NullReferenceException: Object reference not set to an instance of an object
at Oxide.Plugins.ZoneManager.IsInsideBounds (Oxide.Plugins.ZoneManager+Zone zone, UnityEngine.Vector3 worldPos) [0x00000] in <019073ba212143b6b2d7fb157eea8d55>:0
at Oxide.Plugins.ZoneManager.UpdatePlayerZones (BasePlayer player) [0x00143] in <019073ba212143b6b2d7fb157eea8d55>:0
at Oxide.Plugins.ZoneManager+<OnPlayerSleep>c__AnonStorey1.<>m__0 () [0x00000] in <019073ba212143b6b2d7fb157eea8d55>:0
at InvokeHandler.DoTick () [0x000bd] in <2797eb4bbdee4edb91c2911eca487586>:0
at InvokeHandler.LateUpdate () [0x0000c] in <2797eb4bbdee4edb91c2911eca487586>:0 NullReferenceException at IsInsideBoundsError
Since a while I'm getting this NRE from ZoneManager:
Running ZoneManager v3.0.13
NullReferenceException: Object reference not set to an instance of an object
at Oxide.Plugins.ZoneManager.IsInsideBounds (Oxide.Plugins.ZoneManager+Zone zone, UnityEngine.Vector3 worldPos) [0x00000] in <c8262855aba0485d9e444260a776af4a>:0
at Oxide.Plugins.ZoneManager.UpdatePlayerZones (BasePlayer player) [0x00143] in <c8262855aba0485d9e444260a776af4a>:0
at Oxide.Plugins.ZoneManager+<OnPlayerSleep>c__AnonStorey1.<>m__0 () [0x00000] in <c8262855aba0485d9e444260a776af4a>:0
at InvokeHandlerBase`1[T].DoTick () [0x000be] in <85237e7f59314fc29cf37e1bafcf2e9c>:0
at InvokeHandlerBase`1[T].LateUpdate () [0x0000c] in <85237e7f59314fc29cf37e1bafcf2e9c>:0 Running ZoneManager v3.0.13