hello. i remember that this worked in a previous version. that wooden foundations for example could be burned with a flamethrower. in the latest version this seem to not work anymore - i assume because fire from flamethrower is registered as the player and not as a fireentitiy on its own. Can i somehow achieve the previous behaviour again? i want players to build at least stone and not feel too comfortable with wooden stuff houses.
Make Tier Twig and Wood burnableSolved
you would have to run a trace. there's an example pinned
TwigDamage and WoodenDamage are flags too
oh thanks, i was not aware of the flag WoodenDamage. i will read some more.
Merged post
i just read this line: If you have two rules: "anything can hurt players" and "barricades cannot hurt players", then the barricades rule will always override the "anything" rule.
i do have the both rules:
"players cannot hurt structureitems",
"players can hurt woodenstructureitems",
i thought that later lines would overwride the above ones, but with the explanation this would not be the case. which line applies in my scenario?
if you post the config then I can look at it when I have some time
it worked when i removed the members that were in woodenstructureitems from the structureitems list. they must not exist in both. thanks for directing me towards the wooden-flag.
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