same to sam turret this config:
"Schedule": {
"enabled": false,
"useRealtime": false,
"broadcast": false,
"entries": []
}, "RuleSets": [{
"name": "default",
"enabled": true,
"defaultAllowDamage": false,
"flags": "HumanNPCDamage, LockedBoxesImmortal, LockedDoorsImmortal",
"rules": ["anything can hurt dispensers", "anything can hurt players", "players cannot hurt players", "anything can hurt traps", "traps can hurt players", "players can hurt barricades", "barricades can hurt players", "highwalls cannot hurt players", "anything can hurt heli", "anything can hurt npcs", "fire cannot hurt players", "anything can hurt resources", "samstatic can hurt airtransports", "murderers cannot hurt scientists", "scientists cannot hurt murderers", "murderers cannot hurt animals", "scientists cannot hurt npcs", "npcs can hurt buildings", "scientists can hurt buildings", "murderers can hurt buildings", "samplayers cannot hurt players", ]
}], "Allow Killing Sleepers": false, "Entity Groups": [{
"name": "airtransports",
"members": "minicopter, minicopter.entity, scraptransporthelicopter, hotairbaloon",
"exclusions": ""
}, {
"name": "samstatic",
"members": "sam_static",
"exclusions": ""
}, {
"name": "animals",
"members": "bear, boar, chicken, horse, stag, wolf",
"exclusions": ""
}, {
"name": "scientists",
"members": "NPCScientist, Scientist, scientist_junkpile, scientist_gunner, scientistpeacekeeper, NPCscientist_junkpile, NPCscientist_gunner, NPCscientistpeacekeeper, NPCPlayerApex",
"exclusions": ""
}, {
"name": "murderers",
"members": "murderer, NPCMurderer, NPCPlayerApex, scarecrow",
"exclusions": ""
}, {
"name": "dispensers",
"members": "BaseCorpse, HelicopterDebris",
"exclusions": ""
}, {
"name": "players",
"members": "BasePlayer",
"exclusions": ""
}, {
"name": "traps",
"members": "AutoTurret, FlameTurret, GunTrap",
"exclusions": ""
}, {
"name": "barricades",
"members": "Barricade",
"exclusions": ""
}, {
"name": "highwalls",
"members": "wall.external.high.stone, wall.external.high.wood, gates.external.high.wood, gates.external.high.wood",
"exclusions": ""
}, {
"name": "heli",
"members": "BaseHelicopter",
"exclusions": ""
}, {
"name": "npcs",
"members": "NPCPlayerApex, BradleyAPC",
"exclusions": ""
}, {
"name": "fire",
"members": "FireBall",
"exclusions": ""
}, {
"name": "resources",
"members": "ResourceEntity, TreeEntity, OreResourceEntity",
"exclusions": ""
}, {
"name": "buildings",
"members": "BuildingBlock, wall, wall.frame, wall.half, wall.low, wall.doorway, wall.frame.shopfront, wall.frame.shopfront.metal, wall.window, foundation, foundation, foundation.steps, foundation.triangle, floor.frame, floor.grill, floor, floor.triangle, wall.frame.garagedoor, wall.frame.fence, wall.frame.cell, wall.window.bars, shutter.metal.embrasure",
"exclusions": ""
}, {
"name": "samplayers",
"members": "sam_site_turret_deployed",
"exclusions": ""
}]
}