "safe zone" of sorts - undesrct etc   buildings in the zone will spontaneously disappear all but doors, windows and foundations and deployables.   walls, stairs, frames etc all disappear.   It has happened 4 times since the update.     Any ideas ?
In response to Tatra813 ():
two different servers with slightly different settings and config files.   Both have a "safe zone" o...
Are they decaying ?  I've noticed that some things are decaying. Not sure if everything is decaying, but I've noticed window bars are decaying so far. This is happening even with nodecay "true" so maybe other flags arent working either.
In response to krazy ():
Are they decaying ?  I've noticed that some things are decaying. Not sure if everything is decaying,...
Krazy -

No decay,  TP out, TP back into Town and instantly the building is gone.   Decay is off on the server anyhow.   It is odd as it doesn't take foundations, just walls, supports, floors, doors/window frames. 

Merged post


Quick update,  built a new building,  went to place a campfire on a triangular floor and the building collapsed, rebuilt checking stability.   I think it is because I had the flag Stability off checked -  defaulted back to stability on and it seems ok.   
happend to mine on a combat serve to building just randomly collapsed without placing anything
In response to Tatra813 ():
Krazy -

No decay,  TP out, TP back into Town and instantly the building is gone.   Decay...
I suppose it was unsupported in areas that were critical to it standing while nostability was set to false ? That would make sence if you build it with nostability then turned nostability to false. That would make all building blocks collapse when placing items or more building blocks, happened to me once before.

I've been having the same issue. I built a castle I was trying to turn into a safe zone. The issue is when a player tries to build/pickup whatever. THE WHOLE DAMN PLACES COLLAPSES. Doors, windows etc stay.

All of the following are enabled:

EjectSleepers, No Bleed, No Craft, No Deploy, No Drown, No Gather, No Loot Spawns, No NPC Targeting, No Player Loot, No Shop, No Stash, No Vending, UnDestr, No Box Loot, No Collect, No Cup, No Entity Pickup, No Heli targeting, No Oven Toggle, No Suicide, No Turret Targeting, No APC Targeting, No Build, No Decay, No Drop, No Fall Damage, No NPC Spawns, No Pickup, No Remove, No Stability, No Upgrade


I should add, I just tested those settings on a small 4x4 with some players and they couldn't build and couldn't harm one antoher. Yet when WITH THE SAME SETTINGS, I took them to the castle I built and they tried to build, the whole thing came crumbling down....again. :(

Any ideas?