On the server, which is PVE (Of course), players are not damaged by the "MainCannonShell" that is shot from BradleyAPC.
I checked the local log of "combatlog", only to see that the "MainCannonShell" that bradley shoots, has been replaced with N/A.
If Bradley hasn't been locked to an attacking player, it will damage them.
If they are locked on, then they won't take any damage whatsoever.
Any chances this can hopefully be solved?
Thanks.
P.S - Let me know if you need any further information to solve this.