I'm sure I'm not the first person to think of this but I haven't seen any discussion on the topic...
Does anyone know how the new tunnel system is going to impact the use of Zone Manager? Specifically as it relates to the underground portion of spherical zones. Are we going to need to worry about what's under the zones we set up? For example, we have a small community center with PvpGod. Will we from now on need to make sure it's not above the tunnel system? One PVE servers that use the DynamicPvp will they need to taking into account the fact that these dynamically generated zones could impact things in the tunnels? RaidableBase users could also be impacted the same way. You get the idea.
Does anyone know if this is going to be an issue? Will ZoneManager have a way of being able to have a way of determining above/below ground and being configured to disable the zone underground? I know it's possible to create rectangular zones and place them above ground, but they're not nearly as useful as spheres... plus the spherical zones with domes are so much more attractive. :)
Thanks for any info you might have.