The new remote turret functions allow damage over ride on the plugin. can we have a fix option to stop players taking damage from remote controlled turrets please?
New controllable turrets over ride the plugin allowing damage.
damage is still blocked in default config
what do you mean? do i have to write a rule to stop remote control turrets doing damage?
remote control turrets are still the same exact turret. nothing changed that would allow damage.
you can use the default config to block this damage. traps cannot hurt players is the rule, and traps is the entity group that contains AutoTurret
any plugin can override it using the CanEntityTakeDamage hook, or a invalid zone configuration could break it as well, but other than that the damage will always be blocked.