I want to create a zone in which Faux Admin is enabled so players can use the F1 console to spawn items. I've got Zone Perms all set up so that players are assigned to a group with Faux Admin when they enter the zone, and are removed from the group when they exit.
The problem I'm having though is that I don't want players to be able to walk in and spawn a bunch of stuff with F1 and then take it back to their base haha. Can anyone think of a way to either kill a player when they exit the zone, or prevent them from exiting the zone except via suicide or potentially wipe their inventories when they leave?
There is a plugin called Zone Command that is supposed to run a command for the player on entering/exiting a zone, and I thought I could pair that with Inventory Cleaner or something, but Zone Command appears to not be functioning properly (via my testing and in reading comments).
Any thoughts would be much appreciated!
-Aq
Possible to Prevent Exit, or Kill on Exit?
Yeap, there's an easy way to do it.
1. Create zone1 and as an example, let's say you set the radius to 80.
2. While standing in the exact same spot, and this is critical, you create zone2 and set that radius to 75 so that it is slightly smaller the zone1. You will now have a zone within a zone.
3. Enable and set the radiation flag in zone1 to such a high level it instantly kills a player.
4. I believe when you create zone2 it will default to no radiation but if not you might have to disable it or set the level to 0 so that it doesn't kill those inside it.
What you will have done is created a layer of deadly radiation between the two zones that, when crossed by a player, will kill them instantly.
Awesome! Thanks for the quick reply!
Will the radiation setting still apply if I have radiation disabled everywhere else?
If you have the server.radiation false setting then it will not work.
Well, I enabled server radiation and I can't seem to get the inner zone to not have it haha. I tinkered around with parent IDs and everything, but nothing seems to work, unfortunately.
I've tried Outer Zone parentID = Inner Zone ID
I've tried Inner Zone parentID = Outer Zone ID (not that I expected this to work)
I've tried Inner Zone parentID = Inner Zone ID & Outer Zone parentID = Outer Zone ID to force them to be independent of each other
I've been testing with the safezone flag because it doesn't have the irritating radiation noise haha.
But in all permutations the Inner Zone had the Outer Zone's flags applied.
{
"Name": "Outer",
"Radius": 30.0,
"Radiation": 0.0,
"Comfort": 0.0,
"Temperature": 0.0,
"SafeZone": true,
"Location": "-1985.64 7.886563 948.1944",
"Size": "0 0 0",
"Rotation": "0 0 0",
"Id": "73126677",
"ParentID": "73126677",
"EnterMessage": null,
"LeaveMessage": null,
"Permission": null,
"EjectSpawns": null,
"Enabled": true,
"Flags": "None"
},
{
"Name": "Inner",
"Radius": 20.0,
"Radiation": 0.0,
"Comfort": 0.0,
"Temperature": 0.0,
"SafeZone": false,
"Location": "-1985.64 7.886563 948.1944",
"Size": "0 0 0",
"Rotation": "0 0 0",
"Id": "2902189",
"ParentID": "2902189",
"EnterMessage": null,
"LeaveMessage": null,
"Permission": null,
"EjectSpawns": null,
"Enabled": true,
"Flags": "None"
}Merged post
I just tried swapping the order of the zones in the config, and re-ran all the permutations again - nothing.
Tried setting parentIDs to null too.
I am going to load up my test server and try this out. The parentid should work to prevent the outer zone settings to affect the inner zone. Meanwhile, check this plugin out and see if it is useful. https://umod.org/plugins/shrinking-radiation-zones
I'll give that a try!
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Only issue is that the documentation isn't super clear on how to create an inner safe zone lol
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I have a rad zone now via the shrinking mod but I can't get rid of it haha. The /shrink stop command doesn't work, and it persists even when I've removed all the plugin files hahaha
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Lololol 
Okay I confirmed that the parentid flag does not work as it should. The dev will have to work on it, although the shrinking plugin might do the same thing as this, you just have to set the zone size the same as the end zone size and it should be stationary.
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Oh i just saw your message. I guess nothing is working right. You might have to go to the data folder and delete it from the config and reload, or delete the plugin completely.
There isn't a data file for the shrinking rad zone, unfortunately. I checked the zone manager data file and it didn't have the rad zone in there either haha