ok sounds good
Flags for JPipes
So the first one was a box I placed. It did no damage. The second one was the JPipe that I placed and it did damage even though it says block and return. So I had someone get on and placed a box and pipe himself. The second picture is that outcome after he hit mine first and then I hit his with a C4. Both did damage.
(1)
======================
== STARTING TRACE ==
== 20:57:03.37121 ==
======================
From: BasePlayer, player
To: BoxStorage, box.wooden.large
No shared locations (empty location) - no exclusions
No exclusion found - looking up RuleSet...
Using RuleSet "default"
Door/StorageContainer detected with immortal flag; lock check results: null (no lock or unlocked); continue checks
Initiator is player who does not own non-player target; block and return
======================
== STARTING TRACE ==
== 20:57:23.01150 ==
======================
From: BasePlayer, player
To: BuildingBlock, wall.low
No shared locations (empty location) - no exclusions
No exclusion found - looking up RuleSet...
Using RuleSet "default"
Initiator is player who does not own non-player target; block and return
(2)
======================
== STARTING TRACE ==
== 21:02:50.55963 ==
======================
From: BasePlayer, player
To: BuildingBlock, wall.low
No shared locations (empty location) - no exclusions
No exclusion found - looking up RuleSet...
Using RuleSet "default"
Initiator is player who does not own non-player target; block and return
======================
== STARTING TRACE ==
== 21:02:53.69435 ==
======================
From: BasePlayer, player
To: BuildingBlock, wall.low
No shared locations (empty location) - no exclusions
No exclusion found - looking up RuleSet...
Using RuleSet "default"
Initiator is player who does not own non-player target; block and return
Merged post
I can also make a video showing that it does do damage to JPipes and nothing else
Merged post
Ok now it's not doing any damage, weird. Didn't change anything in the config either.
Merged post
On that note I appreciate it boss. You da man
no problem you're welcome
that sounds like a game bug as the damage is fully negated when it says it is blocked
there's a few game bugs around regarding damage. namely fireballs. i've asked the devs to fix the primary cause so here's hoping :D
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