Hi, not sure how difficult this would be to add, but it would make life so much easier on our event build server if I didn't have to load 100's of shotgun traps with a single handmade shell to make infinite ammo function with Zone Manager.
Would it be possible to add a configurable option for "Load shotgun trap with ammo on placing": True/false and maybe "Shotgun Trap ammo ammount": integer
Feature Request - Add shotgun traps that deploy with handmade shells pre-loadedSolved
Thanks for the suggestion. This should be relatively straight forward to implement. I'm pretty busy but I'll add this to my planner for prioritization.
I just released Turret Loadouts v1.1.0 which allows you to define default loadouts for Sam Sites, Flame Turrets, and Shotgun Traps. The defaults loadouts just consist of ammo. In the future, I might allow players to define custom loadouts for these, since some plugins allow alternate ammunition (e.g., for Sam Sites).
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