Players not being able to build in their houses
Ok so this is a strange one that I've seen once before about 5 months ago but I've quite a few players this wipe saying that they can not build in their house due to getting the following message "[Zone Manager] You cannot build in this area".
Now im guessing that when a player teleports to and from town the town flags I have in place are carrying with them for some odd reason preventing them from bulding/placing.

I have very few zones which are mainly in the towns area so I can clearly see them all, I've been using Zone Manager for about 10 months now and only seen this happen once before and to fix it was a simple reload of the plugin, since then I have this plugin on reload every 30mins but that doesnt seem to be working as this is happening alot more on this wipe. Seems to be random one minute a player is building in his house next minute cannot build. Apart from this the plugin works great.

Has anyone else seen this happen before?
my players report me that same problem ;/ after reboot plugin it works for some time.

Can confirm the same problem. Seems like the zone flags "sticks" when they teleport out of the zone.

After some more testing it seems to only happen when teleporting out of a buildingblocked zone.

So maybe its teleport related? Im using NTeleportation.

Ryrzy
my players report me that same problem ;/ after reboot plugin it works for some time.

so its not just me then good to know hope we can find the cause of it soon.

5c5fe32591c6b.jpg Juggernaut

Can confirm the same problem. Seems like the zone flags "sticks" when they teleport out of the zone.

After some more testing it seems to only happen when teleporting out of a buildingblocked zone.

So maybe its teleport related? Im using NTeleportation.

I'm also using NTeleportation.

This is happening to me also when teleported out of the zones. My buildings do not have building blocks, so I don't believe it's anything to do with that.. I found that reloading the mod works for a quick fix. oxide.reload ZoneManager, but it keeps happening every time.