Bug Report - re-skinning deployables to some new skins removes locks / prevents re-placing of locksSolved

It looks like some of the new skins for large furnace and electric furnace behave differently when re-skinned with the spray can.  I think the models themselves might be changing rather than just the texture and it's breaking the True PVE locking logic.

Specific example:

If I place down a large furnace and add a lock to it, then re-skin to the Industrial skin with the spray can, it removes the lock.  I can then no longer place a lock on it.

heya, that's because the game creates a new entity and does not assign the ownerid until after it's spawned. I'll have to add a delay to the check.