Calling hook OnEntityTakeDamage resulted in a conflict
This is spaming the console:
"Calling hook OnEntityTakeDamage resulted in a conflict between the following plugins: TruePVE - True (Boolean), VIPNoDecay (False (Boolean))"

Is it something I should be concerned about?
not normally, just True PVE and VIP No Decay seem to want to do different things. Normally, if True PVE handles any decay damage, there is a good chance it could conflict. 
basically one plugin wants to allow the Decay damage and the other not. 
5b71186d8a9fb.png ColonBlow
not normally, just True PVE and VIP No Decay seem to want to do different things. Normally, if True PVE handles any decay damage, there is a good chance it could conflict. 
basically one plugin wants to allow the Decay damage and the other not. 
True and false are actually the same in this case, which true is generally the standard for object-type hooks. The warning can be fixed by VIP No Decay switching to true.
5e13a8d5b2bc5.jpg Wulf
True and false are actually the same in this case, which true is generally the standard for object-type hooks. The warning can be fixed by VIP No Decay switching to true.

or TruePVE switching to false, lol  ok. .wulfs right.. ill add that fix shortly :)

5b71186d8a9fb.png ColonBlow

or TruePVE switching to false, lol  ok. .wulfs right.. ill add that fix shortly :)

True PVE switching would mean it would cause the same issue for many other plugins.

exactly.. i do tend to do things different.. lol would be much easier for me to switch.
Thanks Guys.