Hello, I'm scratching my head currently and wondered if that was possible to do or not, Basically what i wanna do is set the Smoke Rocket to 1000 times damage but only against structures so the Bradley for example wouldn't be destroyed in one hit or players wouldn't just die when being hit.

I tried a few things as a test :

    "ammo.rocket.smoke": {
      "Name": "Smoke Rocket WIP!!!!",
      "GlobalModifier": 1.0,
      "IndividualParts": {
        "r_forearm": 1.0,
        "l_forearm": 1.0,
        "l_upperarm": 1.0,
        "r_upperarm": 1.0,
        "r_hand": 1.0,
        "l_hand": 1.0,
        "pelvis": 1.0,
        "l_hip": 1.0,
        "r_hip": 1.0,
        "spine3": 1.0,
        "spine4": 1.0,
        "spine1": 1.0,
        "spine2": 1.0,
        "r_knee": 1.0,
        "r_foot": 1.0,
        "r_toe": 1.0,
        "l_knee": 1.0,
        "l_foot": 1.0,
        "l_toe": 1.0,
        "head": 1.0,
        "neck": 1.0,
        "jaw": 1.0,
        "r_eye": 1.0,
        "l_eye": 1.0
      },
      "PrefabModifiers": {
        "foundation": 1000.0,
        "assets/prefabs/building core/foundation.triangle/foundation.triangle.prefab": 1000.0
      }
    },

I did unload the plugin first then modify it and then reload and Test, i tried a few different options inside the "PrefabModifiers" but none really seemed to work