Pve server looking to make it where Cars / Module cars DO take damage when they hit someones base/tree etc.
Currently i have it where the cars do take damage when shot at or explosions , but i cannot find how to make them take damage from wrecking into a base/wall/tree.
Rules:
"junkyard can hurt cars"
"anything can hurt cars",
"highwalls can hurt cars",
"barricades can hurt cars",
But cars do not take any damage when wrecked into a base.
Any help?
Need Help Damage with Cars
you would need to run tpve.trace. there are several other threads explaining how to do this :)
Thank You for the reply, I am struggling to find this information , but maybe I am overlooking it somewhere.
I found this in the config regarding Trace:
"Trace To Player Console": false,
"Trace To Server Console": false,
"Maximum Distance From Player To Trace": 0.0
Does enabling Trace above enable this feature.
Sorry for the second question on this I just honestly cant find this info on the help threads when i search for "trace" or "cars" "vehicles"
change both values to true, and 0.0 to 100.0
use tpve.trace from your game console (f1)
ram car into building
toggle tpve.trace off by typing it again
post trace from pastebin (oxide/logs/TruePVE/)