I know there's "NoHeliDamage" flag but not exactly sure if this will prevents Patrol Helicopter to deal damage to buildings at all. This is not what I want because while its prohibited and I do not want to have players that abuse Helicopter to raid on the PvE server, they should be able to get their own bases destroyed when take down heli. Any ideas? What I can do with TruePvE to do it exactly like this? Or maybe there's another plugin to revert facepunch updates... As I remember before you weren't able to heli raid because it wasn't shooting rockets in bulding blocked.
No Patrol Helicopter raiding?
just as this request requires its own plugin so too does yours
https://umod.org/community/true-pve/48074-prevent-attack-heli-from-attacking-player-unless-player-initiates-the-attack
Thanks for the info. I checked this link but Neutral NPCs are useless for me because they can on purpose again attack the heli to agro them and then use it to raid the base.
np. yes, as I said, you both need your own plugins to handle your specific issues
oh ok
yeah. it's a fairly complex request and would need to have any potential issues and exploits addressed. that's best suited in its own plugin.
the absolute worst way to write this would be checking for a TC to see if the player is authed, though. it should be cached, and if that auth list is altered then the heli should act accordingly.
I may write it as it's a fairly popular request and can be written with minimal code and impact on performance but I have no time for it atm
I would like to be able to block the heli rocket damage but only for building blocked. or just do not fire rockets when building blocket... yeah players might abuse this to deauth, take helidown and auth again but better than the raiding exploit. also simple logs would work but if it's a lot of work and you do not have the time now Its OK :)