The plugin file is has been download with umod, and i have started an instance, but the config file does not seem to generate anywhere.
When I run:
umod cfg
nothing happens.
The plugin file is has been download with umod, and i have started an instance, but the config file does not seem to generate anywhere.
When I run:
umod cfg
nothing happens.
The configurtion for the plugin would be under umod/config, and would be generated when the server is started successfully with uMod installed. If you don't see that, then uMod is most likely not installed.
Also, I don't think "umod cfg" is a valid command.
it is installed.
when i run "umod", the first command is: "cfg|config - Configure a Toml configuration file"
Ah, oh right. That's for configuring plugins that are loaded, but the plugin would have to be loaded. It will not created a configuration for you.
Make sure you have uMod installed, and that you didn't have any errors during install.
Let me reiterate... I launched a new instance of Valheim with umod. The name of the instance was called something like "Umod Server". Preferably, I would like to launch my old/original server with LGSM.
I assume once umod is installed(from looking at the umod launch script), if any instance is launched from the same installation, any launch script will work(?). I actually prefer LGSM as community resources are linux based and it also has the availability of a discord. I recently spent some time writing my own update script for umod plugins for my rust server, not knowing about this new agent. I very much look foward to the development of it as it helps quite a bit.
You can see what is available for the agent at https://umod.org/guides/getting-started/agent
Keep in mind that this is the only supported method at this time, so using any other scripts or tools wouldn't be recommended as the agent handles installation, updating, etc.
You can skip the launcher creation step if you aren't using our agent to launch, and you can use your own method to start the server.
If you are using any sort of validation and updating with Steam on start though, that will remove uMod from your server.
Would it be possible to just have what we need to manually install umod and then we can write our own script in the meanwhile? Umod did not seem to install cleanly. There is a completion message, but the terminal text freezes up a bit and I have to make a bunch of newlines to be able to wipe the screen.
Merged post
One issue i notice on umod update
:
100.00% valheim_server_Data/sharedassets0.assets.resS
Depot 896661 - Downloaded 0 bytes (0 bytes uncompressed)
Total downloaded: 0 bytes (0 bytes uncompressed) from 2 depots
Total downloaded: 0 bytes (0 bytes uncompressed) from 2 depots
Disconnected from Steam
Disconnected from Steam
No resource available to update for package games/valheim (pre-release: no)
Core update failure
App update successful
other than that everything looks fine:
umod show
games/valheim (6246034)
core/webclient (1.0.105)
core/compiler (1.0.110)
core/database (1.0.105)
name MaxPlayers
title Max Players
description Sets the maximum players allowed on the server
url https://umod.org/plugins/max-players
tags
universal
umod
maxplayers
playerlimit
players
type plugin
watchers 1
license
name mit
published_at 02/10/2021 16:08:28
games
- Universal
maintainers
- Wulf
branches
- master
Installed locally
name MaxPlayers
version_pattern 0.*-master
version 0.0.1
checksum 1dad6d5ad6e88bbafd745b6a5a8dfdc3418df186
umod --version
uMod Agent - (1.2.241)
games/valheim (6246034)
core/webclient (1.0.105)
core/compiler (1.0.110)
core/database (1.0.105)
Yes, you can manually install each component individually, which you can find the info on that at the linked guide. https://umod.org/guides/getting-started/agent
For any commands involving install, you'd need to use the -P for pre-release, which is documented on each game's guide. https://umod.org/games/valheim/guide
Failed to extract Valheim in directory: /home/vhserver/serverfiles/valheim_server_Data/Managed
Access to the path '/System.Core.dll' is denied.
Core update failure
App update successful
The file is owned by the correct user
-rwxrwxr-x 1 vhserver vhserver 59904 Feb 17 05:28 /home/vhserver/serverfiles/valheim_server_Data/Managed/System.Core.dll
Do you have a server running already in that location? The server would need to be shut down to update properly.
it is offline while i am running this.
Hmmm, okay. Passed the info along to the dev to take a look.
Could this be perhaps because ~/serverfiles/umod/umod.lock
exists?
No, that exists for another reason. Could you show me the result of the "umod --version" command?
umod --version
uMod Agent - (1.2.241)
games/valheim (6246034)
core/webclient (1.0.105)
core/compiler (1.0.110)
core/database (1.0.105)
as stated in a previous post