Turrets shooting cargo shipSuggestion
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I have noticed that I was getting "mortality" around my base while offline and checked the logs to see why all my turret ammo was gone and who was attacking my offshore base, I was surprised to see that the only things that were being killed
were scientists (?) and as the base is a fair way away from monuments they are not random "wandering" scientists.Also all the "mortality" was not on the mainland side of the base.
I have not had this problem before and would appreciate the addition of "scientists" to the "animal override" list, The turrets
ignore the zombies and bots from other plugins so that is not a problem,
I had not noticed the problem during online play as one or more players "skip" night which disables the cargo ship (?)
This is a good request, thanks for the suggestion.
I forgot to post that problem is solved if you make the turrets "peacekeeper"