I love this sort of plugin. I have so many questions.
- How can I help?
- Is there a limit on how many levels I can allow for a skill? I see in the config it's set to 10, by default.
- Is there a way to limit or penalize the player's ability to reset? My players would constantly reset and reassign their points to maximize whatever task they're undertaking at the moment. An experience "cost" or loss of sorts each time they reset might persuade them to think about where they're putting points.
- Can an admin, in-game or console, reset someone (or everyone's) xp totals? Ideally, I'd like to come up with a balance so that I'd only have to wipe this monthly (when I BP wipe) while allowing players to retain XP from map wipe to map wipe.
- Do you have a suggestion for an xp progression that would make sense over a month, with multiple map wipes along the way? Or, is this built to be wiped every week or two?
- If the bonus XP (via Kill Records) is not enabled by default, can the UI hide that information? Otherwise, as admin, I'll be getting questions about it constantly.
- Is the armor bonus from might specific to projectile dmg?
- Is the dodge/block chance something that would potentially negate an obvious headshot? Would the aggressor hear the headshot "crack"? Would their combat log show the full dmg being taken? I'm imagining the "hax" claims that might get reported.
- How are the xp requirements for levels calculated? "levelstart": 25.0, "levelmultiplier": 1.5, when put into a spreadsheet, aren't adding up to what I'm seeing in-game.
Also noticing a few bugs.
- At Might 3, it awards +31.8 max calories and +15.9 max hydration. However, my current max hydration and calories are 260 and 507.
- Under Mentality, you have crital misspelled (assuming you meant Critical).