This is my configuration
What am I trying to do? I basically would like to be able to place bullets into my traps(Which it does not allow me) and have the trap/turrets/whatever damage the NPC. (I use BotSpawn).
{ "Config Version": "2.0.4", "Default RuleSet": "default", "Configuration Options": { "handleDamage": true, "useZones": true }, "Mappings": { "default": "default" }, "Schedule": { "enabled": false, "useRealtime": false, "broadcast": false, "entries": [] }, "RuleSets": [ { "name": "default", "enabled": true, "defaultAllowDamage": true, "flags": "AuthorizedDamage, HumanNPCDamage, LockedBoxesImmortal, LockedDoorsImmortal, SamSitesIgnorePlayers, TrapsIgnorePlayers, TurretsIgnorePlayers", "rules": [ "anything can hurt dispensers", "anything can hurt resources", "anything can hurt traps", "anything can hurt npcs", "anything can hurt players", "anything can hurt Heli", "anything can hurt CH47", "nothing can hurt cars", "nothing can hurt ridablehorses", "cars cannot hurt anything", "mini cannot hurt anything", "ch47 cannot hurt anything", "players cannot hurt players", "players cannot hurt traps", "npcs can hurt players", "traps can hurt npcs" ] } ], "Allow Killing Sleepers": false, "Entity Groups": [ { "name": "barricades", "members": "Barricade, icewall, GraveYardFence", "exclusions": "barricade.concrete, barricade.sandbags, barricade.metal, barricade.stone, barricade.wood, barricade.woodwire" }, { "name": "dispensers", "members": "BaseCorpse, HelicopterDebris, PlayerCorpse, NPCPlayerCorpse, HorseCorpse", "exclusions": "" }, { "name": "fire", "members": "FireBall, FlameExplosive, FlameThrower, BaseOven, FlameTurret, rocket_heli_napalm, napalm, oilfireball2", "exclusions": "" }, { "name": "guards", "members": "bandit_guard, scientistpeacekeeper, sentry.scientist.static", "exclusions": "" }, { "name": "heli", "members": "BaseHelicopter", "exclusions": "" }, { "name": "highwalls", "members": "SimpleBuildingBlock, wall.external.high.ice, gates.external.high.stone, gates.external.high.wood", "exclusions": "" }, { "name": "ridablehorses", "members": "RidableHorse", "exclusions": "" }, { "name": "cars", "members": "BasicCar, ModularCar, BaseModularVehicle, BaseVehicleModule, VehicleModuleEngine, VehicleModuleSeating, VehicleModuleStorage, VehicleModuleTaxi, ModularCarSeat", "exclusions": "" }, { "name": "mini", "members": "MiniCopter", "exclusions": "" }, { "name": "scrapheli", "members": "ScrapTransportHelicopter", "exclusions": "" }, { "name": "ch47", "members": "ch47.entity", "exclusions": "" }, { "name": "npcs", "members": "ch47scientists.entity, BradleyAPC, HTNAnimal, HTNPlayer, HumanNPC, NPCMurderer, NPCPlayer, Scientist, ScientistNPC, TunnelDweller, Zombie", "exclusions": "" }, { "name": "players", "members": "BasePlayer", "exclusions": "" }, { "name": "resources", "members": "ResourceEntity, TreeEntity, OreResourceEntity, LootContainer", "exclusions": "hobobarrel.deployed" }, { "name": "samsites", "members": "sam_site_turret_deployed", "exclusions": "sam_static" }, { "name": "traps", "members": "AutoTurret, BearTrap, FlameTurret, Landmine, GunTrap, ReactiveTarget, TeslaCoil, spikes.floor", "exclusions": "" } ] }
What am I trying to do? I basically would like to be able to place bullets into my traps(Which it does not allow me) and have the trap/turrets/whatever damage the NPC. (I use BotSpawn).
{ "Config Version": "2.0.4", "Default RuleSet": "default", "Configuration Options": { "handleDamage": true, "useZones": true }, "Mappings": { "default": "default" }, "Schedule": { "enabled": false, "useRealtime": false, "broadcast": false, "entries": [] }, "RuleSets": [ { "name": "default", "enabled": true, "defaultAllowDamage": true, "flags": "AuthorizedDamage, HumanNPCDamage, LockedBoxesImmortal, LockedDoorsImmortal, SamSitesIgnorePlayers, TrapsIgnorePlayers, TurretsIgnorePlayers", "rules": [ "anything can hurt dispensers", "anything can hurt resources", "anything can hurt traps", "anything can hurt npcs", "anything can hurt players", "anything can hurt Heli", "anything can hurt CH47", "nothing can hurt cars", "nothing can hurt ridablehorses", "cars cannot hurt anything", "mini cannot hurt anything", "ch47 cannot hurt anything", "players cannot hurt players", "players cannot hurt traps", "npcs can hurt players", "traps can hurt npcs" ] } ], "Allow Killing Sleepers": false, "Entity Groups": [ { "name": "barricades", "members": "Barricade, icewall, GraveYardFence", "exclusions": "barricade.concrete, barricade.sandbags, barricade.metal, barricade.stone, barricade.wood, barricade.woodwire" }, { "name": "dispensers", "members": "BaseCorpse, HelicopterDebris, PlayerCorpse, NPCPlayerCorpse, HorseCorpse", "exclusions": "" }, { "name": "fire", "members": "FireBall, FlameExplosive, FlameThrower, BaseOven, FlameTurret, rocket_heli_napalm, napalm, oilfireball2", "exclusions": "" }, { "name": "guards", "members": "bandit_guard, scientistpeacekeeper, sentry.scientist.static", "exclusions": "" }, { "name": "heli", "members": "BaseHelicopter", "exclusions": "" }, { "name": "highwalls", "members": "SimpleBuildingBlock, wall.external.high.ice, gates.external.high.stone, gates.external.high.wood", "exclusions": "" }, { "name": "ridablehorses", "members": "RidableHorse", "exclusions": "" }, { "name": "cars", "members": "BasicCar, ModularCar, BaseModularVehicle, BaseVehicleModule, VehicleModuleEngine, VehicleModuleSeating, VehicleModuleStorage, VehicleModuleTaxi, ModularCarSeat", "exclusions": "" }, { "name": "mini", "members": "MiniCopter", "exclusions": "" }, { "name": "scrapheli", "members": "ScrapTransportHelicopter", "exclusions": "" }, { "name": "ch47", "members": "ch47.entity", "exclusions": "" }, { "name": "npcs", "members": "ch47scientists.entity, BradleyAPC, HTNAnimal, HTNPlayer, HumanNPC, NPCMurderer, NPCPlayer, Scientist, ScientistNPC, TunnelDweller, Zombie", "exclusions": "" }, { "name": "players", "members": "BasePlayer", "exclusions": "" }, { "name": "resources", "members": "ResourceEntity, TreeEntity, OreResourceEntity, LootContainer", "exclusions": "hobobarrel.deployed" }, { "name": "samsites", "members": "sam_site_turret_deployed", "exclusions": "sam_static" }, { "name": "traps", "members": "AutoTurret, BearTrap, FlameTurret, Landmine, GunTrap, ReactiveTarget, TeslaCoil, spikes.floor", "exclusions": "" } ] }