Can't kill murderers, zombies, or roadside scientistsSuggestion

I have a zone on mt PvP map as a PvE safe zone. No raiding and no PvP killing. My trouble is that we also have ZombieHordes (bought today) and Murderers in the map. The PvE area is just a small island but has a road so we also get the odd NPC Scientist gaurding the trash piles.

As you'd expect, they cant kill us, nor can we kill them (we can kill some animals) in this area. BUT, the murders and zombies will follow, constantly trying to hit you, and constantly growning. These mount up and cause all sorts of issues such as getting surrounded and you cant move away.

I need to be able to make an exception so that we can either kill these NPC's but not other players, or, everything can be killed, but only the owner of the loot be able to collect it. I tried the NoPlayerLoot, but even the owner cant get their gear back.

Any help or advice would be greatfully recieved.

Someone in another forum suggested I also install the TruePvE plugin, and then apply this change to the config so as to teach it that these enterties can be killed:

{
"name": "npcs",
"members": "NPCPlayerApex, NPCMurderer, murderer, BradleyAPC",
"exclusions": ""
},

(need to add ZombieHorde to the list too)

Can I edit a file in Zone Manager to do the same?

We dont mind if the players can be killed in this zone, but I'd like to protect their loot if they die in the zone.

Merged post

OK, For now I have made a work-arounf by setting both NoPlayerLoot & LootSelf to TRUE, and leaving pvpgod as faulse.

Merged post

OK, For now I have made a work-around by setting both NoPlayerLoot & LootSelf to TRUE, and leaving pvpgod as FALSE.