Hello,
NullReferenceException: Object reference not set to an instance of an object
at BaseModularVehicle.CreatePhysicalModuleEntity (Item moduleItem, Rust.Modular.ItemModVehicleModule itemModModule, System.Int32 socketIndex) [0x0002e] in <44809be716604d36a8e732d3bfefa3a7>:0
at Rust.Modular.ModularVehicleInventory.ModuleItemAdded (Item moduleItem, System.Int32 socketIndex) [0x00027] in <44809be716604d36a8e732d3bfefa3a7>:0
at Rust.Modular.ModularVehicleInventory.OnSocketInventoryAddRemove (Item moduleItem, System.Boolean added) [0x00003] in <44809be716604d36a8e732d3bfefa3a7>:0
at ItemContainer.Insert (Item item) [0x00046] in <44809be716604d36a8e732d3bfefa3a7>:0
at Item.SetParent (ItemContainer target) [0x00039] in <44809be716604d36a8e732d3bfefa3a7>:0
at Item.MoveToContainer (ItemContainer newcontainer, System.Int32 iTargetPos, System.Boolean allowStack, System.Boolean ignoreStackLimit) [0x0033d] in <44809be716604d36a8e732d3bfefa3a7>:0
at PlayerInventory.MoveItem (BaseEntity+RPCMessage msg) [0x00207] in <44809be716604d36a8e732d3bfefa3a7>:0
at PlayerInventory.OnRpcMessage (BasePlayer player, System.UInt32 rpc, Network.Message msg) [0x001c9] in <44809be716604d36a8e732d3bfefa3a7>:0
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
PlayerInventory:OnRpcMessage(BasePlayer, UInt32, Message)
BaseEntity:SV_RPCMessage(UInt32, Message)
ServerMgr:OnRPCMessage(Message)
ServerMgr:OnNetworkMessage(Message)
Facepunch.Network.Raknet.Server:ConnectedPacket(Connection)
Facepunch.Network.Raknet.Server:Cycle()
ServerMgr:Update()
(Filename: <44809be716604d36a8e732d3bfefa3a7> Line: 0)
76561############/Lith kicked: RPC Error in MoveItem
I don't know how it happened and the player is not responding, I saw the error on the console.
we use only your plugin for vehicles so seems this plugin, not sure...
Thanks