True PVE is not working all of a suddenSolved

I tried to remove plugins from when it stopped working and truepve still doesnt seem to be working. i reinstalled it manually and it still letting me kill players and break buildings.
======================
== STARTING TRACE ==
== 19:30:30.24865 ==
======================
From: BasePlayer, player
To: BasePlayer, player
Checking exclusions between [empty] and [empty]
Shared locations: none
No shared locations, or no matching exclusion mapping - no exclusions
No exclusion found - looking up RuleSet...
Using RuleSet "default"
Initiator or target is HumanNPC, with HumanNPCDamage flag set; allow and return

======================
== STARTING TRACE ==
== 19:42:06.48523 ==
======================
From: BasePlayer, player
To: BaseOven, furnace
Checking exclusions between [empty] and [empty]
Shared locations: none
No shared locations, or no matching exclusion mapping - no exclusions
No exclusion found - looking up RuleSet...
Using RuleSet "default"
Door/StorageContainer detected with immortal flag; lock check results: null (no lock or unlocked); continue checks
Initiator is player with authorization over non-player target; allow and return

======================
== STARTING TRACE ==
== 19:42:06.48602 ==
======================
From: BasePlayer, player
To: Workbench, workbench2.deployed
Checking exclusions between [empty] and [empty]
Shared locations: none
No shared locations, or no matching exclusion mapping - no exclusions
No exclusion found - looking up RuleSet...
Using RuleSet "default"
Door/StorageContainer detected with immortal flag; lock check results: null (no lock or unlocked); continue checks
Initiator is player with authorization over non-player target; allow and return

======================
== STARTING TRACE ==
== 19:42:06.48630 ==
======================
From: BasePlayer, player
To: BuildingBlock, wall
Checking exclusions between [empty] and [empty]
Shared locations: none
No shared locations, or no matching exclusion mapping - no exclusions
No exclusion found - looking up RuleSet...
Using RuleSet "default"
Initiator is player with authorization over non-player target; allow and return

======================
== STARTING TRACE ==
== 19:42:21.42565 ==
======================
From: BasePlayer, player
To: BasePlayer, player
Checking exclusions between [empty] and [empty]
Shared locations: none
No shared locations, or no matching exclusion mapping - no exclusions
No exclusion found - looking up RuleSet...
Using RuleSet "default"
Initiator or target is HumanNPC, with HumanNPCDamage flag set; allow and return

======================
== STARTING TRACE ==
== 19:42:22.17573 ==
======================
From: BasePlayer, player
To: BasePlayer, player
Checking exclusions between [empty] and [empty]
Shared locations: none
No shared locations, or no matching exclusion mapping - no exclusions
No exclusion found - looking up RuleSet...
Using RuleSet "default"
Initiator or target is HumanNPC, with HumanNPCDamage flag set; allow and return

Those are npcs not players 

AuthorizedDamage explains damaging builds. See the documentation 

ah thank you for your time ^^. 

no problem

Locked automatically