Turret's Killing NPC and other AI?

Is there a flag that would need to be set so turrets kill NPC'S, Murderers etc...

Setting defaultallowdamage to True allows all npcs to be killed by turrets, but then you are able to destroy other players buildings / placeables

hi

can you be more specific? which turrets? what config are you using? are the npcs from raidable bases? if so then this must be asked in the RaidableBases forum as I've said to you already =p

anything can hurt npcs
rule should already do this in the default config unless you are using TurretsIgnoreScientists flag in which case they will never hurt them

Was just as in Auto Turrets. Raidable bases are fine they are sorted. Not using Flag TurretsIgnoreScientist. I do have however the anything can hurt npcs