I'm trying to setup TruePVE to work on a server that allows players to protect their furnaces and quarry with turrets and traps that will target players. Those items are considered targets of opportunity if not protected. I've read many posts and tried several flags, rules, exclusions, etc to no avail. It is the latest verson 2.0.4 of TruePVE and i'm back to the default config at this time. I'm new to running a server and have played on a sever that was setup as described. What should i be changing to accomplish this? Examples would help a lot if possible. I have also had players report to me that High Stone walls and stone base walls and foundations take damage and can be destroyed by shooting with guns or rockets and by jackhammers. Any way to prevent this as well? Other base walls or foundations (sheet metal or armour, not sure of wood yet) do not appear to take damage when hit or fired upon.