[uMod] 07:19 PM [Warning] Valheim server up to date (6663905). Use --force to update from the depot anyway
[uMod] 07:19 PM [Warning] Valheim already up to date (v1.0.299-develop)
[uMod] 07:19 PM [Warning] uMod WebClient already up to date (v1.0.355-develop)
[uMod] 07:19 PM [Warning] uMod Compiler already up to date (v1.0.511-develop)
[uMod] 07:19 PM [Warning] uMod Database already up to date (v1.0.399-develop)
Starting server...
Set current directory to /root
Found path: /root/valheim_server.x86_64
Mono path[0] = '/root/valheim_server_Data/Managed'
Mono config path = '/root/valheim_server_Data/MonoBleedingEdge/etc'
Preloaded 'libsteam_api.so'
Unable to load player prefs
Initialize engine version: 2019.4.24f1 (5da6f0345e82)
[Subsystems] Discovering subsystems at path /root/valheim_server_Data/UnitySubsystems
Forcing GfxDevice: Null
GfxDevice: creating device client; threaded=0
NullGfxDevice:
Version: NULL 1.0 [1.0]
Renderer: Null Device
Vendor: Unity Technologies
Begin MonoManager ReloadAssembly
Unable to find method IsLoggingEnabled in [UnityEngine.CoreModule.dll]UnityEngine.Debug
(Filename: Line: 143)
Caught fatal signal - signo:11 code:1 errno:0 addr:(nil)
Segmentation fault
Server closed unexpectedly...
Restarting server...
Please help ASAP I am a server owner and don't want the server to be offline very long