we need this !
Need wipe assistantSolved
What do we need ? ,
The wipe assistant, I would love to soft wipe better than a hard wipe. Unless there is another plugin that does it.
I'll try to bring this up to uMod standards, and roll it out for y'all.
S0N0FBISCUIT
I'll try to bring this up to uMod standards, and roll it out for y'all.
Since it is an existing plugin from the migration, not really necessary at the moment; but up to you! I think this one was just burried in there with the many others. The documentation would need to be formatted, but otherwise it looks like it compiles fine.
YEAAAH!!!
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Otherwise, I would need to learn some Linux scripting to delete the data files and add it to a cron which is not a bad idea, but I like it when it's easy!
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Being able to schedule it would be awesome too. Like every Friday @ 6pm.
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Otherwise, I would need to learn some Linux scripting to delete the data files and add it to a cron which is not a bad idea, but I like it when it's easy!
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Being able to schedule it would be awesome too. Like every Friday @ 6pm.
Well, I learned some scripting today, but, every time I delete the data from the folder it comes back with the same data? I delete the data when the wipe cron executes. Should I just copy and replace the files with empty ones instead?
In order for the data to actually get deleted, you have to stop the plugin whose data you are deleting, delete the data, then restart the data.
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Is there a specific mod you would like added?
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Is there a specific mod you would like added?
My script erases all this data
oxide/data/AutoTeleport/*.json
oxide/data/Friends/Players/*.json
oxide/data/Clans.json
oxide/data/Economics.json
oxide/data/GUIShopCooldowns.json
oxide/data/MyMiniCopter.json
oxide/data/NTeleportationHome.json
data/NTeleportationTPR.json
oxide/data/SecureChests/Crates.json
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Yeah that's why in my script I stop the server copy all my cfg updates (if i have a map update) remove .sav, removes all the plugin data, updates the server, update oxide and then it starts back.
Ahh, gotcha. You're doing all of that in the startup script. Nice
Yeah, it's easier to manage now. I have a custom map on 4 servers, so if need to update the link I just change the link in a config file for that server and when wipe happens the script copies the data from that map-update file to the config file of that server making the changes or else I would need to manually do it at wipe which is not effective enough, the downtime would be too long. The same thing happens for the required files for the map, I put the updated version in a directory and when wipe happens it copies that file to its respective directory, I then change the ownership of the file or else the server doesn't start lol. It just happened to me yesterday, hopefully, on the next wipe everything goes well. I also use nodeJS to send rcon commands to the server automagically. :)
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