Is TruePVE still working?

I just need to know if it's working for everyoner else. It has stopped working on my server and I cant figure out why. Players are able to kill each other and it's causing problems. So should I try to find something else?

{
"Config Version": "2.0.6",
"Default RuleSet": "default",
"Configuration Options": {
"handleDamage": true,
"useZones": true,
"Trace To Player Console": false,
"Trace To Server Console": false,
"Maximum Distance From Player To Trace": 0.0
},
"Mappings": {
"default": "default"
},
"Schedule": {
"enabled": false,
"useRealtime": false,
"broadcast": false,
"entries": []
},
"RuleSets": [
{
"name": "default",
"enabled": true,
"defaultAllowDamage": false,
"flags": "HumanNPCDamage, LockedBoxesImmortal, LockedDoorsImmortal, SamSitesIgnorePlayers, TrapsIgnorePlayers, TurretsIgnorePlayers",
"rules": [
"anything can hurt dispensers",
"anything can hurt resources",
"anything can hurt barricades",
"anything can hurt traps",
"anything can hurt heli",
"anything can hurt npcs",
"anything can hurt zombies",
"anything can hurt players",
"nothing can hurt cars",
"nothing can hurt mini",
"nothing can hurt ridablehorses",
"cars cannot hurt anything",
"sentry.scientist.static can hurt anything",
"mini cannot hurt anything",
"ch47 cannot hurt anything",
"npcs can hurt mini",
"npcs can hurt scrapheli",
"scrapheli cannot hurt anything",
"players cannot hurt players",
"players cannot hurt traps",
"guards can hurt anything",
"fire cannot hurt players",
"traps cannot hurt players",
"players can hurt fireworks",
"mini cannot hurt mini",
"npcs can hurt players",
"junkyard cannot hurt anything",
"junkyard can hurt cars"
]
}
],
"Entity Groups": [
{
"name": "barricades",
"members": "Barricade, icewall, GraveYardFence",
"exclusions": "barricade.concrete, barricade.sandbags, barricade.metal, barricade.stone, barricade.wood, barricade.woodwire"
},
{
"name": "fireworks",
"members": "mortarorange, mortarblue, mortarchampagne, mortargreen, mortarorange, mortarred, mortarviolet, romancandle, romancandle-blue, romancandle-green, romancandle-violet, volcanofirework-red, volcanofirework-violet, volcanofirework, skylantern.skylantern.green, skylantern.skylantern.red, skylantern.skylantern, skylantern.skylantern.purple, skylantern.skylantern.orange",
"exclusions": ""
},
{
"name": "zombies",
"members": "scarecrow, NPCMurderer, murderer, zombie",
"exclusions": ""
},
{
"name": "dispensers",
"members": "BaseCorpse, HelicopterDebris, PlayerCorpse, NPCPlayerCorpse, HorseCorpse",
"exclusions": ""
},
{
"name": "fire",
"members": "FireBall, FlameExplosive, FlameThrower, BaseOven, FlameTurret, rocket_heli_napalm, napalm, oilfireball2",
"exclusions": ""
},
{
"name": "guards",
"members": "bandit_guard, scientistpeacekeeper, sentry.scientist.static",
"exclusions": ""
},
{
"name": "heli",
"members": "BaseHelicopter",
"exclusions": ""
},
{
"name": "highwalls",
"members": "SimpleBuildingBlock, wall.external.high.ice, gates.external.high.stone, gates.external.high.wood",
"exclusions": ""
},
{
"name": "ridablehorses",
"members": "RidableHorse",
"exclusions": ""
},
{
"name": "cars",
"members": "BasicCar, ModularCar, BaseModularVehicle, BaseVehicleModule, VehicleModuleEngine, VehicleModuleSeating, VehicleModuleStorage, VehicleModuleTaxi, ModularCarSeat",
"exclusions": ""
},
{
"name": "mini",
"members": "minicopter.entity",
"exclusions": ""
},
{
"name": "scrapheli",
"members": "ScrapTransportHelicopter",
"exclusions": ""
},
{
"name": "ch47",
"members": "ch47.entity",
"exclusions": ""
},
{
"name": "npcs",
"members": "ch47scientists.entity, BradleyAPC, HumanNPC, NPCPlayer, ScientistNPC, TunnelDweller, SimpleShark, UnderwaterDweller, Zombie, ZombieNPC",
"exclusions": ""
},
{
"name": "players",
"members": "BasePlayer, FrankensteinPet",
"exclusions": ""
},
{
"name": "resources",
"members": "ResourceEntity, TreeEntity, OreResourceEntity, LootContainer",
"exclusions": "hobobarrel.deployed"
},
{
"name": "samsites",
"members": "sam_site_turret_deployed",
"exclusions": "sam_static"
},
{
"name": "traps",
"members": "AutoTurret, BearTrap, FlameTurret, Landmine, GunTrap, ReactiveTarget, TeslaCoil, spikes.floor",
"exclusions": "sentry.scientist.static, sentry.bandit.static"
},
{
"name": "junkyard",
"members": "magnetcrane.entity, carshredder.entity",
"exclusions": ""
}
],
"Allow Killing Sleepers": false
}

some other plugin is allowing the damage which is overriding TruePVE

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