Players are disconnecting after joiningSolved
Hello, when I have this plugin on my server, the players that join the server will get DC'ed right when they enter the server, and press a button to wake up. Turing this plugin off, and they can join without troubles again :-)
Any errors on the client or server? Hard to really diagnose without any.
Nope. It looks like it should look, then after 2 seconds they just DC.
Didn't notice it untill a player texted me about it, because I couldn't see any error in the Console :)

They simply just get DC'ed without any kind of error
Very unlikely to be caused by this, it simply sends text messages like the majority of other plugins do. They would be seeing a message if the server is disconnecting them, or if their client had an issue.
"They would be seeing a message if the server is disconnecting them, or if their client had an issue." - well they didn't..

I repeat: "They simply just get DC'ed without any kind of error"
Don't know what the issue is, if I knew the problem I wouldn't have turned to this page :)
Even tried to uinstall it, remove all the files, config, data etc. and installing it again, same results.

Merged post

Very strange you mark this post as "Not an issue", when it clearly is an issue..
If you somehow have the magic trick that makes you mark this as not an issue, then please.. share it with me.

Merged post

From the Console log..Look at the time stamps, the only message received to the player was like if he DC'ed himself.. but he didn't.
If a thread is marked as "Not an issue", it either isn't an issue or didn't have enough details at the time; in your case, the latter.

In regards to your log portion, there is no indication that the plugin is causing your issue, the plugin is meant to log when a player joins and disconnects so that is normal output.

For this to be an issue, additional information would need to be provided to provide evidence that it is, such as errors from clients and steps to reproduce. Being as this is a simple chat plugin, it is highly unlikely to be the cause.
Then when I have the plugin installed players can't join.
As soon as I uinstall the plugin player can join.
Hmm.. looks like evidence to me, I know that it might be caused by another plugin, but I can't seem to figure out which plugin it should be.
And I don't have any other plugins that does the same as this one.
In response to Klipklappen ():
Then when I have the plugin installed players can't join.
As soon as I uinstall the plugin play...
It isn't enough to go on; there have been numerous downloads of this plugin, no reports before on this issue. The plugin functions the same as every other join/quit plugin on this site, so the issue would be apparent as they've been working the same way for 5 years.
Then have there been any reports of the plugin not working with other plugins?
Because clearly I have an issue with this plugin, and can't seem to figure out what the issue is.
Chat sending plugins like this wouldn't conflict with another, it just sends chat messages.
Same issue here:
NaZe BlazE disconnecting: IndexOutOfRangeException: Index was outside the bounds of the array.
TMPro.TextMeshProUGUI.GenerateTextMesh () (at <4bb0fdcbdb4743f8bf0679b45dddc652>:0)
TMPro.TextMeshProUGUI.OnPreRenderCanvas () (at <4bb0fdcbdb4743f8bf0679b45dddc652>:0)
TMPro.TextMeshProUGUI.Rebuild (UnityEngine.UI.CanvasUpdate update) (at <4bb0fdcbdb4743f8bf0679b45dddc652>:0)
UnityEngine.UI.CanvasUpdateRegistry.PerformUpdate () (at <1af31bc7c6a942368a5adb62175bc9b3>:0)
UnityEngine.Canvas:SendWillRenderCanvases()

Server is fully updated with the latest patch and oxide. 

Any ideas?
Are you still experiencing this on the latest Oxide build?
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