• Creates a new flag to make the zone border solid: it prevents players from naturally enters the zone, it prevents players from naturally exits the zone and it blocks projectiles. (naturally means that players can still be teleported in and out of the zone)
  • Creates a new flag to disable hostility while a zone. (remove actual hostility and disable new hostility)
  • Creates a new flag to make sleepers invisible while in a zone.
Permissions:
zonemanager.ignoreflag.solidBorder
zonemanager.ignoreflag.noHostility
zonemanager.ignoreflag.invisibleSleeper​

Commands:
/zone solidBorder <true|false>
/zone noHostility <true|false>
/zone invisibleSleeper <true|false>​