Allow unlimited deployablesSolved

Hello, I really enjoy this mod and Items Retriver.

But I would love to be able to place a deplyable and still have the slot filled and ready to place and identicle deployable, to speed up building.

The mod Free Build (https://umod.org/plugins/free-build) allows this, but it breaks parts of the above mods. Don't really know which ones to choose after attemping to make them all work together and failing.

Any possible soultions? Thank you.

edit: perhaps an alternative is that I increase my stack sizes?

Given that Virtual Items provides free items, I see little concern with expanding its capabilities to auto refund deployables, as long as those deployables are defined within the player's assigned ruleset. I will aim to include this in the next feature release, which I aim to have done some time in May.

Thanks for the fast reply. For anyone else, I've found increasing Stack sizes is a great alternative for the timebeing. Thanks.

I pushed an update to the GitHub repo. Can you beta test?

https://raw.githubusercontent.com/WheteThunger/VirtualItems/master/VirtualItems.cs

This adds a new "All deployables are free": false option to each ruleset. If you don't see it automatically added to your config when you update, then you can add it yourself. For example:

"Name": "craft_all_items",
"All deployables are free": true,
"Items": {
    ...

While that config option is true, all deployables are free, even if they are not defined in Items. While false, only deployables in Items are free.

I've released the above change in v0.3.0.

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