when the plugin is loaded, turret from outpost don't shoot hostile players...
Turrets from outpost not shooting hostile players
as far as i know that is the "Compound options" plugin not this one
I don't have problem with compound options, only with this... or maybe incompatible...
TankiI don't have problem with compound options, only with this... or maybe incompatible...
They work well together but Turretn config is for your player turrets and compound options is for the compound. turret config has nothing to do with the compound
Please do not respond unnecessarily ....
when I load the plugin, the outpost turrets do not kill the players when they are hostile! If I turn it off, everything works fine!
So, it may be incompatible with the Compound Options plugin (I use compound options only for the price at outpost) var using both, the bug occurs!
edit test with fresh install:
shooting outpost (hostile for 1min), outpost turret don't kill me.
o.unload TurretConfig
turret outpost kill me...
I can't do better as a test
CompoundOptions.json
TurretConfig.json:
when I load the plugin, the outpost turrets do not kill the players when they are hostile! If I turn it off, everything works fine!
So, it may be incompatible with the Compound Options plugin (I use compound options only for the price at outpost) var using both, the bug occurs!
edit test with fresh install:
o.plugins
Listing 2 plugins:
1 "Compound Options" (1.1.1) by nivex/rever (0.05s) - CompoundOptions.cs
2 "TurretConfig" (2.0.7) by Calytic (1.70s) - TurretConfig.cs
shooting outpost (hostile for 1min), outpost turret don't kill me.
o.unload TurretConfig
turret outpost kill me...
I can't do better as a test
CompoundOptions.json
{
"Allow custom sell list for Compound vending machines (see in data)": true,
"Disable Compound SafeZone trigger": false,
"Disable Compound Turrets": false,
"Disable Compound Vending Machines": false,
"Disallow Bandit NPC": false,
"Disallow Compound NPC": false
}TurretConfig.json:
{
"Auto": {
"aimCones": {
"turretconfig.default": 5.0
},
"ammoTypes": {
"turretconfig.default": "ammo.rifle"
},
"autoHealths": {
"turretconfig.default": 1000.0
},
"bulletModifiers": {
"turretconfig.default": 2.0
},
"bulletSpeeds": {
"turretconfig.default": 200.0
},
"defaultAimCone": 5.0,
"defaultAmmoType": "ammo.rifle",
"defaultAutoHealth": 1000,
"defaultBulletModifier": 1.0,
"defaultBulletSpeed": 200.0,
"defaultSightRange": 30.0,
"sightRanges": {
"turretconfig.default": 30.0
}
},
"Flame": {
"arcs": {
"turretconfig.default": 45.0
},
"defaultArc": 45.0,
"defaultFlameHealth": 300.0,
"defaultFlameModifier": 1.0,
"defaultFlameRadius": 4.0,
"defaultFlameRange": 7.0,
"defaultFuelPerSec": 1.0,
"defaultTriggerDuration": 5.0,
"flameHealths": {
"turretconfig.default": 300.0
},
"flameModifiers": {
"turretconfig.default": 2.0
},
"flameRadiuses": {
"turretconfig.default": 4.0
},
"flameRanges": {
"turretconfig.default": 7.0
},
"fuelPerSecs": {
"turretconfig.default": 1.0
},
"triggerDurations": {
"turretconfig.default": 5.0
}
},
"Settings": {
"adminOverride": true,
"animalOverride": true,
"animals": [
"stag",
"boar",
"chicken",
"horse"
],
"globalDamageModifier": 1.0,
"infiniteAmmo": false,
"sleepOverride": false,
"useGlobalDamageModifier": false
},
"VERSION": "2.0.7"
} TankiPlease do not respond unnecessarily ....
when I load the plugin, the outpost turrets do not kill the players when they are hostile! If I turn it off, everything works fine!
So, it may be incompatible with the Compound Options plugin (I use compound options only for the price at outpost) var using both, the bug occurs!
edit test with fresh install:o.plugins Listing 2 plugins: 1 "Compound Options" (1.1.1) by nivex/rever (0.05s) - CompoundOptions.cs 2 "TurretConfig" (2.0.7) by Calytic (1.70s) - TurretConfig.cs
shooting outpost (hostile for 1min), outpost turret don't kill me.
o.unload TurretConfig
turret outpost kill me...
I can't do better as a test
CompoundOptions.json{ "Allow custom sell list for Compound vending machines (see in data)": true, "Disable Compound SafeZone trigger": false, "Disable Compound Turrets": false, "Disable Compound Vending Machines": false, "Disallow Bandit NPC": false, "Disallow Compound NPC": false }
TurretConfig.json:{ "Auto": { "aimCones": { "turretconfig.default": 5.0 }, "ammoTypes": { "turretconfig.default": "ammo.rifle" }, "autoHealths": { "turretconfig.default": 1000.0 }, "bulletModifiers": { "turretconfig.default": 2.0 }, "bulletSpeeds": { "turretconfig.default": 200.0 }, "defaultAimCone": 5.0, "defaultAmmoType": "ammo.rifle", "defaultAutoHealth": 1000, "defaultBulletModifier": 1.0, "defaultBulletSpeed": 200.0, "defaultSightRange": 30.0, "sightRanges": { "turretconfig.default": 30.0 } }, "Flame": { "arcs": { "turretconfig.default": 45.0 }, "defaultArc": 45.0, "defaultFlameHealth": 300.0, "defaultFlameModifier": 1.0, "defaultFlameRadius": 4.0, "defaultFlameRange": 7.0, "defaultFuelPerSec": 1.0, "defaultTriggerDuration": 5.0, "flameHealths": { "turretconfig.default": 300.0 }, "flameModifiers": { "turretconfig.default": 2.0 }, "flameRadiuses": { "turretconfig.default": 4.0 }, "flameRanges": { "turretconfig.default": 7.0 }, "fuelPerSecs": { "turretconfig.default": 1.0 }, "triggerDurations": { "turretconfig.default": 5.0 } }, "Settings": { "adminOverride": true, "animalOverride": true, "animals": [ "stag", "boar", "chicken", "horse" ], "globalDamageModifier": 1.0, "infiniteAmmo": false, "sleepOverride": false, "useGlobalDamageModifier": false }, "VERSION": "2.0.7" }
When you become a moderator you can tell me when to post. you are under the mistaken belief that turret config controls outpost turrets, it doesnt. it also does not interfer with compound options plugin as both are working without any problems on my server.
it also does not interfer with compound options plugin as both are working without any problems on my server.for me, no... if both are loaded, outpost don't shoot me
other test:
o.load TurretConfig
[TurretConfig] Configured 23 turrets
[TurretConfig] Configured 3 flame turrets
Calling 'OnServerInitialized' on 'TurretConfig v2.0.7' took 262ms
Loaded plugin TurretConfig v2.0.7 by Calytic
> o.unload CompoundOptions
Unloaded plugin Compound Options v1.1.1 by nivex/reverload only turretconfig and outpost turret don't shoot me... so really strange....
and [TurretConfig] Configured 23 turrets => where he finds 23 turrets? ive only 3 turrets...
Re test sorry for bad quality but you can see the problem...:
https://imgur.com/0eKcYj4